Morbidmetal85 Posted November 29, 2019 Share Posted November 29, 2019 FullSizeRender.mov 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 29, 2019 Share Posted November 29, 2019 Thank you @Morbidmetal85. That helps. 1 Quote Link to comment Share on other sites More sharing options...
SwineOfWar Posted November 29, 2019 Author Share Posted November 29, 2019 About a minute of spinning circle. And yes I've tried internal storage and micro SD. Same deal. Quote Link to comment Share on other sites More sharing options...
Mhunter314 Posted December 2, 2019 Share Posted December 2, 2019 (edited) Sorry for the late response. I have the rom stored on an external sd card and when I click "proceed" the whole app crashes. However, I was able to get a couple of systems to import, but most of the time it crashes. Edited December 2, 2019 by Mhunter314 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 2, 2019 Share Posted December 2, 2019 Thanks guys, I'm currently looking deeper into this. I don't currently have any devices that I can replicate the crashes on, despite having 5 different devices lol. I'm gonna do some further testing to see what else is possible. 1 Quote Link to comment Share on other sites More sharing options...
SwineOfWar Posted December 2, 2019 Author Share Posted December 2, 2019 In my case I'm on Android 7. Yours worked on your G5? What version of Android is it on and does it matter? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 2, 2019 Share Posted December 2, 2019 7 minutes ago, SwineOfWar said: In my case I'm on Android 7. Yours worked on your G5? What version of Android is it on and does it matter? Yes, I've tested a million times on my G5 and I've never seen it crash. However, my G5 is running Android 8.0.0. Maybe that's the clue... Quote Link to comment Share on other sites More sharing options...
SwineOfWar Posted December 2, 2019 Author Share Posted December 2, 2019 Ive tried updating to 8 but no dice. This Sprint model is locked down and can't be rooted or else I'd try that. That has to be it of yours works. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 2, 2019 Share Posted December 2, 2019 1 minute ago, SwineOfWar said: Ive tried updating to 8 but no dice. This Sprint model is locked down and can't be rooted or else I'd try that. That has to be it of yours works. Maybe. My tablet is on Android 7 though and it works perfectly fine as well. So if it is an issue with Android 7, the issue is specific to that device, sigh. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 2, 2019 Share Posted December 2, 2019 Truthfully though, it's clearly a software issue. So it makes sense that Sprint's version of Android on the LG G5 could very well have a bug that Verizon's version of Android on that same device may not. Regardless, somehow I have to figure out what the issue is and work around it some way or another. Android has been a real breath of fresh air. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 2, 2019 Share Posted December 2, 2019 @Mhunter314 @Morbidmetal85 What version of Android are you running on your devices? What phone company are they designed for? Quote Link to comment Share on other sites More sharing options...
Morbidmetal85 Posted December 3, 2019 Share Posted December 3, 2019 Android 7 on the honor 8 it’s an unlocked phone. I’ve been trying to update to android 8 After it was brought up as maybe being an issue. But I’m not having much luck. Getting an update. Quote Link to comment Share on other sites More sharing options...
SwineOfWar Posted December 3, 2019 Author Share Posted December 3, 2019 Last night I was able to import a couple games on a straight talk Samsung Galaxy J3 Luna on Android 6. The games didn't launch but it somehow got further than the G5 on 7. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 3, 2019 Share Posted December 3, 2019 2 minutes ago, SwineOfWar said: Last night I was able to import a couple games on a straight talk Samsung Galaxy J3 Luna on Android 6. The games didn't launch but it somehow got further than the G5 on 7. Games not launching thing is probably just a configuration or emulator issue. I'd need to know the platform to help with that. But as far as I can tell, over 99% of users are not having these issues with the imports. But we just need to figure out what the difference is. Quote Link to comment Share on other sites More sharing options...
SwineOfWar Posted December 3, 2019 Author Share Posted December 3, 2019 Oh absolutely. I didn't mess with retroarch so probably didn't have it configured properly. It did crash on the J3 at the end of importing some mame games but haven't had time to try again. The G5 is my main concern since it's the main device of emulation. Quote Link to comment Share on other sites More sharing options...
SwineOfWar Posted December 3, 2019 Author Share Posted December 3, 2019 Everything being tied to Sprint on that phone is becoming a headache and I'd like to update but can't. I don't wanna waste your time on this specific phone so I returned it and will be buying a t mobile unlocked variant. I appreciate all the help you've put into this. Quote Link to comment Share on other sites More sharing options...
manwichman44 Posted December 11, 2019 Share Posted December 11, 2019 I have the same issue but on a GPD XD + running android 7.0. internal or external storage doesn't make a difference. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 13, 2019 Share Posted December 13, 2019 Hey all, version 0.31 of the Android app is out now, with some hopeful fixes for crashes on some devices. I still have not exactly been able to pinpoint any issues, but hopefully this version will improve things. Let me know. 1 Quote Link to comment Share on other sites More sharing options...
Morbidmetal85 Posted December 13, 2019 Share Posted December 13, 2019 I’m having the same issue as before. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted December 16, 2019 Share Posted December 16, 2019 On 12/12/2019 at 5:44 PM, Morbidmetal85 said: I’m having the same issue as before. Ugh, sorry to hear. I have reports from a few other users that 0.31 solved their problems, so we gotta figure out what would be different in your case. What version of Android is it running? Quote Link to comment Share on other sites More sharing options...
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