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Posted

You can override using LEDBlinkyControlsEditor and set intensity levels for RGB for any button per game, or you can also add new colors in Color-RGB.ini and then reference them in colors.ini

For example:

In Color-RGB.ini

Quote

 

[Colors]

mycolor=23,0,45

 

 

In colors.ini

Quote

P1_Button1=mycolor

 

 

 

  • 3 years later...
Posted
On 9/15/2021 at 7:46 AM, SpocksEars said:

Thank you Headrush! Exactly what I was looking for, I'll give it a try. You are a gentleman and a scholar.

I finally see something on this topic. I'm new to RGB buttons. Just installed LEDbinky to my LaunchBox for it set up. Some games have colors and some don't. How do I add color buttons to the ones that dont? Like ultimate mortal Kombat 3 that home does not have colors in the mame colors ini. How can I add it. Any help will be greatly appreciated. 

Posted
On 9/15/2021 at 6:22 AM, SpocksEars said:

(using MAME + LED Blinky + Launchbox)

Is there any way to specify custom slope game colors in colors.ini? Instead of P1_BUTTON1= Orange for instance, can we do something like P1_BUTTON1=23,0,45 ?

 

you can specify custom colors in colors.ini using the method you've mentioned. Instead of using predefined color names like Orange, you can define your own RGB values.

Here’s how to do it:

Define Custom Colors: Open Color-RGB.ini and add your custom color like this:

Copy
[Colors]
mycolor=23,0,45
Reference in colors.ini: Then, in your colors.ini, you can reference your custom color:

Copy
P1_Button1=mycolor
This allows for greater flexibility in customizing button colors for your games. If you need to adjust intensity levels, you can also use the LEDBlinkyControlsEditor for more precise control.

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