bionictoothpick Posted December 7, 2019 Share Posted December 7, 2019 What is the code to display an offset image... The wheel for example will display the items before and after what would be the current selection... Say I have duck, penguin, and zebra as the wheel... I want image -1 to be the duck image +1 to be the zebra ___ I'm coming from attractmode which describes it as follows: label - the label of the artwork to retrieve. This should correspond to an artwork configured in Attract-Mode (artworks are configured per emulator in the config menu) or scraped using the scraper. Attract- Mode's standard artwork labels are: "snap", "marquee", "flyer", "wheel", and "fanart". index_offset - the offset (from the current selection) of the game to retrieve the filename for. i.e. -1=previous game, 0=current game, 1=next game... and so on. Default value is 0. Quote Link to comment Share on other sites More sharing options...
Retro808 Posted December 7, 2019 Share Posted December 7, 2019 I don't believe you need to worry about coding an offset. BigBox coding display images alphabetically based on the coded image type for the theme. So if the wheel was vertical and penguin was selected the upper most item would be duck and the lower zebra. You would not need to code anything. Unless I am completely misunderstanding what you are asking. Vertical Wheel: duck PENGUIN - selected item zebra Quote Link to comment Share on other sites More sharing options...
bionictoothpick Posted December 8, 2019 Author Share Posted December 8, 2019 I want to use the community theme creator and add an image...along with other offset images..say for example I have an image of an arcade with three machines. I want the other two machines to have the appropriate marquee and screen... Quote Link to comment Share on other sites More sharing options...
Retro808 Posted December 10, 2019 Share Posted December 10, 2019 On 12/7/2019 at 8:49 PM, bionictoothpick said: I want to use the community theme creator and add an image...along with other offset images..say for example I have an image of an arcade with three machines. I want the other two machines to have the appropriate marquee and screen... Well that would be up to Y2guru's theme creator to see if it is capable of doing that. Are you wanting to do this as a wheel selection for games? If you are using a wheel to show platform selections or game selections it works to show previous, current, and next based on the binding categories coded into BigBox (such as SelectedGame.ClearLogoImagePath or SelectedGame.BannerImagePath ) and it uses only a single image in the wheel. I am not sure it currently could bind 3 image categories into one wheel image selection. At least that is what I think you are describing. Quote Link to comment Share on other sites More sharing options...
bionictoothpick Posted December 10, 2019 Author Share Posted December 10, 2019 Say for example I had a magazine cover that says next months issue and it would have a cover based on an offset from the current selection. It's nothing useful in my plans, just aesthetics really. Quote Link to comment Share on other sites More sharing options...
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