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nomisholman

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Everything posted by nomisholman

  1. Not sure if you already found the solution, but I found 2 ways. By default the keyboard is configured to "emulated" and HOME is mapped to , You can see this in the "Input (this Machine)" menu. Use "Scroll lock" to toggle if keyboard input goes to mame UI or to the emulated system. Then "TAB" to open the mame configuration. Alternatively you can change the "keyboard mode" configuration to "natural" then it should use your keyboard layout.
  2. Ok, so after this discussion, I think I can finally answer my original question. For the Launchbox GamesDB, the Satellaview is separated as it is an "addon" to the Famicom. As I understand now for consoles/handhelds, region versions of a platform are merged (typically to the US model), but addon's are considered a new platform. There are a few small exceptions to this rule, eg. SuFami Turbo, Super GameBoy. But I guess this is due to the fact they are more difficult to define. Yes I knew about this, I've been reading it from time to time. I'm not really wanting to propose changes, more trying to understand how and why things came to be. I also only realised today that I can created my own Platform Categories, thus allowing me to group the platforms how I want without the need to do anything in the database.
  3. Maybe I didn't explain what I meant clearly enough, I've been referring to how the LaunchBox GamesDB defines platforms. At the moment Snes and Super Famicom are considered the same platform but the Satellaview is a separate one. I'm not personally trying to say either way if they should be separated or merged, I'm just saying it is inconsistent at the moment. I would expect either all separated or all merged. Personally I manage my roms with everything split, however for the database I I accept your argument that the Sega CD library is mostly NOT ports, I also do agree with you there is a need to identify the different between a game for Genesis or Sega CD, but the Sega CD is an addon for the Genesis, not a standalone console. For me, I think of Sega CD as a sub-category of Sega Genesis, not a separate platform. What I was trying to say with the DOS analogy is if I have a PC without a CD-ROM I can't run a CD game, if I have a PC with CD-ROM I can, but the GamesDB only has an MS-DOS platform not a MS-DOS (CD-ROM) platform. If there is Genesis and Sega CD why isn't there MS-DOS and MS-DOS (CD-ROM). What I think is missing is a way to group platforms. My suggestion would be something like, the GamesDB could be updated to have 2 fields Platform and System, for example: Platform : "Super Nintendo Entertainment System" (or maybe something like "Nintendo 4th Generation" https://en.wikipedia.org/wiki/Fourth_generation_of_video_game_consoles) System: Super Nintendo Entertainment System System: Super Famicom System: Satellaview System: Bandai SuFami Turbo A game entry could be linked to 1 or more Systems (within the same platform). This way a game released in both regions could have one entry in the database, but still be identifiable as both a Super Famicom and a SNES game. I do agree with the need to separate database entries for the same game on different manufactures, eg. 1 entry for SNES and 1 entry for Genesis. I suspect this will never be changed and there will always be inconsistencies. I've just been curious as to how others decide what should be grouped together or not.
  4. I'm not an expert on Sega systems but I understand a lot of the Mega/Sega CD games were also release as Megadrive/Genesis, however the CD versions had small updates, eg better audio or extra levels, but in most cases they were pretty much the same game. For example Streets of Rage only had updated audio. For most console systems it seems to be the convention to define the platform based on the media used CD/Cartridge, etc, however for Computer Systems the convention is based on the computer model not the media. (Amiga is an exception here) For example the MS-DOS game The Secret of Monkey Island had a Floppy disk release with MIDI audio and a CD release with CD Audio, but in this case we classify this a 1 game on 1 platform with 2 versions. For the Sega example it is 2 games on 2 platforms. I suspect there is no real clear definition for how do define a platform/system, it's just the convention that has evolved until now.
  5. Thanks for you feedback Styphelus. Yes I understand why people like keeping things separate, I guess I was just pointing out the inconsistency in the definition of a Platform. Super Nintendo Entertainment System includes: SNES Super Famicom Sufami Turbo But not Satellaview or as you pointed out Super Gameboy, which is merged with Nintendo Gameboy. The reason I was asking is that I notice duplicate entries in the GamesDB for some Satellaview games. eg: https://gamesdb.launchbox-app.com/games/results?id=Kaizou Choujin Shubibinman Zero This game is listed under both SNES and Satellaview, although the SNES description explains that it is a Satellaview game. I'm not trying to say one way is better than the other or not. I am just wanting to understand if there a reasoning behind the Platform definition currently or if it has been overlooked for now and may sometime in the future be merged, as has happened previously in this thread: The main advantage of merging platforms in the database is to make it easier to handle duplicate entries. As for the Sega examples this is also tricky to define what belongs together or not. Firstly, if Sega Megadrive and Sega Genesis are merged as one platform, why are there separate platforms for 32X and Sega CD. Secondly, for merging Sega CD and Sega Genesis, it seems to be the trend for console systems to split based on the media type, however by the computer systems. For example there is no "MS-DOS (Floppy Disk)" or "MS-DOS (CD-ROM)" only MS-DOS. For the MS-DOS platform a game released on floppy or CD would be handled as a "Version" of the game and not 2 different games on 2 different platforms. At the end of the day, this is only an issue for cataloguing the games in the database, or the the "Scrape As" option used when setting up a platform in Launchbox, it is always possible to create a platform "Super Famicom" but with the "Scrape As" option set to "Super Nintendo Entertainment System". Personally I'm more interested in consistency in the database, than a particular way of defining a platform, as Launchbox is so good it provides very easy ways of handling both. Maybe in the future the database could support a platform hierarchy (eg an overall platform with sub-platform groups) to handle such cases.
  6. I've started doing this via playlists. For example: I have one platform that is "Super Nintendo Entertainment System", it contains all roms (ie all Snes related systems all different versions, all hacks, etc) Then I created the following playlists: Super Nintendo Entertainment System - contains only one version of each licensed SNES games, based on this list: https://en.wikipedia.org/wiki/List_of_Super_Nintendo_Entertainment_System_games Super Nintendo Entertainment System (Hacks) - a collection of various hacks. Super Nintendo Entertainment System (Favorites) - An auto-populated playlist with Platform = "Super Nintendo Entertainment System" and Favourite is True Nintendo Super Famicom - contains only licensed Famicom games, based on this list: https://en.wikipedia.org/wiki/List_of_Super_Famicom_games Nintendo Super Famicom (Translated En) - An auto-populated playlist with Platform = "Super Nintendo Entertainment System" and Version contains "Translated En" Bandai SuFami Turbo - based on this list: https://en.wikipedia.org/wiki/Sufami_Turbo To make this work, there are a couple of things you need to do by import. Force importing duplicate games - needs to be checked. Combine ROMs with matching titles into a single game - needs to be unchecked. Doing it this way, you can setup all of the game media under the Platform, then for each playlist you only have to setup the system media. No need to copy all the images to different platform folders. You can also share images between the roms if needed. For example I have "ActRaiser (Japan)" and "ActRaiser (Japan) (Translated En)", because they are both under the one platform folder, they can both use the same images eg. "ActRaiser-01.png".
  7. I was wondering if there was a reason why the "Nintendo Satellaview" is listed as a separate platform and not part of the "Super Nintendo Entertainment System" platform. Since the SNES also covers Super Famicom and Sufami Turbo, I would assume the Satellaview belongs to this platform as it is an addon/extention for the Super Famicom. https://en.wikipedia.org/wiki/Satellaview Forgive me if this has already been covered somewhere, but searching the forums didn't turn up everything.
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