DanielHogan Posted May 31 Posted May 31 recently importing a eboot.bin of a ps4 game into launchbox auto detect its name as games already imported istead use proper games names as before , they all use latest imported game as name and because of this if not change name or force duplicate games cannot import newer games... hope can be fixed , for now i just try to change name before import every time , also i noticed launchbox not download any media for any ps4 games , not sure if this too is a bug tho , thanks in advance Quote
DanielHogan Posted June 2 Author Posted June 2 anyone know how to fix or if will be fixed on new releases? Quote
DanielHogan Posted June 5 Author Posted June 5 still waiting for solution , seems is like ppl like ignoring this type of issue , all other topics always get answers except this .... Quote
C-Beats Posted June 6 Posted June 6 I don't believe we have any code explicitly for PS4 in the codebase to parse/import like we do for PS3. It's entirely possible the PS3 logic is being used and having adverse affects. If you haven't already could you submit a full bug/feature report using the Help @ Support > Report a bug link at the top of this web page? Include information like what the file name is vs what it imports as, etc. Quote
launchretrogirl2562 Posted June 6 Posted June 6 Seeing as still not many PS4 games are fully emulated it is not too much work to manually edit the right game name while importing them. Not ideal, but for the time being I don't really mind it. There is plenty of artwork to be found. Quote
DanielHogan Posted June 6 Author Posted June 6 some games before we're autodetected with correct name , only recently started to not work , that's why thought could be a bug . for the metadata is weird too if even those games who work not download any media Quote
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