dumlaox Posted February 28, 2018 Share Posted February 28, 2018 First off, apologies if this was posted before. I tried doing a search but came up empty. I was messing around with one of the themes and decided to try and use an animated gif for one of the clear logos on a game in the library. When adding it to Launchbox, the gif animates in the game's edit screen but not in Launchbox itself. When I go to a theme, the gif fails to animate there are well. I know that support for animated gifs are in themes but does that extend to some of the basics like game backgrounds or clear logos or box art, for example? Thanks for any help that can be provided. 1 Quote Link to comment Share on other sites More sharing options...
Truest1 Posted February 13, 2022 Share Posted February 13, 2022 yes having the same issue with animated gifs. hopefully someone clarifies..do we need to copy one of the views .Xaml files from the default views folder in default theam? if so wich one? Quote Link to comment Share on other sites More sharing options...
Truest1 Posted August 1, 2022 Share Posted August 1, 2022 On 2/28/2018 at 3:48 PM, dumlaox said: First off, apologies if this was posted before. I tried doing a search but came up empty. I was messing around with one of the themes and decided to try and use an animated gif for one of the clear logos on a game in the library. When adding it to Launchbox, the gif animates in the game's edit screen but not in Launchbox itself. When I go to a theme, the gif fails to animate there are well. I know that support for animated gifs are in themes but does that extend to some of the basics like game backgrounds or clear logos or box art, for example? Thanks for any help that can be provided. Any update on this? 1 Quote Link to comment Share on other sites More sharing options...
Truest1 Posted February 2, 2023 Share Posted February 2, 2023 On 2/28/2018 at 3:48 PM, dumlaox said: First off, apologies if this was posted before. I tried doing a search but came up empty. I was messing around with one of the themes and decided to try and use an animated gif for one of the clear logos on a game in the library. When adding it to Launchbox, the gif animates in the game's edit screen but not in Launchbox itself. When I go to a theme, the gif fails to animate there are well. I know that support for animated gifs are in themes but does that extend to some of the basics like game backgrounds or clear logos or box art, for example? Thanks for any help that can be provided. Did you ever figure out this issue? Quote Link to comment Share on other sites More sharing options...
dumlaox Posted February 2, 2023 Author Share Posted February 2, 2023 Nope. Never did. Unless I'm mistaken, it looks like this kind of thing is only limited to themes but not theme elements like backgrounds and box art and such. Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted February 2, 2023 Share Posted February 2, 2023 On 2/28/2018 at 4:48 PM, dumlaox said: When adding it to Launchbox, the gif animates in the game's edit screen but not in Launchbox itself. When I go to a theme, the gif fails to animate there are well. This might not be what you were asking about, and you would have to edit the [LaunchBox] theme. In my test, I used the wait-spinning-circle animated gif as the games' Clear Logo ('cause I don't have any animated clear logo gif's 🙃). This is the top part of the games detail pane (right side). output.mp4 Using @faeran's Default Plus LaunchBox theme, Create a copy of the theme's folder, Edit GameDetailsView.xaml (in the Views subfolder) On line #11, insert a new line... xmlns:gif="clr-namespace:WpfAnimatedGif;assembly=Unbroken.LaunchBox.Windows" On line #238, comment out the that starts with <Image Source="{Binding Game.ClearLogoImagePath}"...... Insert a new line (or just replace the above line. same thing) <Image gif:ImageBehavior.AnimatedSource="{Binding Game.ClearLogoImagePath}" Height="110" MaxWidth="350" RenderTransformOrigin="0.5 0.5"> It should look like this Save and close. Start LB and set it to use the [copied] theme you just modified. Quote Link to comment Share on other sites More sharing options...
dumlaox Posted February 4, 2023 Author Share Posted February 4, 2023 Thanks very much for the post. Following your instructions, that indeed worked for Launchbox. Tried it on the default BigBox theme as well but that just resulted in errors when the image is on-screen. I assume something else needs to be done there but at least this is one step closer to learning about the code. Maybe it'll even get to the point where webp would be viable with some tinkering. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.