strigoimare Posted October 24, 2019 Share Posted October 24, 2019 Heya, I tried exporting a cut of my library, that registered at a decent 52GB by Launchbox. Basically all 8 and 16-bits, plus a few oddballs (no MAME, any of the Orange platforms, etc). After a relatively lengthy export process, this is what I got: =D Any ideas? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted October 27, 2019 Share Posted October 27, 2019 Hi @strigoimare, I'm not fully following this. Is Stellar Fire.iso in your screenshot the only file that was exported? Quote Link to comment Share on other sites More sharing options...
strigoimare Posted October 27, 2019 Author Share Posted October 27, 2019 8 minutes ago, Jason Carr said: Hi @strigoimare, I'm not fully following this. Is Stellar Fire.iso in your screenshot the only file that was exported? Exactly ? I did a second export with better results, but in the end, it was easier to just import the files directly, since LaunchBox didn't recognize the exported files. I'll keep following the project with interest ^^ Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted October 27, 2019 Share Posted October 27, 2019 It might be an issue with the Windows file copy utility not working well copying the files over to your device. At that point I would try creating the export package, and then selecting the option to manually copy the files over to your device. Then you can copy the files over and verify that everything is copying correctly. Usually it's that file copy operation over to your device that has trouble if you're running into issues. 1 Quote Link to comment Share on other sites More sharing options...
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