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darreldearth

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Posts posted by darreldearth

  1. 9 hours ago, Partiesplayin said:

    Worked well for my PlayStation 2 collection, but after moving on to PlayStation 3 it seems to only download the same video no matter how i change the search parameters . Was working then got hung on this same video for some reason could be a coding issue.

     

    EDIT:  I actually figured out what's going on with the PS3 games . I actually had a problem associated with this when adding ps3 games to launchbox in the first place.  So in order to get Ps3 games to launch from launchbox you have to point launchbox to the .Eboot then rename the game in launchbox and redownload the cover art. ITs relly messed up and a long process . So the Video snap is also using this data to search youtube instead of using the label in launchbox its using the file names from the folder.. This is why i cant download the correct video for my PS3 games. The video it downloads from youtube is  Master Reboot each and every time. If the program only used the launchbox name instead of the file name or the the folder name instead of the file name then this issue would go away.

    So for PS3 Videosnap needs to use the launchbox metadata to retrieve the file name would be the best.

    Not sure if this is your problem but I was having this issue a while back, and turned out to be that if you have a video link pasted in the metadata then this program will only download that video. Otherwise it will actually search youtube for a video. It shouldn't be using the rom name though from what I know to do the search. It should be using the name you gave it in launchbox.

  2. 4 hours ago, necropath said:

    @darreldearth I'll keep that in mind for a future update. I don't have the source files for this theme so implementing that would be extremely difficult at the moment. This update was created by me deleting lines of code and figuring out which each line does manually. 

    Oh I see, yeah that makes sense then. Also just realized coinops redux already uses box art and cart art on seperate views lol. So if all you did was delete lines trimming the fat then maybe it's already implemented 😅. I'll check it out in a bit when I'm in front of my computer🤦‍♂️

     

  3. 15 hours ago, zugswang said:

    How have you setup Vita3K to use this xml ?

    Is there anything specific that is a must to get this to work as it won't detect folders for me.

    Thanks

    You might already know but just in case after you setup your emulator correctly the way he stated the XML he posted needs to be changed slightly to work. You'll need to use notepad to replace this line to match the number that launchbox created for your vita3k emulator.... (you can find your emulators number in your own xml that launchbox created)

    <Emulator>3e5d187b-fc20-4067-92c7-4541fb3cff22</Emulator>

    also, if you want all the games to scrape then also replace all the ®️ and ™️symbols with spaces because launchbox wont scrape them with those symbols.

    Lastly... here's my xml. I used teamgt19's and cleaned it up and matched the majority of the games to the launchbox database which took a little while if you wanna skip the hassle. 

    1583151279_SonyPlaystationVita.xml

    • Like 4
  4. On 10/29/2022 at 12:48 AM, teamgt19 said:

    I made a batch file that should do everything for you it will create all the files in the your vita3k\roms folder you will have to edit the batch file to tell it the drive and path for vita3k and it should leave you with a files that you can import into launchbox. using the command line.  

    before you run the batch file make sure you change the 2 variables in the bat file to point to the correct drive and folder to scrape.

    the defaults are below

    set vita3k_drive=D:
    set vita3k_path=LaunchBox\Emulators\Vita3K

    Add Vita3K as an emulator to LaunchBox

    MAKE SURE YOU USE: --fullscreen -r as command-line parameters and tick "Don't use quotes" and "Use file name only without file extension or folder path"

     In the "Associated Platform" tab enter the name of your platform name. (ex.  Sony Playstation Vita.)

    Under the Running script tab put the following

    $Esc:
    {
    WinClose, ahk_exe Vita3K.exe
    }

    Open the import roms and navigate to your vita3k\roms folder and import the files, let it do its thing and you should be set.

    Vita3K 2 Launchbox.bat 783 B · 17 downloads

    this also might help

    https://archive.org/details/sony-playstation-vita-usa-full-set-nonpdrm-format

    the batch file you made doesn't seem to work when trying to use it from a NAS Drive (Unless you know how). if possible and if you still have them could you zip all the txt files you made from the "archive" link you posted and post them in the chat? thanks!

  5. Is there a way to get playlists to show custom art like the platforms do? Other themes let you so figured it might work, but When I place custom backgrounds, pointers, logos, and video boarders in their respective folders they don't do anything,  and the only thing that shows up is the platform art which is the parent to the playlist.

