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About cleverest

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    64-Bit Supercomputer
  • Birthday 09/09/1977

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  1. I'm at just over 41k games, all english, euro exclusives/japanese exclusives, and selections from jap only platforms (ex: sharp x68000, NEC PC-FX), 100 of those total are ps3 and wii-U games...too big... I need a NAS to grow it.
  2. I'm jealous Sundogak. I really want to get a Synology NAS setup myself...even a 24TB usable 1-drive parity set up would be amazing. (x4 8TB). I feel so small scale despite my collection, as it only fills up an 8TB external HDD.
  3. @cammelspit Thanks... What does it look like when you have a drive failure with that many drives you're bound to have them more often... so what does it take for you to repair/tecover your "giant drive" without a hassle? Is there is a performance hit too?
  4. I will be building up to a 4-port Synology NAS solution in the new few months, planning on x4 8TB drives, running paritiy 1, so 24TB space total. I hope I can afford it, haha.
  5. You think real-time compression formats like .GZ (ps2) and .GC (gamecube) would benefit greatly, over say, just a large .ISO?
  6. Leaving side caching the images folder/cache + manuals + videos on a SSD, which obviously do help, do any platforms/games actually benefit greatly from SSD? I can't put them all on SSD, most will be set up on a 4TB SATA USB 3.0 drive, but have about 200GB SSD I can install certain emulators/game sets on...which ones will I see the most gains from? Thanks.
  7. Here it is...normal view in BigBox...every other Platform shows up...
  8. Yes and they work fine, it's just invisible in BigBox.
  9. I have it listed in LB under Aracde Platform Category, in Platform: Teknoparrot arcade, even downloaded a video for it (generic arcade one for now) with the download platforms option, but when I browse BigBox it's not there. How can I fix this? Thanks in advance?
  10. That works, more or less.. I described in following posts, that copying every folder (my media and games, etc) works fine in new folder....until I copy that CEFSharp folder....on top of that, some Playlists and Platforms corrupted XMLS...not sure what caused it 😞
  11. I remember this used to be an option in oolder builds...for some reason this is crashing my Launchbox with a VLC error quite often, so I would rather disable it, but I can't find that option in 9.9 Anyone?
  12. After copying over some platform and playlist XML from my original image of this drive, it opens and mostly seems fine, except I keep crashing with this: UGH...any ideas? I open VLC in the Launchbox x64 folder and it wants to update...I said NO...should I let it update to that place? This is the error, I'm getting in full: Can't create a Vlc instence, check your Vlc options. App: LaunchBox Version: 9.9 Type: Meta.Vlc.VlcCreateFailException Site: Void .ctor(System.String[], Boolean) Source: Unbroken.LaunchBox at Meta.Vlc.Vlc..ctor(String[] argv, Boolean music) at () at Meta.Vlc.Wpf.ApiManager.get_DefaultVlc() at (VlcPlayer , String , String[] ) at Meta.Vlc.Wpf.VlcPlayer.Initialize(String libVlcPath, String[] libVlcOption) at (VlcPlayer , EventArgs ) at Meta.Vlc.Wpf.VlcPlayer.OnInitialized(EventArgs e) at System.Windows.FrameworkElement.TryFireInitialized() at System.Windows.FrameworkElement.AddLogicalChild(Object child) at System.Windows.Controls.UIElementCollection.AddInternal(UIElement element) at Unbroken.LaunchBox.Desktop.Controls.VideoControl.<.ctor>b__8_0() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 7:51:16 PM Music.Prepare Start 7:51:16 PM Music.Kill Start 7:51:16 PM Music.Kill Finished 7:51:16 PM Music.NotifyTrackList Start 7:51:16 PM Music.NotifyTrackList Invoke WPF 7:53:00 PM Music.Play Start 7:53:00 PM Music.Kill Start 7:53:00 PM Music.Kill Finished 7:53:00 PM Music.Play Empty Music Path 7:53:00 PM Music.NotifyTrackList Start 7:53:00 PM Music.NotifyTrackList Invoke WPF 7:53:00 PM Exception
  13. I copied over all except CEFSHARP and now I get this error on the second drive trying to open it
  14. The one crashing it was CEFSHARP...the two folders are identical except I have a folder in my working one named with Asian characters..could that be doing it?
  15. By creating the same folder on the drive, renaming the old one to something else first, I got it working...the issue happens when I copy/move over the folder to the new LAunchbox folder I installed into called CDRDAO and CefSharp...WTF do they do? I started the drive without those and they seem to recreate them just fine...is this going to change my collection between the two drives? Any help appreciate @Jason Carr - it may be resolved now, just want to check....
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