Jump to content
LaunchBox Community Forums


  • Content Count

  • Joined

  • Last visited

Everything posted by ZeSystem

  1. That's interesting because one (launching on the correct screen) of the two bugs got fixed in Beta 2. BigBox still returns to the original screen if it is moved to another screen when it becomes active (from alt-tab). This was introduced in Beta 1. It never did this before, I guarantee. My computer stayed on 24/7 and no monitor setups were changed between Beta 1 and 2. I downloaded Beta 2 last night and I noticed it now launches on the proper screen, though the issue mentioned is still here. I posted here because the bugs were introduced in Beta 1. The suggestion was just an extensio
  2. I always had problem with BigBox launching on a monitor based on screen index because the number (Screen 1, Screen 2, Screen 3...) can change if u turn on the monitors in different order, or use smart plug turns on monitors at the same time. The workaround was to move the BigBox window with a hotkey via DisplayFusion, but now it's not even launching on the correct screen. It's set to Screen 1 at this time, but it keeps launching it on Screen 2 (bug #1). If I use the hotkey to move it, the Windows taskbar shows on top of BigBox. If I click on the BigBox icon on the taskbar, it moves back g
  3. It looks like 11.9 beta 2 fixed the startup performance quite nicely. It's definitely faster than beta 1. Not sure if it's same as before, but it sure feels like it.
  4. Yeah, I've been using LaunchBox quite frequently recently, and this one definitely has noticeably slower launching time. Otherwise, other improvements are fantastic.
  5. This was added only in the recent years to combat fake games so that "developers" don't sell empty games and profit from Steam Trading Cards, Emotes or Steam Achievement icons. All games usually release in this status ("Steam is learning about this game"), then either becomes "Profile Features Limited (not enough sales and community activity)", or a regular game where it now counts towards the number that displays how many games you own, and feature their Steam Achievements on Steam Profile Achievement Showcases. Examples: https://store.steampowered.com/app/1241700/There_I
  6. Hey @Jason Carr, I noticed LaunchBox Steam Importer does not detect Profile Features Limited games. This isn't your fault as Valve implemented such limitation to combat fake games in the past. The good news now is that recently Valve updated their endpoint API to also include these games, given a proper parameter is set. https://steamapi.xpaw.me/#IPlayerService/GetOwnedGames Set "skip_unvetted_apps" to "0". When this parameter is set to 0, it will return all games owned by user, including Profile Features Limited games. When omitted, this parameter is defaulted to 1.
  7. What is the purpose of "alternate names"? What are they used for?
  8. Right-click context menu on games seems to be opening much faster. Was there any effort put specifically for this, or just a nice benefit we got from .NET Core?
  9. I have more than 3K games on Steam and this happens quite often, especially with episodic adventure games (Telltale being the biggest offender), fighting games, and games that have multiple entries (Call of Duty Singleplayer/Multiplayer). I wouldn't say it's frequent, but definitely not a rare case. Most of my videos are personally edited videos that are 30 ~ 60 seconds long. They are mostly 720p/1080p. Everything associated with Launchbox (besides game installations) is installed on an SSD and these videos rack up storage space pretty fast. I'd rather not **copy and paste the same video
  10. This usually works if the games have the same title, but a lot of games I have issues with this is due to having different names. The workaround you suggested is unfortunately not an option. The problematic cases include games that are mostly an identical game with just a few contents added and/or tiny little balance changes (fighting games), or games that have different subtitles (modern point and click adventure games) or different episodes (like the 5th Monkey Island game having "Episode 1/2/3/4/5" suffix).
  11. Games still cannot share the same video. Each just rename the videos and the previous game that was using it loses the association.
  12. Games still cannot share the same video. Each just rename the videos and the previous game that was using it loses the association.
  13. You were right. This started happening after the Windows 10 2004 update and I managed to track down the cause. It seems the update enabled a few manually-disabled HID drivers. I no longer have this problem after disabling these drivers again, but if you wish to know what was causing it here it is. The controllers work perfectly fine in nearly all games, but these drivers by simply being enabled can cause issues like this. It makes the Windows game controller dialog periodically freeze as well, just as LaunchBox's Option dialog did (when it's opened or closed). BigBox seems to also have an
  14. I figured you would say that. I still voiced my opinion since I do manage games all the time. Hopefully, you'll consider making UI efficient next time if you plan on overhauling or making a new dialog. Thanks for looking into video issues.
  15. I also realized it disassociated tons of videos that were already associated with the games. I think I know why. Before a game named "Game: The Gaming" would automatically link any videos with "Game The Gaming" by stripping all symbols. This seems to be no longer the case unless I enter the Edit window and press OK on every single game I have with such naming scheme. The patch note said some multiselection dropdown menu fixed an issue with this new Edit window. As a person that buys and adds about 5 ~ 10 Steam games a week that manually adds covers, personally-edited videos, genres, an
  16. I have games with separate app ids on Steam that share the same videos. Ever since the change on videos forced renaming, they can no longer share it. They keep changing to their own names, invalidating the rest. Is there a fix to this? With new edit window requiring more clicks to do my daily organization jobs and being slower, I'm starting to really hate this whole change.
  17. My BigBox won't launch. Not sure when this started happening. When I launch it directly or from LaunchBox, there is no visible windows or loading bars. Task Manager says there's BigBox.exe using about 170MB.
  18. Hello, I noticed the edit dialog has been changed. This just adds additional clicks and a few annoyance (not being able to look at its meta data while editing other fields and media files) to how I frequently add images to new games I add, with no benefits to me. I loved the old one so much more than the new one. Is there any way to use just the legacy one?
  19. Yes, this happens every time. I tried rebooting. I have disabled pretty much all apps except for Discord just to test this and I did not see any improvements. Of course I disabled and terminated any background programs and services I could as well. I also added an exclusion folder for Luanchbox to my Windows Defender since someone said they fixed it by disabling it. I traced its hanging point and Launchbox seems to have trouble getting information from controllers by the looks it, but I have no controllers or any type of dongles connected to or was connected in that session (since boot)
  20. On LaunchBox, when I click on Options, the app freezes and the context menu stays up even if I alt+tab on my screen for 20 ~ 30 seconds, then the option window pops up. 8700K. LaunchBox is installed on an SSD.
  21. Is there any documentation where we can look up on adding new badges via plugins?
  22. I'm having some annoying issue where when I scroll up with mousewheel it jumps the other way. Does not happen in any other programs. Hope it gets fixed.
  23. Worked on about 10 games to add, move, and remove images around with zero issues. It seems to work super well so far. Thank you! Loving this fix so much.
  24. Still having the same issues on the latest beta. I managed to capture it on video. Hopefully that helps. The only thing I did was to preview them in fullscreen which seems to be the root of the issue. https://streamable.com/1009j
  25. Ouch, "image being used" bug is not fixed yet: I basically clicked on the image once from the preview to see how it looks like (it opens up a new window to view), removed it and clicked OK. Not sure if it was that window or the background (LaunchBox was also using it at the background of the UI).
  • Create New...