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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. Just to be sure, have you checked that doom cover doesnt have a duplicate/second image file which has less black level? Reason asking is the blue background doesn't seem to be less saturated in both screen shots.
    This is really amazing and beautiful work man, thank you so much for all your time and dedication! I know it's been a while since you created this but I'm just adding MS-DOS to my system now I'm surprised you don't have more reviews here. Thanks again bro!
  2. What's New in Version 6.3 - Added Commodore PET RetroArch bezel / overlay
  3. What's New in Version 6.2 - Added Nintendo Famicom RetroArch bezel / overlay
  4. To add, you'll also need to save the shader preset once you're satisfied with the shader parameters in the shader menu itself by choosing "Save" and then again use Save Content Directory Override .
  5. I don't really have the time to make a tutorial but i'll try to write it down as good as I can. I'm using an older version of RetroArch so it probably wouldn't be the same for you where the settings are or maybe renamed but this is what I do. All I can say is you'll load the preset (.cfg file) in the "Quick Menu" under the "Onscreen Overlay" tab (Also set Overlay Opacity to 1.00 to make it fully non transparent), then you go to the video options and there you'll use Custom ratio X pos for the x position, Custom ratio Y pos for the y position, Custom ratio width and height, after you are satisfied you'll go back to Quick Menu and scroll down to "Overrides" then choose Save Content Directory Override and it will save the bezel and the size and position of your game screen in a preset for the directory where your games are stored. You also may want to use a shader effect that curves the screen and adds scanlines to your liking, I use crt-easymode-halation myself.
  6. Yep thats what I ment, you can read all about the effects in mame on this page, justvtake your time to suck it all in: https://docs.mamedev.org/advanced/hlsl.html
  7. I see what the problem is now, your screenshot of 1942 shows the gameplay screen entirely flat, at the start of our conversation I told you I use an effect in mame to curve the screen, you can also add scanlines and other effects. Im not at the pc atm but im sure a google search will help you on your way, search for "Mame apply scanlines" or something, In the downloads section of this project I also added my mame effect presets but they might not work with newer mame versions as I use version 0.198, in that case if you open the presets with a notepad editor you'll see what I used for effects and the curvature amount.
  8. What's New in Version 6.1 - Added Commodore VIC-20 RetroArch bezel / overlay
  9. I think you just have to adjust the width and height of the game screen, adjust the x and y coordinates to the new size of the game screen and thats it. I dont understand what you mean by losing the curved look as that should'nt happen.
  10. What's New in Version 6.0 - Added Commodore CDTV RetroArch bezel / overlay
  11. What's New in Version 5.9 - Added Commodore Amiga CD32 Retroarch bezel / overlay
  12. You can find You can find loads of tutorials on youtube how to use overlays in retroarch. You'll need to size them yourself.
  13. Ah ok, you can adjust the height, width, x and y position in the .lay file included in the zip file. Just open the file with a notepad editor.
  14. When you bend it with the curved CRT effect you'll see more of the text because when the game screen is flat the bezel will cover the text.
  15. Make sure "artwork crop" is disabled and also use the mame effect setting to bend/round the corners of the screen. @fazmeister See also:
  16. What's New in Version 5.8 - Added Commodore Amiga retroarch bezel with larger screen
  17. Not sure if it works for you in this case, but always make sure both displays have the same windows dpi text scaling set. This fixed the issue for me in the past.
  18. What's New in Version 5.7 - Added Commodore Amiga RetroArch bezel / overlay
  19. Thats a smart move, if it still gives errors you could delete those xaml files and they'll revert to the default xaml views, which should be error free.
  20. I hope you can solve it man, i'm afraid I can't be much of assistance as it's working as it should on my end.
  21. Thats weird, I'm not sure at this moment but I think it also had to do with external hdd's is that the case with your setup?
  22. What's New in Version 5.6 - Added Commodore 128 RetroArch bezel / overlay
  23. What's New in Version 5.5 - Added Atari ST RetroArch bezel / overlay
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