stonev Posted Sunday at 11:30 PM Posted Sunday at 11:30 PM Hi All--As some of you may know, a new windows-based Sega Lindbergh emulator was released a few days ago, based on the linux-only "Lindbergh Loader" emulator. I'm not sure if I'm allowed to post the Github link here, but it should be simple enough to find. In any case, it works amazingly well so I'd like to integrate the working games into LB, but I'm not sure where to start. In the past, I've relied on the amazing work of @Warped Polygon but given that the emulator was only just released, I expect it to take a little time. The games aren't traditional single ROM files. The easiest way (for me) to play is to create a batch file for each game which points at the game directory, the general ini file, and the general control file. So if you've already done this, I'd be interested to know how you approached it. And if not I'd still be happy to take some advice! Thanks for any insights you can provide. 1 Quote
Solution stonev Posted yesterday at 01:17 PM Author Solution Posted yesterday at 01:17 PM Ok, I've been playing around and this process seems to work for me: 1) Create Sega Lindbergh platform. The platform doesn't seem to exist by default, so you need to create it. For now, you can just create a bare-bones entry and add more details later. All I did was go to Tools > Manage > Platforms and clicked Add... On the Details tab, I entered Sega Lindbergh under "Title" and Arcade under "Scrape As" and clicked OK. 2) Add Games. Remember, I'm using .bat files to launch these games. So I went to Tools > Import > ROM Files. Click Next and the Add Files. I added my .bat files here. and clicked Next. I selected the Sega Lindbergh platform I created in the previous step (ensuring "Arcade" is listed under "Scrape As". I left the emulator blank and clicked Next. I then selected "Use the files in their current location". I unchecked Search for game info and Check None for any media downloads. 3) This created a new Sega Lindbergh platform category under Arcade and the game I added in the previous step showed up there. At this point I could go into the entry and edit Metadata/Media. First, of course, in the Metadata section I searched for the actual game title in the LB Database. Then, in the Launching > Emulation section, I unchecked "Use an emulator to play this game". 4) Download Media. Once the correct game was tagged, I went back and downloaded the game media: Tools > Download > Update Metadata and Media for Selected Games and went through the normal process of downloading media from LB and EmuMovies. And that's mostly it! I also went back and added more info to the Lindbergh platform entry from here: I also added clear banner from here to replace the default Arcade banners: I hope this helps folks get started. Happy gaming! Quote
Warped Polygon Posted yesterday at 02:45 PM Posted yesterday at 02:45 PM On 5/11/2026 at 12:30 AM, stonev said: Hi All--As some of you may know, a new windows-based Sega Lindbergh emulator was released a few days ago, based on the linux-only "Lindbergh Loader" emulator. I'm not sure if I'm allowed to post the Github link here, but it should be simple enough to find. In any case, it works amazingly well so I'd like to integrate the working games into LB, but I'm not sure where to start. In the past, I've relied on the amazing work of @Warped Polygon but given that the emulator was only just released, I expect it to take a little time. The games aren't traditional single ROM files. The easiest way (for me) to play is to create a batch file for each game which points at the game directory, the general ini file, and the general control file. So if you've already done this, I'd be interested to know how you approached it. And if not I'd still be happy to take some advice! Thanks for any insights you can provide. Hi mate, I haven't had an opportunity to take a look at this Linux Loader. Looks awesome, before I do anything preconfig wise I let the emulation or project mature a little. Quite often I've configured/QoL something for it to then be handled at emulator level a week later. This is always something to factor but more so in the early phase. I hear there's a UI in the works for it. But what you have done here should stand as it's at command line with bat files. I'm sure the community would like to get their hands on those right now! 1 Quote
stonev Posted 19 hours ago Author Posted 19 hours ago Your instincts are good! There’s a point update almost daily so, yes, it will take some time to settle. I think I’m just really impressed at how well it worked out of the box (although there has been plenty of development on the Linux version). For those interested in playing around, I would definitely suggest joining the Discord that is linked on the GitHub page. Although setup is relatively straightforward, the rom files need to be “clean” and some folders and files need to be renamed in order for some games to work. Hopefully it won’t be long until it’s a little more stable and a UI is released. In the meantime, I’ll keep playing… Quote
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