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Posted

Hi, everyone. All my console games are in merged sets, and there are a couple of cases where I want to play a particular version. I mostly use MAME for console games, and in the console it's straightforward to say (for example):

mame64 genesis -cart "MY\ROM\PATH\FILE.ZIP" CLONENAME

That will get me my clone and I'm happy. But in Launchbox, I can't figure out how to do it. I've tried different configurations of custom command lines and nothing has worked. This seems like it should be simple, but somehow I haven't stumbled on the solution. Any help would be greatly appreciated!

Thanks!

Posted

I don't want say that is not possible in Launchbox right now because I know how complex things can be done with the right amount of know-how but the big issue I see with what you are trying to do is the clonename rom variable, LB simply has no way of getting that information automatically that I am aware of. It's a different matter when you can just type it in manually and call the specific file you want.

Software lists and merged rom set for consoles is something I believe @Jason Carr has on the long term planned to-do list.

We highly recommend using No-Intro sets or extracting your roms and importing them using the combine feature, all the different versions of a game should be imported into the additional apps which you can pick which version of a game to load.

Posted

Thanks for the response! I really appreciate it. It sounds like some kind of "append clone" field would fix it, but I  understand that something like that isn't very high on the priority list right now. 

Thanks again!

Posted

Support for Merged and GoodSets was on the last poll and while it got a decent amount of votes it didn't get enough to make the cut for what would get implemented in the current pass of features. Maybe the next poll will have it again and get more votes for it.

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