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About spycat

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    32-Bit GPU
  1. launchbox videos

    Go to Tools Options Game Details and make sure that the Video box is checked. Your videos should now play in the Right Sidebar. If you are using VLC and they don't play, try switching to WMP (Tools Options, Videos).
  2. I haven't come across this myself so far. Perhaps you should tag Vlansix about it.
  3. Hi @Shades2585 CHD files are already compressed and should not be zipped. Each CHD file for a game should be put in a normal (not zipped) folder named after the game's rom; this is important as some chds have different names to their working roms. These chd folders can be either added to the folder where you keep your roms or to a separate folder. If you decide to keep the chd folders in a folder other than the roms one then you will need to add the path to the MAME configuration settings file mame.ini so MAME knows about them.
  4. Applewin Question

    Hi @alnyden Both work fine for me, see my setup images below.
  5. mame games won't load

    Hi @mADjAckJ There seems to be some confusion in the posts about which romset you have. Is it 0.78 or 0.178?. Look inside one of your CPS2 game zips and check if it has a key file named after the game such as 1944.key, avsp.key and so on. If it has then you have 0.178 or later. If you are on 0.78 then attempting to get a 0.78 romset to work, game by game, with MAME 0.190 is a mammoth task. You would be better off grabbing a 0.190 romset and chds. For example, getting a qsound.zip that has the dl-1425.bin instead of the now obsolete qsound.bin file in itself will not get your Capcom 2 games working. All Capcom 2 games since 0.178 have a CPS2 encryption key file added to enable them to work with MAME 0.178 and later. Your NeoGeo games will not work as the neogeo bios will be outdated and some of these games will also be out of date. These are just two examples of things that won't work without grabbing new roms, bios and so on. By the way, the lack of sound in the game Ace is normal.
  6. Applewin Question

    Hi @alnyden To start in fullscreen add the parameter -f You can exit AppleWin by using it's default ALT+F4 To exit by pressing ESC copy and paste the following code into the AppleWin's Edit Emulator, AutoHotkey Script window in LaunchBox. ; This section closes AppleWin when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} }
  7. Help with Colecovision set up

    As has been said above, both ColEm and MAME emulates ColecoVision no problem. If you want to try another option, blueMSX can also emulate ColecoVision. You can add your ColecoVision platform to blueMSX as an Associated Platform and the Default Parameters are /machine "COL - ColecoVision" /rom1
  8. Command-Line parameters

    Hi @pacmanghostdude To auto-run an MSX game with the dsk extension using bluemsx with LaunchBox the normal parameters are /machine "MSX" /diskA %romfile% For MSX2 games replace "MSX" with "MSX2" And for rom based games replace diskA with rom1 The /machine parameter just makes bluemsx select the machine to emulate before it runs the game.
  9. Crash N Burn for 3DO

    You might like to check this out http://retro-sanctuary.com/Top-40-3DO-Games.html
  10. Some More Questions

    Other clones worth keeping are those with non-working parents. For example, the game Alligator Hunt where the parent is protected but both clones are fully playable. By the way hapyfsh2.zip is a "compilation" of well known arcade games. A dump of the Happy Fish JAMMA Pcb (302 games on 1 board), it currently doesn't work in MAME.
  11. Rom Works in Mame, but Doesnt trough LaunchBox

    Hi @CalaveraX LaunchBox is not geared to handle Merged like MAME does. I use Split and can confirm that 1945kiii.zip works with LaunchBox. It's a parent and also it doesn't need a bios or other extra roms.
  12. Epoch Super Cassette Vision emulator

    Indeed, MAME/MESS does emulate it. Save is officially unsupported but works ok. You need the bios scv.zip which contains the files epochtv.chr and upd7801g.s01 and the Default Command-Line Params are scv -cart
  13. Mame 0.188 X86 , and Taito game

    The two games you mention both use the Taito Device cchip.zip Maybe your romset for Mame188 32bit is missing this.
  14. MAME not working

    When you launch a MAME game you can then press TAB and the configuration menu will open. Namco's Puck Man (Japan set 1) has the following clones: Abscam - abscam.zip Buccaneer - bucaner.zip Caterpillar Pacman Hack - ctrpllr.zip Come Come (Petaco SA bootleg of Puck Man) - pacmanpe.zip Crock-Man - crockman.zip Ghost Muncher - ghostmun.zip Hangly-Man (set 1) - hangly.zip Hangly-Man (set 2) - hangly2.zip Hangly-Man (set 3) - hangly3.zip Joyman - joyman.zip - joyman.zip New Puck-X - newpuckx.zip Newpuc2 (set 1) - newpuc2.zip Newpuc2 (set 2) - newpuc2b.zip Pac-Man (bootleg on World Cup '90 hardware) - pac90.zip Pac-Man (Galaxian hardware, set 1) - pacmanbl.zip Pac-Man (Galaxian hardware, set 2) - pacmanbla.zip Pac-Man (Hearts) - pacheart.zip Pac-Man (JPM bootleg) - pacmanjpm.zip Pac-Man (Midway, harder) - pacmod.zip Pac-Man (Midway, speedup hack) - pacmanf.zip Pac-Man (Midway) - pacman.zip Pac-Man (Moon Alien 'AL-10A1' hardware) - pacmanblb.zip Pac-Man (SegaSA / Sonic) - pacmanso.zip Pacu-Man (Spanish bootleg of Puck Man) - pacuman.zip Piranha - piranha.zip Piranha (hack) - piranhah.zip Piranha (older) - piranhao.zip Popeye-Man - popeyeman.zip Puck Man (bootleg set 1) - puckmanb.zip Puck Man (bootleg set 2) - puckmanh.zip Puck Man (Japan set 2) - puckmod.zip Puck Man (Spanish, 'Made in Greece' bootleg) - pacmansp.zip Puck Man (speedup hack) - puckmanf.zip
  15. MAME not working

    Hi @HotMommasCowboy Glad you got things sorted. I'm not clear on what you mean by your Pac-man games "work but not normal". Bear in mind that Pac Man games by the likes of Mazooma and QPS are mechanical ones and are unrelated to the Namco maze game where you gobble up dots. The parent is Namco's Puck Man Japan set 1 (puckman.zip) and it has lots of clones. I don't use RA so can't help you there, sorry.