CoOlokey Posted December 27, 2018 Share Posted December 27, 2018 Hello everyone. I'm having a problem launching the game "FAST Racing NEO" via LauncherBox. Launching via CEMU I can open the game without problem and play, however when using the LaunchBox after loading the shaders the emulator closes. From what I saw in the log, the game hangs at the command line of Cemu Hook but I do not understand why, since it is the only game that happens. Game log launching via LaunchBox Spoiler [21:58:25] ------- Init Cemu 1.15.0e ------- [21:58:25] mlc01 path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\ [21:58:25] Cemuhook version: 0.5.7.0 [21:58:25] CPU: AMD Ryzen 7 1800X Eight-Core Processor [21:58:25] RAM: 16334MB [21:58:25] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI [21:58:26] Loading .rpx -> Map "E:/Emulation/LaunchBox/Games/Nintendo Wii U/FAST Racing NEO [WFSEJX]/content/" to /vol/content/ [21:58:26] Loaded RPL module project (checksum 0xFAB25E0C) [21:58:26] ------- Loaded title ------- [21:58:26] TitleId: 00050000-1012f000 [21:58:26] TitleVersion: v65 [21:58:26] Update path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\usr\title\00050000\1012F000\ [21:58:26] AOC path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\usr\title\00050000\1012F000\aoc\ [21:58:26] Save path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\usr\save\00050000\1012F000\user\ [21:58:26] shaderCache name: 057b4449 [21:58:26] gameprofile path: gameProfiles\000500001012f000.ini [21:58:26] RPX hash: 4e513092 [21:58:26] RPL link time: 16ms [21:58:26] HLE scan time: 0ms [21:58:26] ------- Active settings ------- [21:58:26] CPU-Timer: host-based [21:58:26] CPU-Mode: Single-core recompiler [21:58:26] Load shared libraries: true [21:58:26] Use RDTSC: true [21:58:26] UseSeparableShaders: true [21:58:26] GPUBufferCacheAccuracy: medium (gameprofile) [21:58:26] Disable GPU fence: false [21:58:26] Disable precompiled shaders: true [21:58:26] Full sync at GX2DrawDone: true [21:58:26] ------- Init OpenGL graphics backend ------- [21:58:26] Using OpenGL version 4.6 [21:58:26] OpenGL extensions: [21:58:26] ARB_clip_control: available [21:58:26] ARB_get_program_binary: available [21:58:26] ARB_clear_texture: available [21:58:26] ARB_copy_image: available [21:58:26] NV_depth_buffer_float: available [21:58:26] GL_VENDOR: NVIDIA Corporation [21:58:26] GL_RENDERER: GeForce GTX 1060 6GB/PCIe/SSE2 [21:58:26] GL_VERSION: 4.6.0 NVIDIA 417.35 [21:58:26] Activate graphic pack: Fast Racing Neo/Graphics/Resolution [Preset: 1920x1080] [21:58:26] ------- Init Audio backend ------- [21:58:26] DirectSound: available [21:58:26] XAudio 2.8: available [21:58:26] ------- Run title ------- [21:58:27] Shader cache loaded. Commited mem 127MB. Took 844ms [21:58:27] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX Crashlog for Cemu 1.15.0e Date: 27-12-2018 21:58:27 ----------------------------------------- Stack trace ----------------------------------------- 0x00007ff7185c2ed6 Cemu.exe cemuLog_log 0x00007ff7185c3d66 Cemu.exe cemuLog_log 0x00007ff89f906b06 Cemu.exe RtlInitializeCriticalSectionAndSpinCount 0x00007ff89f8a4849 Cemu.exe RtlWalkFrameChain 0x00007ff89f9433ee Cemu.exe KiUserExceptionDispatcher 0x00007ff7186738c3 Cemu.exe osLib_registerHLEFunction Exception 0xc0000094 at 0x7ff7186738c3(+0x2938c3) in module Cemu.exe cemu.exe at 0x7ff7183e0000 RAX=4b5d6db0616ea8c0 RBX=0000000000000007 RCX=4b5d6db0616ea8c0 RDX=0000000000000000 RSP=00000067d2afe868 RBP=00000067d2afe9b0 RDI=0000000000000001 