Chadmando
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I see. So for the super pause menu, the emulators .exe info get passed to the pause menu from launchbox, and part of the checks the pause menu does is to compare the running .exe emulator that Launchbox explicitly launches so it doesn't incidentally latch onto a potential second emulator process that may be running the background. I spent some time with Daphne today, and I added some logic into the pause menu that if the launched emulator program is a ".bat" it will latch onto the first running emu.exe that was enabled in the settings once the bat command closes with a 10 second timeout. It seems to work out well just be sure to not have another emulator running in the background that it could potentially latch onto. This will be implemented in my next release, with a config for Daphne, along with a Strategy guide menu I am working on.
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Awesome. I haven't played around with Daphne, but I can take a look this weekend. Is the bat file part of the emulator, or are you just using a batch script to launch the emulator itself?
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Good to hear. You may want to disable launchbox's pause menu if you want to use the same pause key for this. I see you were having resolution issues with launchbox's pause menu, the super pause menu should be able to handle those problems.
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This isn't a pause theme, it's it own program seperate from launchbox. After downloading make sure you unblock the zip file by right clicking -> properties -> unblock check box. Extract the contents directly into the launchbox folder. (Super pause menu folder goes into into /launchbox/ .DLL file in plugins folder goes into launchbox/plugins.) you can then go into the pause menu settings by going into launchbox -> tools -> Super pause menu settings There are some further instructions in the pdf guide in the super pause menu folder. I also have some instructions (scroll down a little bit to quick install and setup.) here:
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Place any image file in the folder launchbox/Super Pause Menu/images/controls/Arcade Or you can place it in launchbox/Super Pause Menu/images/controls/Arcade/game_name Doesn't matter the filename as long as it has an image extension. Do the same for other platforms if wanted eg: launchbox/Super Pause Menu/images/controls/Nintendo 64. Next time you launch the menu a "Controls" menu item should be added, and when you click on it, it will display your controller image full screen. I find it looks nice if your image has some transparency in the background, the controls really pop out. Anytime a game is ran and the pause menu is activated for that emulator a new folder is added for the game/platform so you don't have to add them manually.
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That's strange?? I am on 13.18, It says there's no updates when I click on update. On the change log it looks like its only up to 13.18 right now https://www.launchbox-app.com/about/changelog EDIT: I see Version 13.3 - Released April 24, 2023. Weird its going backwards? Updating to the latest version might work for you. I guess it's not technically going backwards 18 > 3 lol.
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It might be, but The latest version of launchbox is 13.18, time travel? If you mean 12.3 it probably is too old
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Hello, do you mean 13.13? I updated the .dll from .net core 3.1 to 6, last I tested it on was 3.18. Does the settings program launch under tools -> Super pause menu settings in launchbox?
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Super Pause Menu View File This is the download page for Chadmando's Super Pause Menu. For installation instructions and further information about Super pause menu please visit the main discussion page. https://forums.launchbox-app.com/topic/55355-chadmandos-super-pause-menu-64bit-windows/ UPDATE Jan. 08/25 - 2.3.1 Fixed an issue if someone had an incorrectly labelled .cbr file as a cbz, and vice versa, it will now try opening up the manuals as the opposite file type if there are issues the first time. Added logic so the menu will display the word "Error!" within the gui breifly if the cbr or cbz file has issues opening (ie, no contents in the file). Changed how the menu retrieves the manual pages when "turned" for better performance. UPDATE Jan. 08/25 - 2.3.0: Added CBR and CBZ support for manuals Updated settings program, now has "alternative manual root folder" selection. Will be used for launchbox and attract-mode for CBZ, CBR manuals. Can be used in conjunction with launchbox's pdfs. Updated launchbox dll plugin from .net core 3.1 to 6. Can now push game filepath to the pause menu Updated default emulator profile for mame for the default hotkeys for v 0.273. Ensure your command line parameters for mame are "-keyboardprovider dinput" inside of Launchbox. For attract-mode (and +) Command arguments in would be [name] -keyboardprovider dinput Added a folder in \Super pause menu\Emulators for older emulator hotkey configs. Called "Older and alt emulator configs" Changed the