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Immortal Chortle

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About Immortal Chortle

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    8-Bit Processor

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  1. I'm having trouble getting certain zipped game images working. Playing compressed BIN/CUE images works fine but I cant get zipped IMG/CCD files to play in retroarch/beetle. Is there a work around for this or is it just a limitation? THANKS YOU SEXY BEASTS
  2. Whatever you guys did on the most recent beta mostly fixed my issue. I get the tiniest amount of screen tearing on coverflow but the art deosnt skip the animation anymore and pop into existence like it used to. Please for the love of god dont undo what you did.
  3. Its happening with all three of my computers and the only similarity between them is Win 7 64x with varying degrees of configuration. One is stock windows and the other two were freshly installed and customized with that black viper guide that was posted earlier. I am confident there is a solution to this.
  4. Whatever was changed in the new beta has made a huge improvement on my cursor responsiveness. Coverflow is a bit better but still mostly broken.
  5. All of mine are GPT. Heres a thought: could it have something to do with the fonts? I started experimenting with them and noticed it changed performance noticeably. It even crashed a few times for the first time ever when I switched to arial.
  6. I really like this Idea. A streamlined version for performance that would scream on good hardware.
  7. You said it ran fine on your Win 7 32x? All the PCs I have had performance issues on were 64x. By show of hands how many of you are having trouble on a 64x system?
  8. There must be a common denominator between our computers causing this. I dont want to revert to an older program and am very interested in finding a solution.
  9. I updated to the latest beta and performance has gotten much much worse. I transitions take 2-3 seconds to load an image and scrolling will shoot the cursor all over the place. its like pressing it once sends 30 presses. I scanned my images and got this message
  10. I made some progress!! I manually uninstalled my GPU drivers and half of my problem is gone. The library scrolling is much smoother and responsive. However transitions are still broken and sometimes dont trigger at all. I will scroll down one entry and the image will just "pop" into existence instead of a gradual horizontal rotation.
  11. Yes. It does it in every menu at least a little bit. I disabled transitions altogether and reduced image size and it still does it. Removing the art altogether makes it much faster but it still freezes occasionally and wont respond immediately. Its like it cant catch up.
  12. There is definitely a bottleneck when I scroll through games. it will transition fine once or twice then freeze for a second and sometimes it acts like the button is being held down and jumps 20 titles ahead. Its very erratic. I thought it might be a controller issue but it also does it with the keyboard. I just found how to increase RAM usage!!! It didnt help.
  13. Thank you for your advice. I have tried some of the options on that list which actually improved my boot time (lol) it did not have any effect on the stuttering transitions.
  14. The PC I intend to use this on is completely bare bones with only the essentials installed. It only has drivers, .NET framework, Direct X, but no anti virus just windows firewall. I thought it might be something wles too so I uninstalled 7zip, Auto-It, and my codec packs to be sure but it didnt help. It acts the same no matter how many games are discovered. I have tried 10-400 I just noticed something, when the next game changes images if the image is a different size the system struggles for a second even after all of them are loaded.
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