RSI=00007ff835578000 R8 =0000000000000000 R9 =00000067d2afe8b0 R10=000069b6d74b3abc R11=00000067d2afeb90 R12=0000000000000008 R13=0000000000000001 R14=00007ff8353eb7f0 R15=0000000000000000 ----------------------------------------- Game info ----------------------------------------- Game: FAST Racing NEO [US v65] TitleId: 500001012f000 RPXHash: 57b4449 ----------------------------------------- Active PPC instance ----------------------------------------- IP 0x0244aa00 LR 0x00000000 Thread 0x00000000 ----------------------------------------- PPC threads ----------------------------------------- 9069a3d0 Ent 00e0c668 IP 00e00004 LR 00e00000 READY Aff 010 Pri 80 Name NULL Game log launching via CEMU Spoiler [21:57:08] ------- Init Cemu 1.15.0e ------- [21:57:08] mlc01 path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\ [21:57:08] Cemuhook version: 0.5.7.0 [21:57:08] CPU: AMD Ryzen 7 1800X Eight-Core Processor [21:57:08] RAM: 16334MB [21:57:08] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI [21:57:10] Loading .rpx -> Map "E:/Emulation/LaunchBox/Games/Nintendo Wii U/FAST Racing NEO [WFSEJX]/content/" to /vol/content/ [21:57:10] Loaded RPL module project (checksum 0xFAB25E0C) [21:57:10] ------- Loaded title ------- [21:57:10] TitleId: 00050000-1012f000 [21:57:10] TitleVersion: v65 [21:57:10] Update path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\usr\title\00050000\1012F000\ [21:57:10] AOC path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\usr\title\00050000\1012F000\aoc\ [21:57:10] Save path: E:\Emulation\LaunchBox\Emulators\Cemu Emulator Backup\mlc01\usr\save\00050000\1012F000\user\ [21:57:10] shaderCache name: 057b4449 [21:57:10] gameprofile path: gameProfiles\000500001012f000.ini [21:57:10] RPX hash: 4e513092 [21:57:10] RPL link time: 15ms [21:57:10] HLE scan time: 0ms [21:57:10] ------- Active settings ------- [21:57:10] CPU-Timer: host-based [21:57:10] CPU-Mode: Single-core recompiler [21:57:10] Load shared libraries: true [21:57:10] Use RDTSC: true [21:57:10] UseSeparableShaders: true [21:57:10] GPUBufferCacheAccuracy: medium (gameprofile) [21:57:10] Disable GPU fence: false [21:57:10] Disable precompiled shaders: true [21:57:10] Full sync at GX2DrawDone: true [21:57:10] ------- Init OpenGL graphics backend ------- [21:57:10] Using OpenGL version 4.6 [21:57:10] OpenGL extensions: [21:57:10] ARB_clip_control: available [21:57:10] ARB_get_program_binary: available [21:57:10] ARB_clear_texture: available [21:57:10] ARB_copy_image: available [21:57:10] NV_depth_buffer_float: available [21:57:10] GL_VENDOR: NVIDIA Corporation [21:57:10] GL_RENDERER: GeForce GTX 1060 6GB/PCIe/SSE2 [21:57:10] GL_VERSION: 4.6.0 NVIDIA 417.35 [21:57:10] Activate graphic pack: Fast Racing Neo/Graphics/Resolution [Preset: 1920x1080] [21:57:10] ------- Init Audio backend ------- [21:57:10] DirectSound: available [21:57:10] XAudio 2.8: available [21:57:10] ------- Run title ------- [21:57:11] Shader cache loaded. Commited mem 129MB. Took 844ms [21:57:11] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX [21:57:11] Custom timer mode: QPC [21:57:11] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [21:57:11] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used Someone can help me? Quote Link to comment Share on other sites More sharing options...
Suhrvivor Posted December 28, 2018 Share Posted December 28, 2018 Remove or update Cemuhook. Quote Link to comment Share on other sites More sharing options...
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