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About darreldearth
- Birthday 09/25/1985
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Any plans to add the ability to manually add a network location rather than just having the app scan the network? when using a VPN to access all the rom files the scan function will not work, as it needs the ability to manually type in the IP address and Port:445 as well as the username and password for the User I'm trying to connect to on my Unraid server. Most file browser apps on the android phone allow adding a share manually, and it would be a lot more efficient having it in the LB App also so we can use the App outside our local network.
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I'm unable to add games to Launchbox. Even if i only add a single game it gets stuck at "Saving Games" forever. Not sure if it's from the new Beta or not. I'm able to manually add a game to the platform just fine. Just cant use the importer. nothing shows up in the log file either. if i try using the importer i have to eventually just exit launchbox and the log doesnt log anything MediaEngine Client 2026-06-30 05-30-00 AM.log UPDADE: so it eventually added the games through the importer. it took 87 min to complete which obviously isn't the 20 seconds it used to be. so not sure what's going on. I've attached the log files which shows The process started at 12:30:00 and completed its run at 13:57:51, which accounts for approximately 87 minutes. it doesn't show what took so long though. MediaEngine 2026-06-30 05-30-00 AM.worker.log Debug 2026-06-30 05-29-52 AM.log
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As others have said, vlc and ffmpeg almost completely freeze launchbox maybe 2fps. while Windows media player makes it "Sorta Useable" but still running very slow (about a 2-5 second delay when clicking a game before it appears in the details pane). Beta 1 was snappy comparatively The plugin manager fails to update things like the gamesDB over and over but eventually updates. screenshots below. Launchbox doesnt show the closing launchbox window anymore when i close launchbox, it just closes and still runs in the background for a few seconds before the process terminates Maybe it's due to the lag but the background images take like 20 seconds to change if they change at all. Also maybe due to the lag the 3d models don't spin smoothly with the mouse. they just stutter really badly when trying to spin them. Big Box still shows the closing window unlike LB, but when closing the opening moving/video by clicking a key i just see a black screen for maybe 15 seconds now rather than it jumping straight into big box. also when backing out of certain playlists like "Favorites" the game wheel is hidden until i move up or down, but it still works normally when exiting out of Consoles, Handhelds, Arcade, Computers etc.
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Incase it wasn't intentional, The new double Jewel cases are really washed out and desaturate the cover art compared to the regular/single jewel cases.
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BezelLauncher
darreldearth replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
I've attached the Log file after trying to refresh. it hangs at "Checking XML for platforms that don't exist" like Tsik said above. Also, i cant disable bezels for any given emulator anymore. if i disable bezels for an emulator there is no save option/button the way there is when you enable bezels for an emulator, so the emulator goes back to enabled the moment you click off of it. SetupLog 2026-03-03 19-40-51.txt -
BezelLauncher
darreldearth replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
not sure if anyone else is having this problem but nothing can be updated through the UI anymore. if i try to scan for new systems it just hangs and launchbox needs to be forced closed. I can only change things by editing the BLSetup.xml directly. not sure if its the newest launchbox or something else. can anyone else confirm on the newest version of LB if theirs bezellauncher still works correctly? thanks -
it must be down again because for another 2 days i havent been able to get it to download from EMUmovies. it says it connects in the options menu but wont connect or download anything while scanning for a specific game to download art. just times out.
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very weird. i restarted my computer a few times and it finally started working, so no idea why it was having trouble to update you with the solution. if it happens again ill try to pinpoint it. thanks for the reply though
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anyone else having trouble with EMUMovies not connecting with this beta? i can log into emumovies fine on their website but after years of it working through launchbox it just decited to stop and just says "unable to login to emumovies" ever since the start of this beta. any ideas? thanks
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thanks that was it 👍
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Are we able to enable audio for the screensaver videos or use the games music?
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I've just updated to 13.23 and turned on FFMPEG, and after clicking a few games/videos LB always crashes fairly quickly. doesn't happen with WMP fallback. Also not sure if it matters but i'm using Parsec (Similar to team viewer) to connect to the computer with LB on it if for some reason they're conflicting, but that's never happened with any program/game in the past. I'm sure you might already know about the issue but just incase i've attached my log file. Debug 2025-08-22 11-33-46 PM.log Debug 2025-08-22 11-42-17 PM.log
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I created a program that everyone can use since the Game comparison logic wasn't built into Launchbox. This program will compare all your games (XML Files) from whichever platform/playlist xml files you want (Which are in your Data Folder), and then give you a list of unique games FOR EACH xml file in a .txt file which are not found in the other xml files. It then allows you to create txt files in subfolders titled with the unique game names so you can import them, You'll just need to manually changing the file extensions of the imported txt files (e.g., from .txt to the appropriate format such as .ISO, .CSO, .7z, or .Zip) using the batch rename function in notepad. Select XML Files: Allows you to pick multiple XML files containing game lists. Compare Games: Reads the selected XMLs, finds games unique to each file (using Database ID first, then normalized filename), and handles variations. Generate Unique Lists: Creates a separate text file for each input XML, listing the games found only in that specific XML. Create Folders/Files: Based on the generated text files, it creates a subfolder for each text file (named after the text file) and puts a blank text file inside for every unique game listed in it. game_comparer_gui.zip
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Correct, I'm looking for comparison logic which will give Game A (USA), Game A (EU), Game B (JP) = Game B (JP). Figured LB might have an option for it since it basically has an Audit List capability already built in per platform which would make it easy to do the comparison. I Can always have Ai do the comparison and make the Data xml, but just thought it would be nice if there was a work around already built into launchbox.