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spycat

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spycat last won the day on June 21

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  1. Hi @dsync89 I've been using the Bob-Z lua scripts all along. I found that his vector06_flop.lua was rather basic, and he currently doesn't have one for the Orion-128 cassettes, so I tried your two. Your vector06_flop.lua works a treat, but I'm having an issue with the orion_cass.lua. It loads the tape ok, but for me it seems to hang during the post-load actions - see attached snap.
  2. The MAME 0.278 sound issue with some setups appears to be undergoing a fix which should be in 0.279. https://github.com/mamedev/mame/issues/13905 By the way, my laptop uses Realtek Audio and sound works ok with MAME 0.278.
  3. Right-click the platform logo and choose Edit. When the Edit platform window appears, select the Notes tab.
  4. @DeadVoivod NGCD_B2B.zip
  5. Arcade System Board Bezels View File A collection of 1920 x 1080 bezels for various arcade system boards, plus some misc ones - emulators and so on. Backgrounds derived from the Standard Classic CRT. With thanks to Exodus for the original. Logos, in the main, are courtesy of @Dan Patrick and @Gill Figno. A big thank you to you both for your excellent logos and for your kind permission to use them to make the overlays used for the bezels. ASB_Bezels.zip Contains 77 bezels plus the background template, and 77 logo overlays. Bezels come in two styles, with and without a curved frame inset. Meow! Submitter spycat Submitted 06/21/2025 Category Platform Bezels/Overlays  
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  6. Version 1.0.0

    36 downloads

    A collection of 1920 x 1080 bezels for various arcade system boards, plus some misc ones - emulators and so on. Backgrounds derived from the Standard Classic CRT. With thanks to Exodus for the original. Logos, in the main, are courtesy of @Dan Patrick and @Gill Figno. A big thank you to you both for your excellent logos and for your kind permission to use them to make the overlays used for the bezels. ASB_Bezels.zip Contains 77 bezels plus the background template, and 77 logo overlays. Bezels come in two styles, with and without a curved frame inset. Meow!
  7. Home Computer and Console Platform Bezels View File A collection of 1920 x 1080 platform bezels for horizontal game systems. Backgrounds derived from the Standard Classic CRT. With thanks to Exodus for the original. Platform logos are courtesy of @Dan Patrick and @Gill Figno. A big thank you to you both for your excellent logos and for your kind permission to use them to make the bezels. The download consists of two separate zips - Bezels.zip for general use, and MAME_Art.zip which is solely for MAME use. Bezels.zip Contains 153 platform bezels plus the background template, and 153 RetroArch cfgs. Bezels come in two styles, with and without a curved frame inset. MAME_Art.zip Contains 128 artwork zips in two bezel styles, suitable for MAME only. See info.txt in each download. Meow! Submitter spycat Submitted 05/29/2025 Category Platform Bezels/Overlays  
  8. Version 1.0.0

    73 downloads

    A collection of 1920 x 1080 platform bezels for horizontal game systems. Backgrounds derived from the Standard Classic CRT. With thanks to Exodus for the original. Platform logos are courtesy of @Dan Patrick and @Gill Figno. A big thank you to you both for your excellent logos and for your kind permission to use them to make the bezels. The download consists of two separate zips - Bezels.zip for general use, and MAME_Art.zip which is solely for MAME use. Bezels.zip Contains 153 platform bezels plus the background template, and 153 RetroArch cfgs. Bezels come in two styles, with and without a curved frame inset. MAME_Art.zip Contains 128 artwork zips in two bezel styles, suitable for MAME only. See info.txt in each download. Meow!
  9. Can you post a screen shot of a game with it's bezel active, as well as the game's lay file content?
  10. http://www.imandix.com/coverpro/
  11. Hi @Opus132 I just seen your post. Here is my artwork zip for Black Tiger using the 8:7 game aspect. It has 2 views, game bezel and generic bezel. I hope you find it of use. blktiger.zip
  12. I'm not too familiar with the left, top, right, bottom way of doing bounds, I use x, y, width, height values. But your screen bounds left="2" and right="14" would seem to be for a horizontal (4:3) game. For a vertical (3:4) game try left="4.5" and right="11.5" and see how you go from there.
  13. That's an odd one. Going on the pictures it might be worth opening the game's lay to see if the screen bounds are for a vertical game area and not a horizontal one.
  14. I didn't use a template, although I guess there may be a suitable psd out there for Photoshop or such. Step 1: I used Imandix CoverPro to make the 3d boxes from the 2d full scan, with the "DVD: 10 box" option and a PNG Export of 900 x 1090. Step 2: I added the 3d boxes as a layer to a 650 x 1020 transparent image in Paint.Net. Positioned, cropped and auto-aligned, and saved the flattened pngs as the final 3d boxes.
  15. These are very nice. Have you any plans on doing PC style 3D boxes using Locomalito's DVD case inlays?
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