Jump to content
LaunchBox Community Forums

Colorman3605

Members
  • Posts

    160
  • Joined

  • Last visited

Everything posted by Colorman3605

  1. No I haven't checked. P.S. the badges images after the update to the current version of Launchbox are no longer in the badges folder inside the images folder but are in the badges folder inside the media packs folder. Maybe this causes some conflict (?).
  2. I confirm, everything is ok but there is a big clarification to be made. Maybe the problem is not even in the format used to create the dll but in its creation of the image file in the launchbox folder when it is started the first time after inserting the dlls in the plugin folder. Let me explain: - I created a dll with the new image format and copied the dll into the plugin folder. When starting Launchbox the usual crash. - I copied the image associated with the dll into the launchbox badges folder (it doesn't matter if the dll is already in the plugin folder). Then I started Launchbox and everything went ok. Basically you need to do two steps to use custom badges dlls. I hope this clarification can be of help.
  3. I did the tests you suggested. The problem was in the images associated with the dlls. Their format was too large. I reduced it to that of the default badges in Launchbox and everything seems ok. I will continue to try with the remaining dlls now, if there are no other posts it will mean that everything went ok. Thanks!
  4. Today I inserted two new badges that I created. Not only does Launchbox crash at every start but once I deleted the corresponding dlls the problem remained until I deleted the dlls of all the badges I created. I tried to re-insert the dlls again and create them from scratch (with version 2 of LBCustomGameBadge, I don't use version 1 as it inserts them randomly on the screen) but nothing. At this point I will not use custom badges until there is an update of LBCustomGameBadge or a new way to insert badges directly from Launchbox and not from third parties. If anyone has suggestions, welcome. Thanks!
  5. I tried mine in dll groups. The problem was not in Launchbox or in the program to create the dlls but in one of the dlls. If I saw well after the update and after I had copied my dlls into the plugins folder, there were two with different names but same parameters. Maybe they were in conflict. Anyway, problem solved!!! Thanks!
  6. With With the dlls created with version 2, no problem. Launchbox starts correctly. Too bad that these dlls lose part of their function because they are displayed not in the order you could do with version 1 (I don't know in what order they are displayed). If anyone knows the method to make them display in the desired order, let me know. Thanks!
  7. Version I - [ English Language ].dll This is one of my dlls. Thanks!
  8. Version 13.21 crashes on startup if there are badges dlls I created in the plugins folder. Does the same thing happen to anyone? Thanks!
  9. Thanks! You explained the problem perfectly, better than I could have!
  10. Other themes same problem. No dll used, no problems.
  11. If i create new badges, this is the result:
  12. The problem is not in the lack of display of the badges but in the fact that the bar that in my case displays the status is not displayed.
  13. With version 13.19 I encountered the following problems: Launchbox does not start (with an error message) if the ScummVMImport ddl is present in the plugin folder. Also in the plugin folder if there are dlls created to have custom badges (created with LB Custom Badge) there are problems in displaying games in the main part of launchbox. Sometimes launchbox even crashed. without dll with dll Suggestions? Thanks!
  14. With version 13.19 the dll of the various badges created create problems in the display of the cast of the games in the central part of the Launcbox. On some occasions Launchbox goes also in crash.
  15. I created my own theme for Launchbox and called it "Old Default Plus". I will start by saying that my theme is the result of cutting/copying/pasting/editing from other themes I found for Launchbox until I got a theme that I liked and with the features I wanted. The only thing I would like to do but I don't know how would be to add an "alternative names" entry to the game details. Let me explain. The alternative names are already shown on the right side of the details table (see image) but I would like to display an "Alternative Names:" entry on the left side of the details like the "Publisher", "Series" etc entries... Old Default Plus.zip This is the code I used to display the alternative names (code modified from another code found in the forums). If anyone could help me I would be grateful. Thanks!
  16. This is the result that appears to me. Everything is ok but the region/context that the displayed name refers to is not shown. The ideal would be as shown in the second image (considering all the writings with the same font and the writings on the left side of one color and those on the right side of another). Could it be done?
  17. I tried the code: <ItemsControl Margin="3,3,3,0" ItemsSource="{Binding Documents}"> <ItemsControl.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <Image VerticalAlignment="Center" Stretch="Uniform" StretchDirection="Both" Source="{Binding Icon}"/> <TextBlock Margin="3,0,0,3"> <Hyperlink Command="{Binding ClickCommand}"> <Hyperlink.Style> <Style TargetType="{x:Type Hyperlink}"> <Setter Property="TextBlock.TextDecorations" Value="{x:Null}" /> <Setter Property="TextBlock.Foreground" Value="#A6FFFFFF"/> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="TextBlock.TextDecorations" Value="Underline" /> <Setter Property="TextBlock.Foreground" Value="White"/> </Trigger> </Style.Triggers> </Style> </Hyperlink.Style> <TextBlock Text="{Binding Title}" TextTrimming="CharacterEllipsis" /> </Hyperlink> </TextBlock> </StackPanel> </DataTemplate> </ItemsControl.ItemTemplate> <ItemsControl.ItemContainerStyle> <Style> <Setter Property="Control.Margin" Value="0,0,0,3"/> </Style> </ItemsControl.ItemContainerStyle> </ItemsControl> and it works great but I wanted to ask if there is the possibility to insert a blank line, a label "manuals", "extras", "documents" or other plus another first blank line before the files I want to show. I tried with various attempts but I can only put a blank line. Thanks!
  18. Is there a way to prevent the videos and images in game details from opening and showing in full screen ? Thanks!
  19. I tried but nothing. Maybe I'm wrong. However to add the region in the game details I add the following lines: (see image). Can I start from something like this?
  20. I changed the "GameDetailsView.xaml" to the theme used to display information about various titles that wasn't displayed before. Now I would like to add the version of the various titles (GameDetailsView.xaml). I've tried several times but I can't. can someone help me? Thank you!
  21. Is there a way (or will be) to show sidebar icons only for categories, platforms or playlists (perhaps by modifying the related xml file). Thank you!
  22. is there a way to display games only in playlists and platforms and hide them in categories (arcade, computers, etc...)? Thank you!
×
×
  • Create New...