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RetroHumanoid

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Posts posted by RetroHumanoid


  1. Alright...so I am settled in now,and ready to get back to doing stuff...so I will be doing a live stream on my youtube channel on the weekend.

    Now the bad news...the drive I had all of the current work I was doing for the startup screens,has died...so I have to start over on them. The worst part was that I was literally a few weeks away from replacing it with a brand new drive before it decided to give up finally. I lost some other pretty major stuff I was working on as well...which sucks...really bad...but,it is what it is. I will update on the progress of the startup screens soon.

    • Like 2
    • Game On 1
    • The Cake is a Lie 1

  2. On 4/1/2019 at 10:09 AM, Styphelus said:

    When it comes to genres, I'm assuming that you only get the genre background and video border when you set them up as a playlist in the main menu, correct? When you setup genres per system, you only get a playlist of the genres for that particular system. The background and border will be the same as the system you're under. Is that how it's supposed to work or am I doing something wrong? Additionally, are we supposed to use the old RetroHumanoid genre videos with the Retrified theme, or are there plans for something new in the future?

     

    On 4/1/2019 at 11:16 AM, zetec-s-joe said:

    I've also been wondering this about the genre videos 😮

    You are correct. When I first made those,there was no automatic playlist generator,and the genre category was something I had/have on my cabinet,with games from every platform in each genre.They are not platform specific. As far as the videos,I currently use the genre videos I have out atm,because when I thought about changing to the refried style,I thought about how I would have to change the videos for Collections,Developers,etc. ....and remaking over 300 videos is just not something I have time to do atm...but,who knows about later down the line,I may get the itch.

    • Like 1

  3. 48 minutes ago, zetec-s-joe said:

    Hope the move is going/gone well!

    Can't wait any longer for those beautiful startup screens :D

    Still have a bit to go,but,the move is just about finished...we have some small things to bring over still,and the landlord was nice enough to give us till the end of the month to move and clean the old place. We are moving from one of his buildings,to another one of his buildings,so he doesn't mind. I will attach some pics of the progress,and you can see what a mess it still is,lol.

    • Like 1

  4. On 2/28/2019 at 10:46 AM, alnyden said:

    Love the update!  Thank you!

    One question -- I'm curious how the new version should work in a playlist with different platforms.  Is there a way that the background would switch depending on the selected game?  I feel like that happened before, though I could be wrong.  Right now, it picks one platform background to display for all the games in the playlist.

    EDIT:  It does work in some playlists, like "All Games" for example.  But not in others.

    Thanks!

    R

    How it works now,is how I always intended it to work. My cabinet is currently unhooked,but,I believe I did leave a view in all of the playlist addons that showed platform art for the selected game,instead of the playlist artwork. "All Games" does this because I did not make specific artwork for that playlist.


  5. 47 minutes ago, GreenGriffon said:

    Hey RetroHumanoid, love your theme, and it's become my default on both of my cabinets.

    Quick request if it's not too much to ask. Would it be possible to add a game view showing the 3D box, just without the carts or the spinning CD's?

    The reason I ask is, there are tons of bad images for those that get pulled down. For example, CD's without transparency, so you're left with a spinning white box. It just looks sloppy, and takes away from the otherwise awesome look.

    Thanks for any consideration you can give this request.

    GG

     

    UnifiedRefried2_badCD.jpg

    You can just delete the code below from the view you don't want discs/carts

     

    <!-- DISC IMAGE -->
                <Image x:Name="DiscImage" Grid.Column="4" Grid.ColumnSpan="2" Grid.Row="3" Grid.RowSpan="3" Source="{Binding Path=ActiveGame.CartFrontImagePath}" Opacity="100" Panel.ZIndex="12" Margin="-250,20,175,70" Stretch="Uniform" VerticalAlignment="Center" HorizontalAlignment="Left" RenderOptions.BitmapScalingMode="HighQuality" RenderTransformOrigin="0.5,0.5">
                    <Image.RenderTransform>
                        <TransformGroup>
                            <ScaleTransform/>
                            <RotateTransform />
                            <TranslateTransform X="4000"/>
                        </TransformGroup>
                    </Image.RenderTransform>
                    </Image>

    • Like 1

  6. 3 hours ago, Ghostlines said:

    Hey RH, I had to rename a couple of files to match what I had in Launchbox and everything displays properly until I go into the actual game screen. Then it looks like this. I've renamed all images and refreshed the cache. Any ideas as to what's happening here? 

    Thanks!

    refried.png

    If you are using the Default theme,and are not using the Queso addon,then you should rename the videoborder and background to match your platforms name.

    If you are using the Default theme,and you are using the Queso addon,then you only change the name of the background to match your platform...afterwards you should change the custom view xaml filenames to match your platform name...no other artwork should be changed,because the names of the videoborders in the arcade pack are hard referenced in the custom view xaml's.

