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MayorQwert

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Everything posted by MayorQwert

  1. I'm afraid I won't be here for a couple hours, about to head out somewhere, but hopefully that helps @Grila!
  2. Here's several tests (also tested the random games displayed, and saw no problems! I specifically tested 2-Player Simultaneous, as i have many cooperative/competitive ones for that). First, I made a playlist that contains all games with "hide" set to false. Basically mirrors "View all games": Sega Classics Playlist: Arcade Platform: Quick odd note, my machine is composed almost entirely of arcade games, there is only one game that isn't an arcade title, and that one is the Dreamcast title Sturmwind. It's only included because it feels like an arcade game (and I wanted to have an excuse to put the music from it on my cab). So to the point, it's weird that the "All Games" playlist doesn't work since it only has one extra game than the "Arcade" platform. ?
  3. Yes, that's exactly right, and if you choose '2-Player Simultaneous' it would conversely include 1 and 2 in the randomization!
  4. @Grila I think you're more or less spot on here. So here's my play-modes for another example: 2-Player Alternating 2-Player Simultaneous 3-Player Simultaneous 4-Player Alternating / 2-Player Simultaneous 4-Player Alternating 4-Player Simultaneous 6-Player Simultaneous 8-Player Alternating / 2-Player Simultaneous Competitive Cooperative Single Player So if I choose Cooperative, it would search among any games that have Cooperative gameplay, regardless of any additional play mode tags. Same goes for your example and 2-Player Simultaneous! Oh and I had an interesting idea (though have no idea how difficult this would be). Would it be possible to have a check-box system where you could check any number of play-modes to have it search between? So for example, let's say I wanted any games that were more than 2 players in my specific example, I could check the play modes highlighted here, and it would include all games with those respective play modes in the game selection: 2-Player Alternating 2-Player Simultaneous 3-Player Simultaneous 4-Player Alternating / 2-Player Simultaneous 4-Player Alternating 4-Player Simultaneous 6-Player Simultaneous 8-Player Alternating / 2-Player Simultaneous Competitive Cooperative Single Player Sorry if this isn't possible, I just had the idea when I woke up this morning, but I realize I have no idea how easy or difficult such an implementation would be! ?
  5. I just meant it sucks that you had to sacrifice functionality in the new version, I assure you I certainly appreciate all the work you've done, please don't get the wrong idea!
  6. Oh I am by no means complaining, just looking forward to seeing what comes out of this down the line!
  7. Hopefully the plugin will eventually be able to display all 2-Player Simultaneous, Cooperative, Competitive, etc. games when the option is chosen, regardless of whether there are multiple tags, at some point. Feels somewhat lacking
  8. Here's a collection of a few tests: The Capcom Classics one from before: Arcade platform: Favorites Playlist: However, one thing of note. I realize you don't have the option to find a random game out of the entire selection, like you did in V1. All I can find is the play-mode selection. Furthermore, it seems like repeat games come up far quicker than should be expected, especially in my Arcade platform, which has hundreds of games. I think this is because it only looks for games that have the playmodes as explicitly listed in here, so a 2-player simultaneous search only pops up with those games that have no additional playmodes. Also, still no dice on the game lists themselves, such as 'View All Games', which would be a nifty addition.
  9. @Grila I don't mind at all haha. I've been wanting this feature for a while now! If I use platform view: For playlists:
  10. Am I the only one getting errors or has anybody else had any issues? ?
  11. Yes, I made sure to put it in the plugins folder and unblocked it. It doesn't do anything with any game views I've tested, and I put it in a few, however I do get this when I tried to edit the 'Platform Wheel 1' with your code: This is in my Playlists section, and happens regardless of what view I'm in and for all items.
  12. That was my thinking. I put the lines of code into it, but it doesn't seem to respond. Is it perhaps that this plugin isn't compatible with game lists yet? I'm about to test it with platform list to verify that it works.
  13. What is the file used for "Vertical Wheel 1" in the default theme called?
  14. Okay, I made the changes again and copied the entirety of the 'Default' folder and renamed to 'Default2'. Launched BigBox up and set Default2 as my theme, tried to run the plugin but nothing happens when I hold right.
  15. Can't seem to get it working for me. I am using the Default theme in BigBox and am wanting to try to get this working for game lists with the "Vertical Wheel 1" view. I couldn't find an xaml called that, but I did find WheelGamesView.axml, which I presume to be the correct file. I added the lines mentioned in the instructions to this file, but it does not seem to change anything in BigBox. Here's the beginning and end of my WheelGamesView.axml, respectively: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:transitions="clr-namespace:Unbroken.LaunchBox.Wpf.Transitions;assembly=Unbroken.LaunchBox.Wpf" xmlns:coverFlow="clr-namespace:Unbroken.LaunchBox.Wpf.Controls.CoverFlow;assembly=Unbroken.LaunchBox.Wpf" xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:cal="http://www.caliburnproject.org" xmlns:bbrgs="clr-namespace:BigBoxRGS;assembly=BigBoxRGS" mc:Ignorable="d" d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Style="{DynamicResource UserControlStyle}"> </Grid> <ListBox Name="Index" Style="{DynamicResource HorizontalListBoxStyle}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" Visibility="{Binding IndexVisibility}"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseDoubleClick"> <cal:ActionMessage MethodName="OnEnter" /> </i:EventTrigger> </i:Interaction.Triggers> </ListBox> <Grid Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}"> <bbrgs:RGSv2_0 HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </Canvas> </UserControl>
  16. Looking forward to trying out the updated version! Can't wait until updated hotkeys are added, since I get a lot of use out of using Left/Right to browse by letter as is the default setup in BigBox.
  17. Where is the download link for the updated version, by the way?
  18. You really are a champ, thanks for all your work! I get excited every time I see there's been a post here now. haha.
  19. It would be interesting if it would be possible to have a key you could bind that would find a random game in whatever view you happen to be in. If that's too hard to do then perhaps an option to pick by genre, but I digress.
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