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Posts posted by Colpipes78

  1. This is my SNES CD/ MSU-1 Collection 40 games. Themes are little out as made this before Riffman81 released his pack so will update with that.

    One of my Fav platforms sounds amazing!!!

    and a comparison video

    And some TMNT IV gameplay


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  2. Over the course of the last few weeks I have been setting up various systems that have become more difficult to set up. It started with the Daphne and Laser Disk game thenTaito Type X which led all the way to Sega Ring Edge . The Sega Ring Egde is started by Launchbox which then triggers Rocketlauncher and the fade screen/ bezel which in turn opens up Game Launcher RH to set the resolution and graphic enhancemnets finally using Parrot Launcher to open the game and implement controls. Not an easy process at all to get right.

    So it got me thinking what difficult and obscure  systems has the Launchbox community set up ?

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  3. Hey Jay thanks for the mention. All I have is Pinball fx2 however i have the same issue with it as op. it just boots up the game and i select the table from selction screen. I have tried a few methods to get it to work but does the same. I am running a non-steam "stand alone of the cracked variety " so maybe this is my issue????? Its the only variable that maybe differnet i think although only had a quick look at it. (its the Jan 2017 version if that makes any difference).

  4. I feel your frustration as getting any emulator set up can be frustrating. LB launches every emulator I have every thrown at it. Rocketlauncher is a choice and is not mandatory  to use but offers lots of benefits and features. If launchbox is a front end then rocketlauncher is the back end and works together with launchbox and other front ends, to bring these features to the table. 

    I think your right that pinball maybe takes a back seat to most which is shame. Is it just pinball you want set up with LB? 

  5. @bundangdon and @Retro808 thanks for the mention and glad my tutorials are helping. They are designed to get systems running and utilising what they need to 1st, offer maximum capatability and 2nd, improved graphical capabilities of games and systems. (Taking the N64 for example I show how to use retroarch to get majority of games working with upscaled graphics and other improvements and then using project 64 to run games, with different plugins, to get the problematic games running like rogue squadron and resi evil 2 running and fully playable).

     By not going into too much detail and only covering what you need to do with rocketlauncher for that system, I'm hoping not to over complicate things, especially for people new to running rocketlauncher.

    However I have wanted to do a more in-depth look into the features and benefits of rocketlauncher as I don't think I'm giving Rocketlauncher the credit it is due certainly with people that have used it frequently and are used to it. 

    Again thanks for the mention 

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  6. I have been producing a number of tutorials and showcases over the last few months for Launchbox and was wondering if i could use and promote some of the excellent work the community has done. For example using a differnt start up video as an intro to tutorials. obivously giving credit to the creator in the comments. Im unsure of any legal and/ or morale issues around this. Any feedback much appreciated????

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