    In a future update,all art will be hard referenced from the addons...but,for now,with the addon,you still have to check the backgrounds platform name

    • Thanks 1

  7. 26 minutes ago, sundogak said:

    On another note, in the Queso addon under "_Computers" image folder I don't see any custom images for "Windows" anymore like in older plugin. There are the MS-DOS, and Windows 3.1x folders.  Is that by design?

    They are there...but,they are named PC Games. This was actually a mistake,and there are a few other systems I have to fix up like that as well. On my cabinet I call it PC Games,but,when I released it,I figured Windows was a better name since there are alot of different categories of PC Games. Refried 2.0 is the version from my cabinet.To remedy this easily,you can go into each custom view folder in the themes "Views" folder and change the name of all the PC Games xaml's to Windows.


  8. 53 minutes ago, vital74 said:

    I'm sorry but I don't understand how to use the addons. It creates an addon folder but the view doesn't use the new files, should I change an option somwhere to point to the new folders? I don't get it...

    538390158_Instructions1.thumb.png.491be466c9d99b61a46739dd80ef20b1.png775569351_Instructions2.thumb.png.90649a80d859e1a41700274401149bd2.png1925516793_Instructions3.thumb.png.a0efd205625116d950018678193af2e0.png

    • Haha 2

  9. 7 hours ago, sundogak said:

    @RetroHumanoidAlso seeing some inconsistencies in the Queso Fresco Addon with Sony PlayStation Portable. In addon the image directory is referenced as Sony PSP but in main theme it Sony PlayStation Portable.  So doesn't pull up the addon border (pulls the vanilla version).  When went through and renamed all to Sony PlayStation Portable in the folders and XAML file references worked fine.  

    This is odd,because in the new version of the default theme,there is artwork for "Sony Playstation Portable" and "Sony PSP"

    381253150_Example1.thumb.png.a612e87938fdf35d943e02422cd0dedb.pngBut,in the old version of the theme,this is not the case...it only had "Sony Playstation Portable"
     

    And in the Queso Addon,it really doesn't matter what the artwork is called,as long as the custom view file for that platform,references it by the correct name,which out-of-the-box, it does...

    2084649936_Example2.thumb.png.597db3d4d4352a776c1006634a61a0b2.png

    And as long as the view file is named after the users platform name correctly,which is the first place a user should look if artwork doesn't show correctly.

    I think you may have possibly lost something in the installation,and you are using the old version of Refried,but,merged the queso addon into it.I know you said it was a fresh install,but,all the evidence points to the possibility of PEBCAK...if not,then I will eat my shoe.Or possibly the drastic change of the Refried themes structure,while still retaining the same name of the theme,may have caused an issue with LaunchBox itself.

    What I would do is start with a fresh download of Refried 2.0 and Queso Fresco.

    Change Big Box to a different theme in the options menu.

    Disable "Remember Separate View for each Platform"

    Browse through that different theme,change views on a platform

    Shut down big box and remove anything related to refried from your themes folder.

    Place the new version of Refried and merge the addon into it. Then start big box and see if that solves anything.

    Also,let me know if the ps3-ps4 thing persists after this and I will look into it further. I don't have those on my cabinet,but,I can try to figure out what is going on.Just an fyi on this though,I did change the name of the custom "Nintendo Entertainment System" wheelgamesview xaml to "nintendo entertainment system", and it made no difference. The addon border showed just fine,and capitalization doesn't seem to matter.

    " I went and renamed all PS references with uppercase (i.e., Sony PlayStation) so everything was same."

    I am curious about what files you had to rename in this process though.

    The ghost folders might be part of the first problem,and probably has something to do with the "Remember Separate Views" option.Hopefully it gets sorted out with the above method.


  10. Just now, Ateb said:

    FYI,  Just a quick note to point out a typo in the Queso Fresco Addon for the Magnavox Odyssey 2 "Addons\ _Consoles" folder.

    Magnavox is being Odd...   :)

    Was scratching my head why the Artwork wasn't showing for Magnavox Odyssey 2.

     

     

    Capture.JPG

    doh..that's 2 of them now...thanks for letting me know

    • Like 1

  11. 27 minutes ago, sundogak said:

    @RetroHumanoid Awesome theme and a massive amount of detail/work, particularly with the new update working with the revised theme system so soon out of the gate.  I noticed as I was cruising around all the files after install that the Queso Fresco Addon for Microsoft Windows 3.1.X image directory has a typo in folder name (Microsot).  See below screenshot:

    image.thumb.png.02411933890fa4b9845d3bed5c8ff1d6.pngI don't have any games (yet) in this category so cannot say it impacted my setup.  The XAML file references appear to be correct titles. 

