CadetStimpy Posted March 15, 2016 Author Share Posted March 15, 2016 This stuff is way outta my league, but I believe it's very good news for Gamers in general. GPUOpen Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted March 15, 2016 Share Posted March 15, 2016 That is cool, but I'll never forgive myself for the 6 or so months I tried to learn C+ and build a game in both unity and unreal. I never even came close, but the process of learning it took some of the magic out of video games for me. I don't think everyone would have that reaction, but seeing a little bit about how its done made me more critical about the games I play. True story. :( Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted March 15, 2016 Share Posted March 15, 2016 fromlostdays said That is cool, but I'll never forgive myself for the 6 or so months I tried to learn C+ and build a game in both unity and unreal. I never even came close, but the process of learning it took some of the magic out of video games for me. I don't think everyone would have that reaction, but seeing a little bit about how its done made me more critical about the games I play. True story. :( Yea most people don't realize the hours and time that goes in to making games or software. I've been developing games off and on the last 4 years in something like RPG Maker for a similar reason you've stated... and even then it's still super difficult. Quote Link to comment Share on other sites More sharing options...
CadetStimpy Posted March 15, 2016 Author Share Posted March 15, 2016 SentaiBrad said Yea most people don't realize the hours and time that goes in to making games or software. I've been developing games off and on the last 4 years in something like RPG Maker for a similar reason you've stated... and even then it's still super difficult. I know nothing of this first-hand, as do fromlostdays and Brad (except for the Website I dabbled with a couple of decades ago, and the seemingly endless hours of working on it), but my research (and from fromlostdays' and Brad's testimony) reveals there are insane amounts of person-hours needed to develop even a mediocre game. So, I say "hats off" to game developers at any level! Quote Link to comment Share on other sites More sharing options...
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