DanielHogan Posted May 31 Posted May 31 recently importing a eboot.bin of a ps4 game into launchbox auto detect its name as games already imported istead use proper games names as before , they all use latest imported game as name and because of this if not change name or force duplicate games cannot import newer games... hope can be fixed , for now i just try to change name before import every time , also i noticed launchbox not download any media for any ps4 games , not sure if this too is a bug tho , thanks in advance Quote
DanielHogan Posted Monday at 09:25 PM Author Posted Monday at 09:25 PM anyone know how to fix or if will be fixed on new releases? Quote
DanielHogan Posted yesterday at 12:21 AM Author Posted yesterday at 12:21 AM is possible getting a solution .... Quote
DanielHogan Posted 13 hours ago Author Posted 13 hours ago still waiting for solution , seems is like ppl like ignoring this type of issue , all other topics always get answers except this .... Quote
C-Beats Posted 33 minutes ago Posted 33 minutes ago I don't believe we have any code explicitly for PS4 in the codebase to parse/import like we do for PS3. It's entirely possible the PS3 logic is being used and having adverse affects. If you haven't already could you submit a full bug/feature report using the Help @ Support > Report a bug link at the top of this web page? Include information like what the file name is vs what it imports as, etc. Quote
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