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With the 0.201 build, MAME has changed how it implements QSound. The 0.201 full romset now lists both qsound.zip and qsound_hle.zip
These two files are identical internally, so you can either source qsound_hle.zip or you can just copy qsound.zip and rename the copy as qsound_hle.zip
I don't know if qsound.zip is now obsolete under MAME 0.201, but all my CPS2 games ignore it when auditing and work as long as qsound_hle.zip is present.
 

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  • 2 weeks later...
  • 1 year later...
Posted
On 9/1/2018 at 10:57 PM, spycat said:

With the 0.201 build, MAME has changed how it implements QSound. The 0.201 full romset now lists both qsound.zip and qsound_hle.zip
These two files are identical internally, so you can either source qsound_hle.zip or you can just copy qsound.zip and rename the copy as qsound_hle.zip
I don't know if qsound.zip is now obsolete under MAME 0.201, but all my CPS2 games ignore it when auditing and work as long as qsound_hle.zip is present.
 

Hi thanks for this - i did this and it got dungeons and dragons working in mame but still not in Launchbox. Any ideas why?  Is there a launchbox folder i need to copy to?

  • 4 months later...
  • 3 months later...
Posted

I found a way to get Cadillacs and Dinosaurs working on OpenEmu. Check out this video https://www.youtube.com/watch?v=CazDC7PgsHI&feature=youtu.be

qsound_hle.zip for Cadillac dinosaurs - OpenEmu 

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