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Amiga - hotkeys, warp, and UUID export


earthprime

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Hi everyone, I've finally got Amiga working and only have two outstanding questions that I can't seem to figure out:

1) Can the mouse-click be mapped as a hotkey to a controller? I don't see this as one of the key input options. Many games require a mouse click on their title screen, and it would be cool to do everything with a controller.

2) Has anyone seen the action_warp feature actually work? As a comparison, I know with C64 you can speed up the drive and watch it load lightning fast in real time. Is that what this is supposed to look like? I tried mapping the warp feature to a few keys, but it doesn't seem to do anything when I load games and try pressing the buttons. At what point in the boot process can I use action_warp?

3) Eirulan's UUID Exporter doesn't create an export folder for any custom configs I create in FS-UAE.  Shouldn't it do this by default?  I added the new ADH game into my games directory with a custom config, but the exported just seems to skip right over it.  The same happens for any games that I apply the atari-color-fix to ... a custom config is created in FS-UAE but Eirulan's exporter doesn't export them.

Edited by earthprime
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  • 2 weeks later...

I configure warp to the R2 button on my 8bitdo controller using the option below.

7ReEfY8.jpg

There is a Controllers folder where you store the FS-UAE emulator, and in there would be a CONF file for your controller. Just open it in Notepad to see what the button labels  are.

The sample below is from the CONF file created by FS-UAE for my controller, you should have something similar as well.

[default]
include = universal_gamepad
axis_0_neg = lstick_left
axis_0_pos = lstick_right
axis_1_neg = lstick_up
axis_1_pos = lstick_down
axis_2_pos = left_trigger
axis_3_neg = rstick_left
axis_3_pos = rstick_right
axis_4_neg = rstick_up
axis_4_pos = rstick_down
axis_5_pos = right_trigger
button_0 = south_button
button_1 = east_button
button_10 = menu_button
button_2 = west_button
button_3 = north_button
button_4 = left_shoulder
button_5 = right_shoulder
button_6 = select_button
button_7 = start_button
button_8 = lstick_button
button_9 = rstick_button
hat_0_down = dpad_down
hat_0_left = dpad_left
hat_0_right = dpad_right
hat_0_up = dpad_up

Edited by MCF
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