neil9000 Posted February 16, 2017 Share Posted February 16, 2017 59 minutes ago, nathanddrews said: So I updated to RA 1.4.1 and started over setting up controllers and other settings. I have been pretty successful in setting up this 6-button controller for use in my games so far - except for N64 as previously discussed. I'll have to update my feelings about this controller once I get N64 emulation working well. NES, SNES, Genesis, NeoGeo, CPS all great so far. I made a video about my experiences so far if you want to check it out: Cool thanks for letting others know much appreciated. My previous post about a different control scheme, occurred to me, you could copy and paste that retroarch folder to another location and use that folder for your N64? I actually do this for my ps1 games. I discovered recently why I could never play them correctly, they were conflicting. I copy and pasted my retroarch folder, and use the second one for ps1. 1 Quote Link to comment Share on other sites More sharing options...
nathanddrews Posted February 16, 2017 Author Share Posted February 16, 2017 1 hour ago, neil9000 said: Cool thanks for letting others know much appreciated. My previous post about a different control scheme, occurred to me, you could copy and paste that retroarch folder to another location and use that folder for your N64? I actually do this for my ps1 games. I discovered recently why I could never play them correctly, they were conflicting. I copy and pasted my retroarch folder, and use the second one for ps1. Wait... so you have multiple (two) RA installations? I guess I don't see why not - you would just point LB to each .exe. That could be a great way to experiment with N64 without breaking anything else. Genius! 1 Quote Link to comment Share on other sites More sharing options...
neil9000 Posted February 16, 2017 Share Posted February 16, 2017 (edited) Yep, you would need to call it retroarch 2 or something, set up your glupen 64 in that with a completely different control scheme?? Retroarch is never installed just like launchbox, its in its folder but that's it, drag and drop anywhere you like. Edited February 16, 2017 by neil9000 Quote Link to comment Share on other sites More sharing options...
neil9000 Posted February 16, 2017 Share Posted February 16, 2017 22 minutes ago, nathanddrews said: Wait... so you have multiple (two) RA installations? I guess I don't see why not - you would just point LB to each .exe. That could be a great way to experiment with N64 without breaking anything else. Genius! I found this worked because mednafen psx I could never put above x1 native resolution. I discovered that in a second retroarch install I could turn on vulkan as the graphics driver and turn mednafen psx up to x8 resolution, no issues at all.!!!! 1 Quote Link to comment Share on other sites More sharing options...
dov_EL Posted February 20, 2017 Share Posted February 20, 2017 Set ANALOG W/Pad and worl all gamead Quote Link to comment Share on other sites More sharing options...
kayleecat Posted December 12, 2017 Share Posted December 12, 2017 Hello I have an XBOX 360 wired controller and an XBOX 360 wireless controller but the wireless controller does not work in Retroarch properly when scrolling through the menu's but the wired one does. Can you help me figure out why this is happening. Thanks Quote Link to comment Share on other sites More sharing options...
Magnet-Chan Posted March 11, 2021 Share Posted March 11, 2021 I'm trying to use a wired 360 controller, but retroarch assigns controller inputs as keyboard keys Start = Escape B = Right A = Down This baffles me in a way I cannot Comprehend. Quote Link to comment Share on other sites More sharing options...
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