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C64 multiple disks or tapes... not always bundling in Launchbox...


cleverest

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Just imported 8,200 games, yikes gonna take awhile to fix this....one example:

Apollo 18 - Mission to the Moon (USA) (Disk 1 Side A).D64
Apollo 18 - Mission to the Moon (USA) (Disk 1 Side B).D64

Imported as two entries...

What is the fastest way for me to fix this.....must I rename the files to SOMETHING ELSE?.... and manually add the second B size one under additional apps?  Any faster way of fixing these cases?

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I don't think the multi-disk import includes "Side" as one of the parameters to match. I think it does "Disc" and "Disk".

If you're using CCS64 you won't have multiple disks imported into your library anyway. You'll start it with the first disk/side in Launchbox. If the game asks you to swap disks you'll press F10, go to "1541 Device 8..." and press enter, move to the disk you want to swap to and press F4 (Select Disk). You can then continue as normal.

Just delete any entries in your library that aren't the first disk/side.

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