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Posted

So far when playing NES games with any core, as soon as I turn on on screen overlays I get random flickering. Lasts about one frame and looks like complete jibberish, ram addresses and what. Tried every setting available and I can't make it go away other than turning off on screen display. Any advice?

  • 4 years later...
Posted (edited)

Old post, but I had the exact same issue. I solved it by disabling graphics widgets. Not a developer, but I believe it has something to do with an overlay conflicting with onscreen notifications. You can do this in the interface by going Settings -> User Interface -> On-Screen Notifications -> Graphics Widgets. In a cfg file you can add

menu_enable_widgets = "false"

 

Edit: Just found out you can also switch the video driver to ogl to fix the issue as well. In a cfg file that would be 

video_driver = "ogl"

 

Edited by Alucard205
Found a better method
  • Like 1
Posted
4 hours ago, Alucard205 said:

Old post, but I had the exact same issue. I solved it by disabling graphics widgets. Not a developer, but I believe it has something to do with an overlay conflicting with onscreen notifications. You can do this in the interface by going Settings -> User Interface -> On-Screen Notifications -> Graphics Widgets. In a cfg file you can add

menu_enable_widgets = "false"

 

Edit: Just found out you can also switch the video driver to ogl to fix the issue as well. In a cfg file that would be 

video_driver = "ogl"

 

Let me tell you, Retroarch has been a total pain to deal with as it relates to options and overlays. Little behind the scenes updates over periods can mess you over big time. Thanks for sharing the current options to help with the stated problem.

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