3lc3z4r Posted Sunday at 07:28 PM Posted Sunday at 07:28 PM When I change the image type to a specific one (for example, I place a front flayer as box front) I realize that the image was moved to the respective folder, but at the same time a copy of it remains in the original folder but renamed with a text similar to an alphanumeric ID). I would like to know what this image is for, if I can delete it, since I plan to make a plugin that has control of the images. Quote
JoeViking245 Posted Sunday at 08:32 PM Posted Sunday at 08:32 PM 42 minutes ago, 3lc3z4r said: When I change the image type to a specific one (for example, I place a front flayer as box front) I realize that the image was moved to the respective folder, but at the same time a copy of it remains in the original folder but renamed with a text similar to an alphanumeric ID). I would like to know what this image is for, if I can delete it, since I plan to make a plugin that has control of the images. As just a guess, I suspect this 'alphanumeric ID' is in the format of a GUID number and that this GUID is the same GUID as the game in question. The filename (GUID) may also end with -01 (or similar). I further speculate that at some point between clicking OK to save the changes you made for that game and closing LaunchBox (allowing it to finalize saving any remaining changes in the background) that the 'placeholder' file will be removed. But it's just a guess. Quote
C-Beats Posted Monday at 12:46 PM Posted Monday at 12:46 PM If you have two games with the same name in the same platform the game ID in GUID format is added to the end of the image so we know which image goes to which game. If the names didn't match previously the files aren't then renamed so it could be catching up and noticing that now the images need it and so it gets appended. Quote
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