Chadmando
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Please see the reply to the PM you sent me. For anyone else curious I had added some limited support for attract-mode, but did not make a full fledged plugin. If someone knows how to make a plugin for the front end, feel free to contact me; all one would need it to do is launch the Super pause menu executable and pass on some command line variables. I did post to their forums to see if anyone was interested but didn't get any responses. Here are some instructions to get it to work somewhat in its current form:
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Bump for my latest update! As suggested by Nixx about a year ago, you can now add in up to 20 custom menu items to the main page. When the item is selected, it will execute a custom autohotkey script. The menu items can be emulator, platform, or game specific. EDIT: Just added another update, v2.1.0, have now included a highlighted selection menu bar.
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A few years ago I moved, and I finally took my PC out of storage and rebuilt it. I decided to finally get back to working on an update I been working on before. Just released v1.9.8! You can now add in up to 20 custom images, or launchbox images to any profile. Realistically you can add as many as you want but it was just easier to code the settings program this way. I also updated most of my custom profiles to include launchbox's 2D game box images, platform title images, and game cartridge/disc images. I did not yet update any emulator hotkey settings, so if you want to retain your old ones make sure to back up your old emulator folder in \Super pause menu\Emulators and replace all the files from there into the new one.
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EDIT: You can try what I said below, but it looks like if you amend your code to have commas after send it should work fine as well: Send, {Shift down} sleep 50 Send, {F1 down} sleep 50 Send, {F1 up} sleep 50 Send, {Shift up} The code for load would simply be: Send, {F1 down} sleep, 50 Send, {F1 up} ORIGINAL COMMENT: Hey sorry it took so long to get back to you. I tried your method and it didn't work for me either, could be something to do with different timing of my menu loading up. Did the default setting not work for you? I tried saving and loading on the latest dolphin emulator with my default settings and it worked for me. Double click on the rectangle under "Save State 1:" Then hold shift and F1, then click submit, then save at the bottom. Use the same method for loading. (Simply F1).
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Oh damn, sorry. Have you tried forcing resolution in the pause menu settings to the CRT size? I'll take a look at it again tomorrow. I can't remember if there was a full screen borderless option with mednafen, or if that would work with your set up, but it may be worth a shot as well.
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Nice, glad you got that sorted. I also pulled up the settings program, and you can use combination keyboard buttons as well. As for mednafen, I believe I was having similar issues sometimes but I think only when I used it for Sega Master System for some reason. Which system were you using it for? The easiest solution would probably be to use retroarch instead if you can.
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Hello Dalba, sorry I missed your post! I'm at work right now, but I'll look into this for you when I get home. From what I recall I thought you could put a combination of buttons into the pause key box, just press the two at the same time after double clicking the form?
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Hello, thank you. Initially I was actually using emulators for the wii as my guide such as SNES9X, I really liked their interface and found it much more intuitive to be able to visually differentiate save files. I never actually used RL myself, but I came across their forums a lot when researching tricks on pausing and saving with certain emulators. When I started the pause menu, launchbox didn't have a pause menu itself, and I was desperate for one that any guest could use easily. This has been kind of a crazy year for me, I moved about a year ago and the computer I was using to program with is still in storage. I'll try and get back to it at the end of the year or early in the new year. The next update that I was working on was going to allow you to insert any amount of game/console artwork or custom images anywhere on the screen. After that update I will see what I can do about videos, because that sounds like an excellent idea.