    Thanks for the heads up...not sure how that happened. Luckily it's not a platform that most people have,but, next update I will straighten it out


  12. 2 minutes ago, zetec-s-joe said:

    Maybe I am getting something wrong here

    I removed old Refried and pasted in 2.0 - now I have got the Dreamcast addon folder I was using before and copied images/views folder to Refried 2.0 folder and it just slightly broke Dreamcast theme,

    Before where I had

    Refried
    Refried Sega 32X
    Refried Sega CD

    Etc. all worked fine, not quite sure how I merge the previous addon themes to the all new all in one 2.0 Refried, im sure im doing something stupid, sorry RH

    literally one of the first lines in the themes description,on the download page....

    *This replaces the old version of Refried entirely. DO NOT merge this new version with the old one.

     

     

    • Haha 2

  13. 1 minute ago, Mr. Belding said:

    One issue I'm having with 2.0, and it's a minor one, is that a few of the platforms that worked for me in the previous version (Mega Drive, WonderSwan, WonderSwan Color, and PSP Minis) aren't working in 2.0.  I renamed them in LaunchBox to match the names used in Refried, except for PSP Minis, which is called "Playstation Minis" in 2.0.  Is there a way for me to change the name and configs from Playstation Minis to PSP Minis in Refried?  I'd rather do that than change the platform name in Launchbox. 

    straight from the download page description ...

    Important note**If you install this theme,and the artwork does not display properly for a platform on your system,then more than likely it is a naming conflict between your platform and the files in the theme. To fix this issue,you must locate these files and change the name to your actual platforms name:

    1.Images/Theme/Background/(name of your platform that is mislabeled)

    2.Images/Theme/VideoBorder/(name of your platform that is mislabeled)

    If you install the Queso Fresco addon as well,then you must also rename the custom view xaml files to your platform name.


  14. 4 minutes ago, vaderag said:

    So, just to try and explain myself a bit better... I'm not sure if this is related to your theme or LaunchBox (i don't really know where this vid came from!), but i get this video as a default for the top level Arcade category (and similar videos for Consoles/Computers/Pinball etc):

    What i'd love is a similar(ish) video to this but for sublevel categories - i.e. Mame / ScummVM / Commodore 64 that showcases the games on that system (rather than looking like a page from your theme)

    Hope that makes sense?

    You would probably have luck looking up HyperPi PC videos...or maybe the work done by @harryoke would fit the style you are looking for


  15. 21 minutes ago, vaderag said:

    Ah, I had come across those before (although i don't think i downloaded), but it's not exactly what i'm (ideally) looking for!

    What i'd really like is essentially the videos that contained in the frame in those videos - e.g. a selection of games from each platform... so that the platforms look similar to the major categories (Arcade / Computers / Consoles) etc

    Or better, a cool funky video like the general videos that has come broader stuff going on!

    The ones linked are as close as you are going to find,if you are trying to match my theme...sorry. I'm actually not even sure I know exactly what you are asking for tbh.


  16. 8 minutes ago, angelobodetti said:

    Is there a way to push the Unified Refried theme to ALL of my wheels at once? Because of how the previous version worked, basically every single platform needs to be redone individually to change the theme and then the view.

    Wondering if i could do it at once.

    I just backed out to options,then switched to criticalzone...exited options to load criticalzone...shut down big box...moved all the old refried files to a backup folder...then loaded big box again and switched to refried 2.0. May not have been the easiest way,but,it worked fine for me. Also,what neil said about turning off the seperate views per platform option and doing things and stuff.


  17. 5 minutes ago, Lukeyboy67 said:

    I'm missing quite a few clear logos over my collection and when one is missing I get this massive text which looks awful. Is there a way to change the font to something more pleasing on the eye?Screenshot_(54).thumb.png.94eb6b99af6cae6a50b2a854e6e4a3fe.png

    If you change the text size,it will also change the wheel size...if that is something you are ok with,then the item colored red here will alter the size...It is near the bottom of the view xaml,and you will have to change this value for every system/view you want to change. The best way would be to use Notepad++ and change them all at once in bulk.

     

    <!-- WHEEL -->
                <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="4" Grid.ColumnSpan="3" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos"
                    CurveAmount="0" CameraZPosition="2.1" VisibleCount="16" PageSize="6" Spacing="1" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="10" >
                    <coverFlow:FlowControl.Opacity>100</coverFlow:FlowControl.Opacity>
                    <coverFlow:FlowControl.Effect>
                        <DropShadowEffect BlurRadius="20" Direction="-10" RenderingBias="Quality" ShadowDepth="1" Color="White" />
                    </coverFlow:FlowControl.Effect>
                </coverFlow:FlowControl>

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