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Posted

I just went through all of these and applied them. They all work brilliantly! The one exception (in my library anyway) was War of the Worlds with the file name wotw. I have the filename version, wotwc. That one does have a color overlay that already works with the bezel, but the additional overlay artwork is missing. That is one that would be awesome if you could check out. I did come across one other game that you might work on and add to the archive. Its a game by Ramtek called Barricade. The file name is Barricad

If I find other ones, I will let you know. Thanks so much for your work on these!

Posted
45 minutes ago, TomConklinVO said:

I just went through all of these and applied them. They all work brilliantly! The one exception (in my library anyway) was War of the Worlds with the file name wotw. I have the filename version, wotwc. That one does have a color overlay that already works with the bezel, but the additional overlay artwork is missing. That is one that would be awesome if you could check out. I did come across one other game that you might work on and add to the archive. Its a game by Ramtek called Barricade. The file name is Barricad

If I find other ones, I will let you know. Thanks so much for your work on these!

I suspect we may have a mismatch between the version of MAME we both have. I based the archive on MAME 0.288. Naming can change between versions. Also, if your names are slightly different, just rename and/or make copies. The files inside the subdirectories are self contained, so no edits are required. Make all the copies you want/need.

Posted (edited)

Ah yeah. I'm using a slightly older version. 0.251. So, you're saying that I would simply change the name of the folder to wotwc? And the text of the lay file doesn't have to be changed at all? 

Any thoughts in the "Barricade" game?

*Just to update... I simply copied the contents of the wotw folder into the wotwc folder. Thanks! 

Edited by TomConklinVO
Posted

I only worked on vector based games, and Barricade isn't a vector game. It is pixel based, but does have two different color overlay definitions, red and green. I'll add this to my archive here shortly.

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