Cloudster Posted April 28, 2017 Share Posted April 28, 2017 Okay I have a problem when importing Wii-U ROMS. Launchbox gets confused. I have my folder structure like this: ROMS/ -SNES -WII_U -Mario Kart 8 -code -content -metadata - Super Mario 3D -code -content -metadata and so forth.... the file it needs to load are either rpx or wud.... but they are located in the code subdirectory. How am I suppose to make Wii-U roms work with Launchbox? 1 Quote Link to comment Share on other sites More sharing options...
Sdentau92 Posted April 28, 2017 Share Posted April 28, 2017 It's better to import one game at a time. Just select the rpx or wud file and search the title Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted April 28, 2017 Share Posted April 28, 2017 You use the Windows search, search *.rpx or *.wud, add them in, then use the check box "Use Folder Name". I did this and my Zelda was found properly. 1 Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted April 29, 2017 Share Posted April 29, 2017 The only problem is that in some of these games you can have multiple .rpx files (I think update versions?). Click to see which ones work and delete the other.Sent from my SAMSUNG-SM-N910A using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted April 29, 2017 Share Posted April 29, 2017 Also the database doesn't recognize the horrible naming of rpx files. At least in my case. So you have to edit the game with the correct name and then download media. If you need help with that, just let us know.Sent from my SAMSUNG-SM-N910A using Tapatalk Quote Link to comment Share on other sites More sharing options...
Lurkon Posted April 29, 2017 Share Posted April 29, 2017 I personally make a folder full of shortcuts to the rpx files then just point launchboxes importer at that folder and all i then have to do is rename the games correctly once imported, nice and easy. Quote Link to comment Share on other sites More sharing options...
MTR Posted December 19, 2018 Share Posted December 19, 2018 On 4/29/2017 at 11:37 PM, Lurkon said: I personally make a folder full of shortcuts to the rpx files then just point launchboxes importer at that folder and all i then have to do is rename the games correctly once imported, nice and easy. How do you make it work? I had the same idea but when I launch a game imported like this, CEMU tells me this is an unknown file type Quote Link to comment Share on other sites More sharing options...
kameo Posted June 3, 2020 Share Posted June 3, 2020 Some lines of code to automate a bit the process (you have to change the items in bold to match your context) : @echo off for /f "delims=" %%i in ('dir /b /s "..\*.rpx"') do ( FOR /f "tokens=1,2,3,4,5 delims=\" %%a IN ("%%i") do (mklink /H "%%e.rpx" "%%i") ) To put it short, it takes the name of the folder, for me the 5th element (hence the tokens=1,2,3,4,5 and %%E, the 5th element of the set) and make a hardlink between the original rpx name (which is often crap) and a local link to the rpx named properly named with the directory name instead. You can put echo before the mklink command to dry run the script and check it does things properly. If you made a mistake and have to delete the hardlinks, no worries, it won't delete your original files. My path is D:\Arcade\Nintendo Wii U\Roms and the place where I put my hardlink D:\Arcade\Nintendo Wii U\Roms\roms2 I dropped my import.bat file in the hardlink folder (roms2), executed it, went to launchbox and imported. All went fine. 1 Quote Link to comment Share on other sites More sharing options...
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