pause/unpause button in mame to F5 to match the new mame default keys. If a game were to be closed externally while the pause menu screen was up, there is potential for the game to be muted on next launch. I added some logic to unmute on the next launch if that were the case. Removed manual folder path option in the attract mode plugin menu, can change the setting in the settings.exe New CBR, CBZ options on the last page of the Customize menu page. The default root folder is Launchbox\Super pause menu\Manuals, but can be changed. Supporting the standard launchbox filename convention of special characters replaced by underscores, but they can also have the same filenames as your game files. It will look for CBR,CBZ and PDF files. Can be used in conjunction with launchbox's pdf manuals. UPDATE Jan. 03/25 - 2.2.0: Added a highlight border for around the selection menu. This can be disabled or enabled on page three of the Customize menu settings in Tools->Super Pause Menu Settings. The border can be used independently of the highlight bar. Pre-loaded sounds into memory to speed up the menu Passed on the new custom hotkeys items to the preview launcher. Added a plugin for attract-mode and attract mode + compatibility. Super Pause menu.nut is now included in the plugins folder, but is not needed for LaunchBox/Bigbox, it can be deleted. Included a Manual file named "Super Pause Menu Manual.pdf" in the Super Pause Menu Folder. Created a new default profile theme with a different background image. The original profile can still be used if wanted, renamed "LB Classic". UPDATE Dec. 12/24 - 2.1.0: Added a highlighted menu selection bar to more closely match the look of launchbox default menus. The bar is added by default, but can be disabled, or you can change the color if wanted in Tools->Super Pause Menu Settings->Customize menu (page 3). Disabled the highlight bar in my arcade theme. I prefer the look without it. Changed the color of the highlighted font of my gameboy theme to accomodate the selection bar. Changed the color of the highlighted font of my PS1 theme to accomodate the selection bar. Changed the color of the highlighted font of my PS2 theme to accomodate the selection bar. Changed the font size of the default theme to 40 Fixed Y alignment issue on main page with more than 7 items (Old limit) If you want to update from v2.0.0 you can just copy and replace over Super Pause Menu\Super Pause Menu.exe and Super Pause Menu\Settings.exe from the zip file into the Launchbox\Super Pause\ Menu folder. If you want my updated themes copy over whichever .ini files you want from the zip file Super pause menu\Profiles\ into Launchbox\Super pause menu\Profiles\. UPDATE Dec. 9/24 - 2.0.0: Fixed a controls menu issue. Added the ability for the user to add their own menu items to the main menu. When the menu item is selected it will execute a customized AutoHotkey script. The menu item can be specific to all games in the emulator or specific to a platform, or even just a single game. For now I maxed it out to 20 custom menu items per emulator, but I can change that if anyone wants the choice in the future. This can be handy for swapping discs, switching out memory packs, changing controllers, etc. To update to this version from V1.9.9 you can simply replace the old settings.exe and Super Pause Menu.exe from inside the zip file folder name "Super Pause Menu" to your Super Pause Menu folder located in the launchbox folder. -The options are located in the settings program in Emulator hotkeys->Custom Hotkeys. -Use the drop down menus to choose if you want the script to be specific to the emulator, platform, or game. If the games/platform drop downs are blank, you will need to launch a game with the chosen emulator/platform with the pause menu activated for it to be added to the history. Enter the script you want and save it. The menu label will then be saved to the menu items list. You can choose a another blank item from the Menu Item list if you wish to add another. The items will be displayed in the Menu Item numerical order to the pause menu underneath Save State and Load State (if they are enabled). -You may want/need to change your font size to fit all your menu items on the screen. This can be located on the third page of the "Customize Menu" option. UPDATE Nov. 10/24 - 1.9.9: Fixed a font sizing issue between saving/loading and the main menu Added some limited support for attract mode front end emulator UPDATE Jun. 6/24 - 1.9.8: Added the ability to add up to 20 custom pictures anywhere on any custom profile, or to use some of launchbox's resources if wanted instead. Launch super Pause Menu Settings from launchbox's tools, when the settings program opens choose your emulator of choice, click on "Customize Menu", you will find Additional Images drop down menu to select an existing or new (blank) image for the profile, then click on the EDIT/ADD/Remove button Added an alignment calculator to get more precise image alignments in both the main menu, and also in the additional images menu. When launched from the additional images menu it will grab the current profile's background image's width and height, as well as the current custom selected image sizing attributes. You can use this to help make more pixel precise alignment