Jump to content
LaunchBox Community Forums

Mercurial

Members
  • Posts

    11
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Mercurial's Achievements

8-Bit Processor

8-Bit Processor (3/7)

7

Reputation

  1. You my friend, are a life saver...
  2. Hey, I've been struggling with getting launchbox playlists imported into rocketlauncher. Is there any way to do this? The main reason I want to do this is so I can use playlist specific fade screens, bezels, etc
  3. The main issue I had with the destroyer bezel was that either the blue overlay was too opace, drowning out the clarity of the game (i had to turn it up, which made the destroyer, which isn't under the layer, way too bright), or it ended up being too transparent, not quite having enough saturation to color the submarines. Anyway, I appreciate the tips, I will give this another try and experiment with blending modes once I'm done with the rest of the pack.
  4. Thanks, I'm planning to make a retroarch version of the pack once i'm done with it. The intention is to make a unified bezel pack for the Atari Classics playlist and the Atari consoles. Once i'm done with the Arcade side of the pack I'll do a retroarch version of all the bezels in it for those who don't use MAME and emulate through retroarch. The downside is that you can't have color overlays in retroarch (can you?), and since a lot of these older Atari titles use color overlays I went with MAME primarily.
  5. Hey Zombeaver, That's pretty sweet. I didn't think to include a retroarch version of this bezel as i pretty much use MAME exclusively for supported arcade machines. If you want my sourcefile for this bezel just let me know ;-)
  6. Love these. All I'm really missing from this set are the standard playlists like Irem, Midway, Atari, Konami... hint hint wink wink ;-)
  7. Update: Added another version of the destroyer bezel. Not sure if i'm happy with it, I might completely redo the bezel in a future release. Added a bezel for the Atari 2600 for use in both rlauncher or retroarch. If you're using this bezel in retroarch you will need to align the game screen with the overlay as the stella core seems to align various games differently from others. Next up: Atari 5200 and 7800
  8. Wauw, Some really talented people in this community!
  9. This is a trial for an overlay pack i'm creating for the Atari Classics playlist/platform, and looking for feedback on it. Some of the games in this playlist don't have any bezel art or have bezel art which doesn't work very well with a widescreen monitor, so I'm trying to remedy that by creating some custom bezels and trying to find a compromise between aesthetics and the original cabinet art.
  10. Version 1.0.6

    1,070 downloads

    16:9 Bezel and overlay for Atari Destroyer. Install: 1) Unzip contents. 2) Drop the destroyr folder into your appropriate platform folder under rocketlauncher/media/bezels/[your platform]/ 3) Drop the destroyr.zip file into your MAME/artwork folder. 4) Enable backdrops and overlays in your MAME machine under video options, and set view to "full" for the best experience. The overlay/bezel is meant to be used with the V2.0 of the destroyer rom. The MAME artwork part of the bezel is only used to provide the blue overlay and backdrop for the game. Credits to: Trevor Brown for his awesome artwork scans, and Derek Moore for the generic arcade bezel used in the composition of this overlay.
  11. Atari Destroyer Bezel/Backdrop 16:9 View File 16:9 Bezel and overlay for Atari Destroyer. Install: 1) Unzip contents. 2) Drop the destroyr folder into your appropriate platform folder under rocketlauncher/media/bezels/[your platform]/ 3) Drop the destroyr.zip file into your MAME/artwork folder. 4) Enable backdrops and overlays in your MAME machine under video options, and set view to "full" for the best experience. The overlay/bezel is meant to be used with the V2.0 of the destroyer rom. The MAME artwork part of the bezel is only used to provide the blue overlay and backdrop for the game. Credits to: Trevor Brown for his awesome artwork scans, and Derek Moore for the generic arcade bezel used in the composition of this overlay. Submitter Mercurial Submitted 09/14/2017 Category Platform Bezels/Overlays  
×
×
  • Create New...