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Better textures and internal resolution with the paralell core on Retroarch__


ModerateNOOB

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Hi everyone.

To be honest i'm fairly new when it comes to emulate the Nintendo 64, But i did explore some different emulators and starting to get a better hang of it.

I started out using Project 64 (different versions) and in my opinion this is the one giving the best graphic and texture quality, But you can't set shortcut commands on your controller like Exit/reset and so on.

Then i tried out the paralell core on Retroarch which is much easier to handle and has all the command which Project 64 is missing(To bad there's no Project 64 core on Retroarch), Only problem is that i don't seem to get the same quality in rendering, And the textures look no way as sharp as on project 64 (Graphics is set to automatic)

 

So what i'm looking for is the same quality as in Jabo's direct 3d8 and sharper textures on the paralell core in Retroarch, I only see 4 options for texture filtering and i don't really think any of them looks good.

 

There's a 100% certainty that i overlooked tons of options, But now i'll ask anyway :) (I might get some good advice).

 

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The paralell core is designed to be as  accurate as possible, you can upscale it but it requires very specific settings and a VERY strong CPU in order to run at any acceptable speed. I would recommend using the mupen64plus core. That can be upscaled pretty easily, i actually run mine at 4K.

577526611_WaveRace64-KawasakiJetSki(USA)-190804-141316.thumb.png.918665e2ba47763749754ce651d5e309.png

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Thanks for replying (That was so nice of you).

 

Well well, I wasn't exactly looking for 4K resolution. Just thought to sharpen up the graphics a bit and get textures to be crisp, The 4 options on the paralell core was either a bit misaligned/foggy or blurry and i simply see any difference in the video filters (but now i know the paralell core is made for accuracy).

 

Yikes!! command line emu's, I briefly tried Mupen(without configuring anything), Ahem! let's just say it needs some configuration(Graphics was terrible), Are there any noob friendly guides for it?, And do you know if there are any other emulators worth mentioning for the Nintendo 64??.

 

 

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2 minutes ago, ModerateNOOB said:

Thanks for replying (That was so nice of you).

 

Well well, I wasn't exactly looking for 4K resolution. Just thought to sharpen up the graphics a bit and get textures to be crisp, The 4 options on the paralell core was either a bit misaligned/foggy or blurry and i simply see any difference in the video filters (but now i know the paralell core is made for accuracy).

 

Yikes!! command line emu's, I briefly tried Mupen(without configuring anything), Ahem! let's just say it needs some configuration(Graphics was terrible), Are there any noob friendly guides for it?, And do you know if there are any other emulators worth mentioning for the Nintendo 64??.

 

 

To "sharpen" the graphics you are talking about "upscaling" so that it outputs at a higher resolution than the original hardware. The original resolution of the N64 was around 240p depending on region and cable connection type used.

image.thumb.png.aa0ed05cf5c58b503db2e9ec4d4c299a.pngSo it will always look blurry on a higher resolution display at its native resolution, this is why upscale options are available to output at a higher resolution to clean up the output. Again i use the mupen64plus core in retroarch for N64 and i upscale it to get a better crisper output.

844769683_Screenshot(16).thumb.png.e02431b28523a810dd4afe59f6a9e199.png

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