measurements, using the pixel sizing of the background image to convert your custom image measurements into a percentage (so it will look the same on different resolutions). This program is independent of the settings program and you can launch as many as needed. Cleaner layout on the "Customize menu" options in the settings program. Updated all my default profiles to include images except for the arcade profile Changed font for gameboy advance emulator Re-fixed menu flickering by adding double buffering Updated the addons .DLL to include more Launchbox/Bigbox images Tested on launchbox/bigbox 13.14 on windows 11 UPDATE May. 22/21 - v1.9.6: Fixed Dinput joystick support, added XY axis input for dinput analog sticks. Added anti-lockup measures to suspended emulators. If the emulator is unable to resume after a suspension, the pause menu will force kill the emulator after 5 seconds. Tweaked the behavior of the pause menu to resume games for better compatibility. Tested in launchbox/BigBox version 11.11. UPDATE May. 18/21 - v1.9.6: Changed the way the menu launches for better compatibility. Re-compiled the .dll, should have fixed issue where the settings program sometimes would not launch from the tools menu of launchbox. Tested in launchbox version 11.11. UPDATE Mar. 27/2021 - v1.9.5: Added multiple monitor support! The pause menu will now detect whichever monitor your emulator is running (if it is the active application) and will automatically open up on that monitor. This came with much more hurdles to overcome with font scaling issues, but I am pleased with the end result. Added a mute emulator option in the settings program under the "Emulator Settings" page. The Pause menu is now more bigbox/launchbox aware, when opened with these launchers it will ignore and not latch on to any external running emulators. Semi-fixed a weird issue where the menu would not launch if the a game was launched twice. I think this is a restriction with of how launchbox handles opening applications before starting a game. Since I am not so saavy with visual basic, I opted for a workaround. The menu will now remain silently open after closing a game. If it detects another launch of the same emulator it will assume it is that same game and reload itself with the same profile, images , layout, etc. From my limited testing so far I have had no issues with the menu not opening anymore. This comes with the added bonus of launching the manual instantly on the second launch. Added context menu items for the pause menu icon in the notification area. Reload, and Settings. Added a Launch/reload Pause menu button to the settings program for testing out new layouts/hotkeys. UPDATE Mar.14/2021 - v1.9.0: Added the ability to simultaneously use the keyboard and joystick to control the menu! The "Menu Keys" menu within the settings program is now separated into two sections. The default joystick mapping is Xinput controller 1, the pause key is the guide button, up and down on the D pad for navigation, A for select and B is for back. Added a sounds option within Customize Menu to disable/enable navigation sounds, and added a new profile theme for gameboy advance, where it uses the gameboy screen for the save/load screenshots. The background image is not my own creation, just wanted to add something new. I added the new theme to retroarch and visualboy advance emulators. I think I finally ironed out all the DPI/Scaling issues. Since I have a 4K monitor myself I wanted to make sure it looks the same in 4K as it did in any other resolution. The pause menu should now detect the dpi settings of the monitor of the active window, and adjust accordingly. While testing out I was able to switch resolutions/text scaling on the fly and the menu looked the same after every launch. UPDATE Mar.10/2021 - v1.8.0: Added a controls menu! When an image exists, a new Controls item will be added to your pause menu. I have also changed the menu font sizes of all the provided profiles to be able to fit all the items on the screen. The menu will look for images placed in \LaunchBox\Super pause menu\Images\Controls\[Platform Name]\ or \LaunchBox\Super pause menu\Images\Controls\[Platform Name]\[Game Name]\ . The images can be any filename with a png, gif, jpg, or jpeg extension. If multiple images exist within the same folder, one will be selected at random. This new setting can be disabled within the settings program. I have personally found the best look is to have a transparent background, as you can see in the screenshot below. I may get my girlfriend to make me up some nice Xbox/PS4 Controller layouts for all my default profiles. The above example controller image was found here: https://forums.launchbox-app.com/topic/36435-request-show-controller-mappings-before-launching-game/ Created by The IVI I also added a new option to use the Cart/Disk 3D or 2D image to replace the menu title. UPDATE Mar.8/2021 - v1.7.1: Fixed some clock flickering issues that were really bad with 4k resolutions, changed the Default background to Default.png for better consistency, fixed a window sizing issue at the launch of the menu. UPDATE Mar.7/2021 - v1.7.0: Added sounds to the menu navigation to give it a little more life. The sounds folder is located in Launchbox/Super pause menu/Sounds/Default. Currently