derekDemara
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Thanks for the reply. Yes the games path pointed to the AHK script. I experimented with the start up app in LB but with I started BB my xbox one controller would loose focus because of DS4. The only way around that was to press my windows key to get back to focus on BB/Xbox controller. So this morning I just set up DS4 to launch on my PC start up. So im actually not using any AHK scripts now. That said, I really do appreciate all of your help. Thank you for taking the time to help!
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Thank you for the reply. Ive tried both suggestions and the confirm exit box still is popping up. i am using version 1.1.33.2 for AHK. That is the version through Launchbox.I put the edited script at the very bottom after deleting mine. I still dont understand why the command to hit enter is not working. This is what im talking about. #SingleInstance Force Run, "Z:\LaunchBox\Emulators\citra\DS4Windows\DS4Windows.exe" Run, Z:\LaunchBox\Emulators\citra\citra-qt.exe "Z:\LaunchBox\Games\Nintendo 3DS\The.Legend.of.Zelda.A.Link.Between.Worlds.3ds" sleep, 2000 WinActivate, ahk_exe citra-qt.exe sleep, 1000 Send {F3 down} sleep, 100 Send {F3 up} $Esc:: { WinClose, ahk_exe citra-qt.exe WinClose, ahk_exe DS4Windows.exe ; This waits for the confirmation window to appear and presses OK automatically WinWait, DS4Windows, This will disconnect all your connected controllers. Proceed? WinActivate Send, {Enter} ExitApp }
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derekDemara started following LaunchBox for Windows 13.26 Released! and ahk script for closing DS4 Windows
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Hey guys, I currently have an ahk script running citra and ds4 windows. My problem is I would like the ds4 windows controller to turn off after exiting a game. the secondary are you sure you want to exit screen is not closing when I want to exit. below is my current ahk. Could you pleae help me with force closing ds4 windows? #SingleInstance Force Run, "Z:\LaunchBox\Emulators\citra\DS4Windows\DS4Windows.exe" Run, Z:\LaunchBox\Emulators\citra\citra-qt.exe "Z:\LaunchBox\Games\Nintendo 3DS\The.Legend.of.Zelda.A.Link.Between.Worlds.3ds" sleep, 2000 WinActivate, ahk_exe citra-qt.exe sleep, 1000 Send {F3 down} sleep, 100 Send {F3 up} $Esc:: { WinClose, ahk_exe citra-qt.exe WinClose, ahk_exe DS4Windows.exe } ; This waits for the confirmation window to appear and presses OK automatically WinWait, DS4Windows, This will disconnect all your connected controllers. Proceed? WinActivate Send, {Enter} Close: ExitApp
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So. I did reset my pc and everything is working as it should. Thank you for the reply. I do have a new issue though when exiting the dolphin emulator from bigbox my wiimotes will not turn off. I tested this with just lauching dolphin and exiting and the wiimotes turn off. Why would bigbox hang up the wiimotes from turning off?
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just updated to the 13.27 beta. things have gotten worse for me. there is an error that appears about the theme. no matter what theme I choose a large white window appears with errors. this was an issue on a version a few months back. I use the critical Zone theme. Ive tried other themes and its the same. Ive never had problems like this before until the last few months of updates.
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I did double check and I have nothing set for exit. While im playing a game bigbox will exit/crash in the background. I will only know that happened when im done playing that game and I want to exit to the bigbox menu. I really hope there is a fix for this issue.
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is anyone having bigbox on 13.26 crash while playing a game? For example I launch a game in bigbox using retroarch. Everything plays perfectly but when I exit I cant exit throught bigbox because it exited by itself. I need to exit the game through retroarch and open bigbox all over again. This has been going on for some time now. I am running a 3060 graphics card, but to my knowledge this issue was already fixed. Any help would be greatly appreciated. This issue doesnt happen everytime but enough where it is becoming very annoying.
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Hey guys, I am still running Mame2016 and every time i load a save state this palette box comes up on the screen. this only happens if I load through the bigbox pause screen. It works completely fine within load state in Retroarch. I have done research and found the f4 key is associated to the palette screen and the load state. I have disabled the hotkeys f4 button in Retroarch, but where do I disable the palette button f4? Any help would be appreciated.
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Retroarch 1.9.1 games not opening in Launchbox
derekDemara replied to derekDemara's topic in Troubleshooting
So I just noticed that in manage emulators the box (no space before ROM was checked) I unchecked and everything seems to be working fine now. Why would that be checked all of the sudden? Or if it was already checked why the change in the operation of everything? -
Retroarch 1.9.1 games not opening in Launchbox
derekDemara replied to derekDemara's topic in Troubleshooting
I just updated the old version. I dont know why its not working now. One weird thing is my mame games just open the retroarch menu vs. the other cores just dont do anything. -
Hey guys, I just downloaded the new version of Retroarch 1.9.1. After updating I opened Bigbox/Launchbox and no games running with Retroarch are opening. I then opened retroarch and manually open different games and everything is working fine. Ive look through the forums here and have found no info on this. Any Help would be appreciated. I've since push my version in retroarch back to 1.8.9.
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Hey guys When Im playing mame games in launchbox and use the pause screen to load my save point it brings up this palette menu in mame and I cannot exit out of it. If I load the game through just the retroarch menu the game load fine with no palette menu on the screen. Any help would be appreciated
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I really appreciate the assist guys. The startup themes are AWESOME!!
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