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It does BigBox have an overlay for controls?


Gef
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It does not.

Are you talking about to display what the controls are for the games? If so there are Startup/Pause themes that can help with this, but you need to supply your own images for those control layouts.

Or are you talking about actually mapping the controls for in gameplay? If this, then LB/BB do not. It is left up to each emulator.

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1 minute ago, Retro808 said:

It does not.

Are you talking about to display what the controls are for the games? If so there are Startup/Pause themes that can help with this, but you need to supply your own images for those control layouts.

Or are you talking about actually mapping the controls for in gameplay? If this, then LB/BB do not. It is left up to each emulator.

Nope, I mean an input mapper (as the one Steam has, which can map to a controller the inputs you like). On another machine I use rewasd, a commercial software, but wondering if it could be done natively by BigBox before considering to purchase another license.

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Currently there is no function like this and I have not seen any current plans for this since emulators are capable of setting the mapping and there are 3rd party software that can as well. Not saying it is not something that will never happen, just have not seen it as a top item to address any time soon.

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3 minutes ago, Retro808 said:

Currently there is no function like this and I have not seen any current plans for this since emulators are capable of setting the mapping and there are 3rd party software that can as well. Not saying it is not something that will never happen, just have not seen it as a top item to address any time soon.

I see, thank you anyway for your answer. I use this feature mainly for older windows games that doesn't support controllers, or to simulate the d-pad/right analog functions with the arcade controller. Btw, I'll use rewasd to reach this goal.

Edited by Gef
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