the three sound files are for Back, Move, and select. You can replace these files if you like, or if you prefer to have no sounds you can delete this folder altogether. I plan on adding some settings options for this feature in the future. UPDATE Mar.5/2021 - v1.6.0: Added animated gif support to backgrounds using activeX IE plugin, requested by Krakerman a while back. Semi-fixed broken platform image title option in "Customize menu -> Replace menu title with image if it exists". When used it will look for your platforms clear logo image in \LaunchBox\Images\Platforms\[Platform Name]\Clear Logo\[Platform Name].png, jpeg, or jpg. UPDATE Feb.28/2021 - v1.5 FIXED: Super Pause Menu wasn't working at all in Launchbox 11.9, but was working in the 11.10-2 beta. The new dll in this version works for both versions of Launchbox. UPDATE Feb.27/2021 - v1.5: Super pause menu version 1.5, now with a profile switcher! (Upgraded, tested and working with launchbox version 11.0 Beta 2). For best compatibility I would ask that you remove any previous versions the pause menu by deleting the "Super pause menu" folder in your launchbox directory, as well as delete any old versions of "Super Pause Menu.dll" located in launchbox/plugins/ . With the new profile switcher you can now share a common graphical theme among different emulator profiles, as well it will allow you to link multiple different themes with a single emulator profile. This is good for emulators that can run multiple systems, such as retroarch. The pause menu will automatically choose the graphical profile associated with whatever platform you are playing on, if you have designated one for it. If no associated profile is designated for that platform, it will load up the desired default graphical profile. In order to access the profile switcher settings you'll have open launchbox go to -> Settings (the three horizontal lines) -> Super Pause Menu Settings. Double click on an emulator profile to load it's settings and then click on the "Customize Menu Button". There you will see a drop down menu at the top where it says profile: The default graphical profile for that emulator will be encased in **stars**. To add more profiles to that specific emulator click on "New/Add/Remove". You will then be given a list of profiles you can add to that emulator. If you've launched a game before with the Super pause menu enabled, it will store the name of the launched game platform and you will see it added to the list on the left hand side. Highlight any of the platform names and click add>> to associate it with that emulator. For any emulators labeled <Unused> It will automatically create a new theme profile using default settings which you can then modify to your liking. Once you are done adding your themes, you can close that window and you will see all your selected profiles have been added to the drop down menu. Simply click on one of the drop down names and you can modify any of it's settings within the "Customize Menu" tab. You can change the default profile by pressing the "Set as default" button. This will be the theme the pause menu reverts to if it cannot find a theme associated with the launched platform game. The default theme will be encased in **Stars**. Submitter Chadmando Submitted 01/08/2025 Category Third-party Apps and Plugins
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Version 2.3.1
43 downloads
This is the download page for Chadmando's Super Pause Menu. For installation instructions and further information about Super pause menu please visit the main discussion page. https://forums.launchbox-app.com/topic/55355-chadmandos-super-pause-menu-64bit-windows/ UPDATE Jan. 08/25 - 2.3.1 Fixed an issue if someone had an incorrectly labelled .cbr file as a cbz, and vice versa, it will now try opening up the manuals as the opposite file type if there are issues the first time. Added logic so the menu will display the word "Error!" within the gui breifly if the cbr or cbz file has issues opening (ie, no contents in the file). Changed how the menu retrieves the manual pages when "turned" for better performance. Uploaded the proper settings file, accidentally compiled the wrong one into the last package. UPDATE Jan. 08/25 - 2.3.0: Added CBR and CBZ support for manuals Updated settings program, now has "alternative manual root folder" selection. Will be used for launchbox and attract-mode for CBZ, CBR manuals. Can be used in conjunction with launchbox's pdfs. Updated launchbox dll plugin from .net core 3.1 to 6. Can now push game filepath to the pause menu Updated default emulator profile for mame for the default hotkeys for v 0.273. Ensure your command line parameters for mame are "-keyboardprovider dinput" inside of Launchbox. For attract-mode (and +) Command arguments in would be [name] -keyboardprovider dinput Added a folder in \Super pause menu\Emulators for older emulator hotkey configs. Called "Older and alt emulator configs" Changed the pause/unpause button in mame to F5 to match the new mame default keys. If a game were to be closed externally while the pause menu screen was up, there is potential for the game to be muted on next launch. I added some logic to unmute on the next launch if that were the case. Removed manual folder path option in the attract