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About ZeSystem

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    16-Bit Artificial Intelligence

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  1. Loading screen for Steam games disappear too fast as soon as Steam's loading window closes to load the real game.
  2. Thanks. For me I had to use %romfile% for it to work. Not sure why. @Jason Carr Is there any way to hide a platform from big box platform list? I move some garbage bin PC games into a special, custom platform, but I'd like to hide them as it is much more to organize them in a separate platform than to have them hidden.
  3. Hm, it's only not working on LaunchBox at the moment. Could you look into this? "-applaunch 44210" is clearly working since Steam is launching the game, so I think "<File>" is maybe giving a wrong parameter? Is there any way for us to debug what command parameter is actually being sent when we click on the game?
  4. Hey, @Jason Carr Was there a change to command line parameter? This no longer works only on LaunchBox. Steam would run the game properly, but it doesn't seem like the last parameter "-table_<File>" is being passed on. If I type "steam.exe -applaunch 442120 -table_WMS_Medieval_Madness" on command prompt, it launches perfectly fine and goes directly to MM.
  5. Aw, that's sad, but I'm glad they are noted to be improved! Thanks for the response!
  6. Is there any way to add a new genre in bulk edit? Using bulk edit to change genre completely replaces all of selected games, but I just want to add one or two genres to them, without changing their original values.
  7. This has been happening for awhile so I don't know when it started, but sometimes when I add multiple games, media of some random games of the batch are not downloaded at all. It was tested under a condition where I would ping the download server in the background and dropped no connection issues. I'd have to select all the games that were added, and then download them again for it to work.
  8. If you search for a game on LaunchBox, the counts don't update unless you click on each platform
  9. Not sure what I did, but upon pressing "Scanned for Added ROMS" (I think it was All Platforms) just crashed LaunchBox: The given key was not present in the dictionary. App: LaunchBox Version: 8.8-beta-8 Type: System.Collections.Generic.KeyNotFoundException Site: TValue get_Item(TKey) Source: mscorlib at System.Collections.Concurrent.ConcurrentDictionary`2.get_Item(TKey key) at (ScanForAddedRomsForPlatformMenuAction , Object ) at Unbroken.LaunchBox.Desktop.MenuActions.ScanForAddedRomsForPlatformMenuAction.<OnSelect>b__2_0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() I have not added any new platforms. Restarting after the crash did not result the same error.
  10. See, I'm already ganged up by two other moderators when their involvement was not necessary at all. It's so hard to point out a problem in this forum where the moderators hold the power and just oppose everything. Who said anything about reading something on internet? What is this ROM sharing about? What trolls? Slicing anyone's voice, what? I never said anything about it. I have not read anything about LB mod team or LB outside this forum. I don't know what part of community you're in, but this is the first time hearing about LB mod drama, but perhaps not all of them are "lies" because I do agree if they said anything about what I said earlier on the LB forum moderators. You also must misunderstood what I said. When a moderator misreads my suggestion, and marks himself as one of the "them" (users who do not use game details view, in this case) it's easy for others to look at that, and misunderstand my suggestion completely, which can derail it, or eventually cause it to just get buried because my original suggestion is all the way back. Now I'm going to get pointed at for "going off-topic", but how can I not retaliate on stuff like this? This is one of the many things I wanted to talk about regarding LB moderators. Thanks for proving my point.
  11. Yeah, it's hard to get your voice heard when a moderator with a standing out red font start misreading it. This could give anyone a wrong impression of what I suggested and derail it or get pushed back by new threads. Plus, I just read the previous post he made that he misread. It's all good. Back to the topic. Is there any post online regarding this issue? I'd like to discuss this with members of other Windows-10 focused communities and get some light on it.
  12. If the current codebase can't handle it, that's fine too. We got more important stuff to worry about. I was suggesting it in case that's possible. If any other features in the future eventually tackle on the issue, I hope you can add that change some day. Regarding that "rude" response. He was the one who dismissed my problem by "misreading" my short paragraph, as a moderator, for that matter. Do you not consider that as rude? Well, regardless I apologize if I came across being rude, but it just really seems the moderators tend to always dismiss problems or suggestions the users have because they don't agree with it or have no problems with it. I've been meaning to say this for awhile now and it got me really frustrated. To top that, he didn't even read it properly and just basically said "no" in a polite way. I'll end it here because it's not a place to talk about it, but I really wanted to voice my concern briefly before it's too late.
  13. I understand, but hear me out. If you select a game before the game media transitions, though, the opening of the menu (i.e. another page) already has its own transition effect so it look smooth regardless. I'm talking about the transition of the game media videos and images moving (or fading depending on what the user selected). It just seems less snappy and unnecessary to play the animations when we're going to be seeing on the next page again, which already has its own transition. Currently, [Input: Move up and select immediately] On Game 1. Moving to "Game 2", BigBox plays transition effect of game media from Game 1 to Game 2, waits for that to end plays another transition effect of the menu (a new page) -> displays Game 2 info and media. Proposed, [With same input] On Game 1. Moving to "Game 2", BigBox plays transition effect of game media from Game 1 to Game 2 (to make it look smooth, if you wish), but does not wait for it to end and immediately plays another transition effect of the menu (a new page) -> displays Game 2 info and media. No offense, but you're a moderator. Did you even read what I wrote?
  14. Hmmm, it could be placebo, but I also do feel like it is more responsive. I just quite can't put my finger on where, though. Hey Jason, when you scroll to another game and select them, BigBox waits for the transitions of game videos and images to begin and end before it opens up that game menu. Would it be possible to just go straight to the menu? I mean, the media that is being animated already will be in the game menu page anyway. It might have been an oversight? This could help make the experience feel more responsive.
  15. I want a lot of Steam games to be launched in Big Picture mode. There's about 800 of them. All I have to do is edit their command-line parameter to "-bigpicture", but I can't seem to find a way to do this in bulk.
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