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andrebirn

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Everything posted by andrebirn

  1. Hi good day to everyone, I created a bat File to simplify the importing as roms method, this way you just change the Application Path to the point to "TeknoParrotUI.bat" and you will not have to add "--profile". 1 Place the bat file in same folder as TeknoParrotUI.exe. 2 Edit Your TeknoParrot Emulator "Application Path" to the point to "TeknoParrotUI.bat". 3 In emulator Detail Settings, place a Check Mark in "Remove Quotes" "Remove File Extension and Folder Path" & "Attempted to hide Console window on Startup/Shutdown". 4 Import the ".xml" files of the games you already added to the TeknoParrotuUI emulator from "TeknoParrot\UserProfiles" as roms, when importing as roms make sure to leave them in the original location. TeknoParrotUi LaunchBox.bat
  2. Hi been using LEDBlinky with Launchbox full versions and now how to change maps for ultrastik 360 to "8 way' and "4 way' map inputs with LEDblinky but can't figure out how to change to the "Mouse Pionter" map or a Custon Map file. Thanks for any help
  3. No not yet may try to mess with it after Christmas
  4. Hi I currently have ExoDos 4.0 in launchbox and want to know to best way to change to Dosbox Pure for the emulator with out messing everything up. Thanks for any advice
  5. Hi good day appropriate any help. Have trail version of ledblinky for now and full version of Launchbox all working the way it should, but i cant seam to get Rocketblinky integrating with LEDBlinky. I start Rocketblinky put in my controls and select Generate and it make the LEDBlinkycontrls.xml, I copy and replay the one in LEDBLinky Program folder restart LEDBlinky but it doesn't seem to be getting the info from LEDBlinkycontrols.xml. Light or not updated for game system controls and when i start LEDBlink Controls Editor no other emulators show up other then Default and mame. thanks for any help
  6. Hi I appreciate any help I have buttons mapped in mame and LED blinky "Generator Input Map" doesn't seem to have a way to map the xinput triggers. Using x arcade with trimode board on xinput setting and pac64 for led control. Same buttons light when i had encoder set to keyboard mode
  7. Hi just imported my full set of mame merged rom for version 0.221 and seem some didn't import. Wanted to know what version of mame full set launch box is using so i can add manually the missing ones. Thanks and have a great day
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