mode plugin menu, can change the setting in the settings.exe New CBR, CBZ options on the last page of the Customize menu page. The default root folder is Launchbox\Super pause menu\Manuals, but can be changed. Supporting the standard launchbox filename convention of special characters replaced by underscores, but they can also have the same filenames as your game files. It will look for CBR,CBZ and PDF files. Can be used in conjunction with launchbox's pdf manuals. UPDATE Jan. 03/25 - 2.2.0: Added a highlight border for around the selection menu. This can be disabled or enabled on page three of the Customize menu settings in Tools->Super Pause Menu Settings. The border can be used independently of the highlight bar. Pre-loaded sounds into memory to speed up the menu Passed on the new custom hotkeys items to the preview launcher. Added a plugin for attract-mode and attract mode + compatibility. Super Pause menu.nut is now included in the plugins folder, but is not needed for LaunchBox/Bigbox, it can be deleted. Included a Manual file named "Super Pause Menu Manual.pdf" in the Super Pause Menu Folder. Created a new default profile theme with a different background image. The original profile can still be used if wanted, renamed "LB Classic". UPDATE Dec. 12/24 - 2.1.0: Added a highlighted menu selection bar to more closely match the look of launchbox default menus. The bar is added by default, but can be disabled, or you can change the color if wanted in Tools->Super Pause Menu Settings->Customize menu (page 3). Disabled the highlight bar in my arcade theme. I prefer the look without it. Changed the color of the highlighted font of my gameboy theme to accomodate the selection bar. Changed the color of the highlighted font of my PS1 theme to accomodate the selection bar. Changed the color of the highlighted font of my PS2 theme to accomodate the selection bar. Changed the font size of the default theme to 40 Fixed Y alignment issue on main page with more than 7 items (Old limit) If you want to update from v2.0.0 you can just copy and replace over Super Pause Menu\Super Pause Menu.exe and Super Pause Menu\Settings.exe from the zip file into the Launchbox\Super Pause\ Menu folder. If you want my updated themes copy over whichever .ini files you want from the zip file Super pause menu\Profiles\ into Launchbox\Super pause menu\Profiles\. UPDATE Dec. 9/24 - 2.0.0: Fixed a controls menu issue. Added the ability for the user to add their own menu items to the main menu. When the menu item is selected it will execute a customized AutoHotkey script. The menu item can be specific to all games in the emulator or specific to a platform, or even just a single game. For now I maxed it out to 20 custom menu items per emulator, but I can change that if anyone wants the choice in the future. This can be handy for swapping discs, switching out memory packs, changing controllers, etc. To update to this version from V1.9.9 you can simply replace the old settings.exe and Super Pause Menu.exe from inside the zip file folder name "Super Pause Menu" to your Super Pause Menu folder located in the launchbox folder. -The options are located in the settings program in Emulator hotkeys->Custom Hotkeys. -Use the drop down menus to choose if you want the script to be specific to the emulator, platform, or game. If the games/platform drop downs are blank, you will need to launch a game with the chosen emulator/platform with the pause menu activated for it to be added to the history. Enter the script you want and save it. The menu label will then be saved to the menu items list. You can choose a another blank item from the Menu Item list if you wish to add another. The items will be displayed in the Menu Item numerical order to the pause menu underneath Save State and Load State (if they are enabled). -You may want/need to change your font size to fit all your menu items on the screen. This can be located on the third page of the "Customize Menu" option. UPDATE Nov. 10/24 - 1.9.9: Fixed a font sizing issue between saving/loading and the main menu Added some limited support for attract mode front end emulator UPDATE Jun. 6/24 - 1.9.8: Added the ability to add up to 20 custom pictures anywhere on any custom profile, or to use some of launchbox's resources if wanted instead. Launch super Pause Menu Settings from launchbox's tools, when the settings program opens choose your emulator of choice, click on "Customize Menu", you will find Additional Images drop down menu to select an existing or new (blank) image for the profile, then click on the EDIT/ADD/Remove button Added an alignment calculator to get more precise image alignments in both the main menu, and also in the additional images menu. When launched from the additional images menu it will grab the current profile's background image's width and height, as well as the current custom selected image sizing attributes. You can use this to help make more pixel precise alignment measurements, using the pixel sizing of the background image to convert your custom image measurements into a percentage (so it will look the same on different resolutions). This program is independent of the settings program and you can launch as many as needed. Cleaner layout on the "Customize menu" options in the settings