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CadetStimpy

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That is cool, but I'll never forgive myself for the 6 or so months I tried to learn C+ and build a game in both unity and unreal. I never even came close, but the process of learning it took some of the magic out of video games for me. I don't think everyone would have that reaction, but seeing a little bit about how its done made me more critical about the games I play. True story. :(
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fromlostdays said That is cool, but I'll never forgive myself for the 6 or so months I tried to learn C+ and build a game in both unity and unreal. I never even came close, but the process of learning it took some of the magic out of video games for me. I don't think everyone would have that reaction, but seeing a little bit about how its done made me more critical about the games I play. True story. :(
Yea most people don't realize the hours and time that goes in to making games or software. I've been developing games off and on the last 4 years in something like RPG Maker for a similar reason you've stated... and even then it's still super difficult.
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SentaiBrad said Yea most people don't realize the hours and time that goes in to making games or software. I've been developing games off and on the last 4 years in something like RPG Maker for a similar reason you've stated... and even then it's still super difficult.
I know nothing of this first-hand, as do fromlostdays and Brad (except for the Website I dabbled with a couple of decades ago, and the seemingly endless hours of working on it), but my research (and from fromlostdays' and Brad's testimony) reveals there are insane amounts of person-hours needed to develop even a mediocre game. So, I say "hats off" to game developers at any level!
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