    Using the playlists because some platforms are broken down from "Sega mega Drive" into "sega genesis" and "Sega mega drive" playlists which each need seperate artwork 

  6. In themes such as Unified Redux is there still a way to make the original 3D box shown? if so I can't figure it out (and setting the platform to 3D boxes in launchbox doesn't work), because some systems don't have boxes or flyers, such as tiger handheld games which only has 3d boxes which look ugly when placed on the 3D rotatable box. Or is this a theme specific problem and it's based on the theme developer?

  7. 7 hours ago, C-Beats said:

    Are you using the 3D box image group in those platforms? The ImageView will use the same image group you are using for that platform inside of LaunchBox. It sounds like you are using Front image group on some platforms, and 3D Box image group on others

    Didn't know they had to be set on a per platform basis in launchbox. Kinda tedious switching when u have a large setup😵. Oddly I was using 3D box for everything in lauchbox but 1/3 of the platforms were still using the 3D rotatable boxes in big box which made it hard to figure out. However, setting everything to use box front images made them all work. Thanks :)

  8. Little confused why while using the "default theme" in "Vertical View" some platforms are letting me use the 3D rotatable boxes and others are just displaying the old static 3D box. All the platforms are setup the same, so any reason they're not all displaying the rotatable boxes? All the boxes are rotatable when using the cover flow view, its just happening in the vertical views. 

  9. On 11/9/2022 at 6:04 AM, C-Beats said:

    Are you using WMP or VLC as your playback engine? Also are the videos not playing Steam Trailers or some other video?

    Thanks for the reply. video playback is using VLC, and I've only tried it for normal videos consoles/handheld/arcade. Haven't tried steam trailers because I never setup steam through launchbox yet. Seems to have started around the same time I upgraded to 12.6, but for all I know it could have been present in 12.5 also.

  10. Randomly while scrolling through games in launchbox the video will play with a black screen, but you can still hear the audio in the background. Then, if you click off of the game and back on to it it'll will work correctly. it happens once every 10-20 games I click through, so wasn't sure if it's just me or a new bug introduced in the newest version of lauchbox.🤷‍♂️

  11. 6 hours ago, Rob_G said:

     I have another update coming very soon.  I completely revamped the video borders and ditched the pre-fabricated non-arcade ones.  The theme will now dynamically recreate the original look, albeit maybe a little better and with more flexibility.  This means slightly bigger device images and the main logo will be using the Platform clear logo.   It makes non-arcade platforms consistent in design and view.  And if you have the device png, just drop it into the devices folder with the rest of the device images and it will be displayed automatically.  

     All of the arcade video borders (an arcade cabinet) were left as is.  

     Rob

     

    Untitled.jpg

    Untitled2.jpg

    Looks great!

  12. 8 hours ago, C-Beats said:

    Platforms can remember both the Theme AND View you set them to. Similar to how you're using Change View you can also use the Change Theme button to change that platforms theme as well.

    Thanks for the reply but I think you misinterpreted my question. Maybe I'm explaining it wrong. If I'm using theme #1 I can save a different View for every platform within that theme. However. If i switch to using Theme #2 and start customizing views using the new theme and then switch back to theme #1 all the views will be using the incorrect settings, because I changed them while using theme #1. So I was asking if there's a way to save each theme's view customizations independently of one another so they don't share the same settings. 

  13. Does Bigbox have the ability to save individual platform views for multiple themes yet? Before it was able to save one theme with a custom view for every individual platform, but when opening another theme you had to set in the options menu that every platform use the same view, otherwise if you changed the individual platform views using the "V" key it would mess up the original themes custom views. 

  14. Is it possible to make the platform wheels not fade out completely and be the same as the games wheels when you're within a system looking at the games? They seem to fade to about 25% which i personally like if it's possible. 

  15. The theme seems to be broken after the recent update. i get the error in the screenshot. Not sure 100% if its the theme or launchbox is just bugged in general but figured id ask if anyone else is having this issue with this theme. also none of the themes views work anymore as if they cant be found so the views revert back to default views

    2018772140_Untitled2.thumb.png.6488962c611c7f415ff93679dc7188fe.png

  16. When in big box (if I forget to run BB as administrator) and try to run a game which needs to be run as administrator I will get the error " The requested operation required elevation", which is normal, but the issue is that once I receive this error I will no longer be able to use the escape key to back out of the game and I'll be stuck on the current screen forever unless I force quit BigBox.

    Untitled.thumb.png.038698fbaf3b860e284244b8100a3762.png

  17. Anyone figure out the command line parameter to be able to mount a floppy save disk? Some games need them like Dungeons and Dragons & Alone in the Dark. Works fine using the GUI mounting the blank floppy disk, but have no idea how to do it using the command line in launch box to get certain games to work/save 😵

    • Thanks 1
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