program. Updated all my default profiles to include images except for the arcade profile Changed font for gameboy advance emulator Re-fixed menu flickering by adding double buffering Updated the addons .DLL to include more Launchbox/Bigbox images Tested on launchbox/bigbox 13.14 on windows 11 UPDATE May. 22/21 - v1.9.6: Fixed Dinput joystick support, added XY axis input for dinput analog sticks. Added anti-lockup measures to suspended emulators. If the emulator is unable to resume after a suspension, the pause menu will force kill the emulator after 5 seconds. Tweaked the behavior of the pause menu to resume games for better compatibility. Tested in launchbox/BigBox version 11.11. UPDATE May. 18/21 - v1.9.6: Changed the way the menu launches for better compatibility. Re-compiled the .dll, should have fixed issue where the settings program sometimes would not launch from the tools menu of launchbox. Tested in launchbox version 11.11. UPDATE Mar. 27/2021 - v1.9.5: Added multiple monitor support! The pause menu will now detect whichever monitor your emulator is running (if it is the active application) and will automatically open up on that monitor. This came with much more hurdles to overcome with font scaling issues, but I am pleased with the end result. Added a mute emulator option in the settings program under the "Emulator Settings" page. The Pause menu is now more bigbox/launchbox aware, when opened with these launchers it will ignore and not latch on to any external running emulators. Semi-fixed a weird issue where the menu would not launch if the a game was launched twice. I think this is a restriction with of how launchbox handles opening applications before starting a game. Since I am not so saavy with visual basic, I opted for a workaround. The menu will now remain silently open after closing a game. If it detects another launch of the same emulator it will assume it is that same game and reload itself with the same profile, images , layout, etc. From my limited testing so far I have had no issues with the menu not opening anymore. This comes with the added bonus of launching the manual instantly on the second launch. Added context menu items for the pause menu icon in the notification area. Reload, and Settings. Added a Launch/reload Pause menu button to the settings program for testing out new layouts/hotkeys. UPDATE Mar.14/2021 - v1.9.0: Added the ability to simultaneously use the keyboard and joystick to control the menu! The "Menu Keys" menu within the settings program is now separated into two sections. The default joystick mapping is Xinput controller 1, the pause key is the guide button, up and down on the D pad for navigation, A for select and B is for back. Added a sounds option within Customize Menu to disable/enable navigation sounds, and added a new profile theme for gameboy advance, where it uses the gameboy screen for the save/load screenshots. The background image is not my own creation, just wanted to add something new. I added the new theme to retroarch and visualboy advance emulators. I think I finally ironed out all the DPI/Scaling issues. Since I have a 4K monitor myself I wanted to make sure it looks the same in 4K as it did in any other resolution. The pause menu should now detect the dpi settings of the monitor of the active window, and adjust accordingly. While testing out I was able to switch resolutions/text scaling on the fly and the menu looked the same after every launch. UPDATE Mar.10/2021 - v1.8.0: Added a controls menu! When an image exists, a new Controls item will be added to your pause menu. I have also changed the menu font sizes of all the provided profiles to be able to fit all the items on the screen. The menu will look for images placed in \LaunchBox\Super pause menu\Images\Controls\[Platform Name]\ or \LaunchBox\Super pause menu\Images\Controls\[Platform Name]\[Game Name]\ . The images can be any filename with a png, gif, jpg, or jpeg extension. If multiple images exist within the same folder, one will be selected at random. This new setting can be disabled within the settings program. I have personally found the best look is to have a transparent background, as you can see in the screenshot below. I may get my girlfriend to make me up some nice Xbox/PS4 Controller layouts for all my default profiles. The above example controller image was found here: https://forums.launchbox-app.com/topic/36435-request-show-controller-mappings-before-launching-game/ Created by The IVI I also added a new option to use the Cart/Disk 3D or 2D image to replace the menu title. UPDATE Mar.8/2021 - v1.7.1: Fixed some clock flickering issues that were really bad with 4k resolutions, changed the Default background to Default.png for better consistency, fixed a window sizing issue at the launch of the menu. UPDATE Mar.7/2021 - v1.7.0: Added sounds to the menu navigation to give it a little more life. The sounds folder is located in Launchbox/Super pause menu/Sounds/Default. Currently the three sound files are for Back, Move, and select. You can replace these files if you like, or if you prefer to have no sounds you can delete this folder altogether. I plan on adding some settings options for this feature in the future. UPDATE Mar.5/2021 - v1.6.0: Added animated gif support to backgrounds using