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Ok, so this is what I have for Demul under "Running Autohotkey script" (Since demul seems to give me the most headaches with this issue): ; This section closes Demul when pressing Escape $Esc:: { Send !{F4} sleep, 2000 WinGetPos,,, Width, Height, Big Box controlclick, % "x" Width/2 "y" Height/2 , Big Box } You could change it for the Xbox button to: $vk07sc000:: { Send !{F4} sleep, 2000 WinGetPos,,, Width, Height, Big Box controlclick, % "x" Width/2 "y" Height/2 , Big Box } If the ALT F4 method is not ideal for you you can further modify it to this: $vk07sc000:: { Process, Close, {{{StartupEXE}}} sleep, 2000 WinGetPos,,, Width, Height, Big Box controlclick, % "x" Width/2 "y" Height/2 , Big Box } Now I am not too sure if the "running script" will continue running for 2000ms when the game is closed, so you may need a running script and an "Exit script" So you could try this in the running script: $vk07sc000:: { Process, Close, {{{StartupEXE}}} } And this in the exit script: sleep, 2000 WinGetPos,,, Width, Height, Big Box controlclick, % "x" Width/2 "y" Height/2 , Big Box
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I have an ahk exit code specifically for this issue, I'm working right now but can post it when I get home
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I realized I broke dinput support when I added multi-input support. I also never had any analog stick support for the dinput output. I just fixed this in v1.9.7, and added XY Axis analog support. Please let me know if this works for you, or if you maybe need more axis support. Thank you!
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Bump for the new update, please let me know if you have issues with this version. Tested with launchbox v11.11.
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Hello, is your device considered and xinput device in Windows? Did you try choosing the Xinput device rather than dinput in the setting? Edit: If its a threshold thing I can possibly lower the up down left right limits (or add an option to change it in the next version, I have them set way higher than single digits.
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Hello, sorry about that, Ive been working on upgrading my PC hardware for the past few months here and I took a break from this. All I gotta do is recompile the dll, and finish a couple tweaks for better compatability. It's annoying I have to recompile every single time theres a new upate. I'll recomile this weekend for you, in the future I might release the .dll source code (if Jayjay is ok woth that) so the user has the ability to recompile it if I don't get to it right away. Edit: I'll also make clear on the newer releases what launchbox version is compatible so a person can know if they want to hold off on upgrading for a bit.
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v1.9.5 released! Added multi-monitor support (menu will automatically launch on the screen the emulator is running), and a mute emulator option in the settings program. A few more changes can be seen on the download page.
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v1.9.0 released. Now can use dual keyboard/joystick navigation! Fixed scaling issues for 4k monitor resolutions, included a new GBA theme.
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Bump for my next big update! Added a controls menu, and added the ability to use the Cart/Disk 3D or 2D image to replace the menu title.
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Very nice setup, I really like the hidden cpu idea. I'm jealous at the amount of storage you have. I looked up that remote control, it looks awesome, I've been eyeballing ebay for nice programmable every once in a while I'll have to keep this one in mind! As for TV/youtube stuff I've been sticking with a few amazon firesticks, they really are awesome devices, a long time ago I was set on making an amazing htpc computer, but today's streaming technology really outpaced any progress I made on that grounds I have now have three of those sticks in my household. I noticed I made a mistake there, I was mentioning I had PS2 controllers, what I actually have is PS3 controllers, which are essentially the same thing but wireless. But yeah, gotta make sure it's oem if you you want pressure buttons. I think PS4 controllers also have analog buttons, which may be a nice modern solution. As for wii adapters, if mayflash works for ya, all the power to you. The adapters themselves can be found usually for pretty cheap if you're ever looking, you don't gotta rip apart a wii to get to one lol. I got two from alibaba or something for like $5 a piece in case I messed one up. As for the 8bitdo receiver you're getting, I gotta warn ya (unless their firmware has been updated since then), it might make your pc think a controller is plugged in all the time, which might mess up your setup a bit.
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Bump for new update! Added animated gif support to backgrounds using activeX IE plugin, requested by Krakerman a while back. Semi-fixed broken platform image title option in "Customize menu -> Replace menu title with image if it exists". When used it will look for your platforms clear logo image in \LaunchBox\Images\Platforms\[Platform Name]\Clear Logo\[Platform Name].png, jpeg, or jpg.
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Ok I think I fixed it, I got it to work with version 11.9 on a virtual machine. Uploaded a new version V1.5 FIXED, the download link is at the top of the page. Thanks again!
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Oh damn, I didn't know. Thank you. I'll check into it, I might wait to see what happens with the next version of LB.
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Hello, please try out my latest update! Be sure to delete the old .dll in the plugins folder and delete the old Super pause menu folder. The old version doesn't seem to work at all with launchbox's recent updates. I tested this new one with launchbox version 11.10 beta 2, and it worked for me.
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