activeX IE plugin, requested by Krakerman a while back. Semi-fixed broken platform image title option in "Customize menu -> Replace menu title with image if it exists". When used it will look for your platforms clear logo image in \LaunchBox\Images\Platforms\[Platform Name]\Clear Logo\[Platform Name].png, jpeg, or jpg. UPDATE Feb.28/2021 - v1.5 FIXED: Super Pause Menu wasn't working at all in Launchbox 11.9, but was working in the 11.10-2 beta. The new dll in this version works for both versions of Launchbox. UPDATE Feb.27/2021 - v1.5: Super pause menu version 1.5, now with a profile switcher! (Upgraded, tested and working with launchbox version 11.0 Beta 2). For best compatibility I would ask that you remove any previous versions the pause menu by deleting the "Super pause menu" folder in your launchbox directory, as well as delete any old versions of "Super Pause Menu.dll" located in launchbox/plugins/ . With the new profile switcher you can now share a common graphical theme among different emulator profiles, as well it will allow you to link multiple different themes with a single emulator profile. This is good for emulators that can run multiple systems, such as retroarch. The pause menu will automatically choose the graphical profile associated with whatever platform you are playing on, if you have designated one for it. If no associated profile is designated for that platform, it will load up the desired default graphical profile. In order to access the profile switcher settings you'll have open launchbox go to -> Settings (the three horizontal lines) -> Super Pause Menu Settings. Double click on an emulator profile to load it's settings and then click on the "Customize Menu Button". There you will see a drop down menu at the top where it says profile: The default graphical profile for that emulator will be encased in **stars**. To add more profiles to that specific emulator click on "New/Add/Remove". You will then be given a list of profiles you can add to that emulator. If you've launched a game before with the Super pause menu enabled, it will store the name of the launched game platform and you will see it added to the list on the left hand side. Highlight any of the platform names and click add>> to associate it with that emulator. For any emulators labeled <Unused> It will automatically create a new theme profile using default settings which you can then modify to your liking. Once you are done adding your themes, you can close that window and you will see all your selected profiles have been added to the drop down menu. Simply click on one of the drop down names and you can modify any of it's settings within the "Customize Menu" tab. You can change the default profile by pressing the "Set as default" button. This will be the theme the pause menu reverts to if it cannot find a theme associated with the launched platform game. The default theme will be encased in **Stars**. -
I seem to be able to get manuals through emu-movies for most of my platforms except Wii for some reason. The manual folder is completely empty. After searching online it seems to be difficult to find much for Wii manuals and I'd have to add them individually. Is there any other methods people are using to scrape them?
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I finished the plugin for Attract-mode and Attract-mode +, it is now included in the latest update. Read the new manual included in the Super pause menu folder for set-up instructions.
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Please see the reply to the PM you sent me. For anyone else curious I had added some limited support for attract-mode, but did not make a full fledged plugin. If someone knows how to make a plugin for the front end, feel free to contact me; all one would need it to do is launch the Super pause menu executable and pass on some command line variables. I did post to their forums to see if anyone was interested but didn't get any responses. Here are some instructions to get it to work somewhat in its current form:
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Bump for my latest update! As suggested by Nixx about a year ago, you can now add in up to 20 custom menu items to the main page. When the item is selected, it will execute a custom autohotkey script. The menu items can be emulator, platform, or game specific. EDIT: Just added another update, v2.1.0, have now included a highlighted selection menu bar.
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A few years ago I moved, and I finally took my PC out of storage and rebuilt it. I decided to finally get back to working on an update I been working on before. Just released v1.9.8! You can now add in up to 20 custom images, or launchbox images to any profile. Realistically you can add as many as you want but it was just easier to code the settings program this way. I also updated most of my custom profiles to include launchbox's 2D game box images, platform title images, and game cartridge/disc images. I did not yet update any emulator hotkey settings, so if you want to retain your old ones make sure to back up your old emulator folder in \Super pause menu\Emulators and replace all the files from there into the new one.
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