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dominikabra

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About dominikabra

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  1. Hi Jason, Thanks for the tip, the "drag & drop" procedure works but it's still sub-optimal. The first batch was limited to 500 files but from then on, it will only accept batches of 10 files which would make it incredibly lengthy. Is there some kind of throttling in effect? EDIT: Think I found it, I'm afraid it's due to the folder and file name being too lenghty. Will try to trim that somehow and see if it works. EDIT 2: That was the cause, be aware of the pathing length. Some Japanese games have incredibly long filenames and if they are inside a folder with the same name as the ISO file, you'll go well beyond the 256 character reasonable limit. I'm at a loss at what's causing the other weird behaviour. The option to not look into subfolders was disabled (exactly the same as with the successfully imported platforms) but for this one, it just would not detect anything. If you want me to provide any kind of log feel, I'm eager to do so. Thank you very much and keep up the great job!
  2. Hi all, I'm facing an issue I had not seen before and (obviously) it's either me doing something wrong or a bug. I have some PS2 disc images (ISO for DVD, BIN/CUE for CD) from PAL, NTSC-U and NTSC-J regions. They are placed inside their own folder (named like the ISO/BIN file) and inside a folder for each region (PAL, NTSC and NTSC-J) and I use the "use the files in their current location" option (don't want LB to alter my folder structure): E:\Launchbox\Games\Sony Playstation 2\PAL\Insert Game Name Here\Insert Game Name Here.iso I've imported and scrapped the PAL and NTSC-U regions with no problem. BUT, when it comes to importing the NTSC-J images, the wizard detects no games (the "ready to import" dialog appears empty, only showing the "name", "file", etc. row) . If I point it to the subfolder of a given game, it detects it properly but not when I point it to the "E:\Launchbox\Games\Sony Playstation 2\NTSC-J" root folder of the collection. I've tried all possible combinations (force import duplicates, use folder name, etc.) and even renamed the NTSC-J to JPN in case the similar folder name (to the "NTSC" folder) would confuse the parser somehow. I've tried importing as "Sony Playstation 2 (NTSC-J)" using the "Scrape as" option, directly as "Sony Playstation 2" with no extra fancy naming, cleaned up the XML for the platforms so only the already properly scrapped PAL and NTSC platforms exist (there were traces of NTSC-J here and there even), and I'm sure something else I can't remember now. The only thing that has worked was moving some of those iso-named-folders to an upper level (E:\Launchbox\Games\Test JPN\Insert Game Name Here\Insert Game Name Here.iso) removing the common "Sony Playstation 2" part of the structure. Why doesn't it work like the previous platforms but needs to be in a different folder? Sounds like some kind of dodgy bug to me and I'd be really grateful if someone proved me wrong and provided me with a solution. Thank you very much!
  3. I know it's an old thread and it means resurrecting the ashes, but it might prove useful for someone who's in the same situation as I was a while ago. You will need "Not Another Scrubber or Shrinker" Beta 1 from the following page: https://digiex.net/threads/not-another-scrubber-or-shrinker-download-gamecube-iso-dec-converter.15422/ It will decrypt the DEC file into an ISO one (supports batch conversion).
  4. Haven't tried it, had seen it before but that's not what I'm looking for. Thanks for the suggestion anyway. What I would like to have is as nice and seamless as possible transition from D-Fend Reloaded profiles (which are stored in .prof but can be batch converted to .conf) to Launchbox, so the settings for drives, graphics, joystick, etc. are kept. I'm afraid no such thing exists and I'll have to redo my collection...
  5. Bumping again, I'm losing hope! 😥
  6. Bumping my own old thread, as my question remains valid (for me). I've "recently" acquired the premium version and was wondering if there is some sort of feature that might help me out. The questions from my first post are intact and I would love to be able to avoid having to go through my entire collection renaming folders so Launcbox can properly parse and tag them, and also download the art. Any ideas? Please pretty please with sugar on top? I've found in the forum some threads talking about importing the shortcuts, but that didn't put a nice collection filled with artbox in my Launchbox section, I'm afraid. I'd like to have the awesomeness and beauty of a nicely ordered and displayed collection of stamps that is populated automatically (as much as possible). Thank you very much!
  7. Glad to see this seems to be a bug from the past! Will test the beta version and report back. I currently don't suffer the problem since the latest version I tested seemed to solve it for me, I hope the solution is consistent across the board now. Thanks for the great work and feedback!
  8. Should try to summon @C-Beats again and see if they can keep an eye on this. It seems the problem comes and goes, regardless of version used. I myself suffered it for quite a long time but I see there's many users still having it. Now that I come to think of it, I recently upgraded my PC so I did a clean Windows 10 install but upgraded my existing portable installation of LaunchBox. Also, the problem is now gone after I purchased the license. Don't know if it may have something to do with the issue but I thought I'd point that out just in case.
  9. That's exactly what happened to me for a long time until I last tried. Weird to see it's such an apparently random bug... Hope the Devs can hunt it down.
  10. Updated to 10.10 before the testing. Just went through the whole procedure just in case I was doing something wrong and the results were almost 100% optimal. Only a few games (prototypes, unlicensed, etc.) were not detected in the Database (thus having no LB ID) and no media was available, which I would consider a success. Pretty sure I always checked all the download media options (mainly when testing for the issue) but I wonder if that made any difference in the test I just made (read below) with respect to the previous tests when I opened the thread. Tools --> Import Games --> "Select files to import" points to the folder of the roms (they are in sub-folders like "A-D" for games starting with "A" to "D", to make it easier and faster to explore in Windows) --> Platform for imported games "Super Nintendo Entertainment System" and "show default platforms" is on --> Emulator chosen "snes9x" --> "Use files in their current location" --> "Search for game information from the Launchbox Games Database (Recommended)" --> check all the possible images to download (for testing purposes) --> don't have Emumovies --> leave default "custom options" checked. Imported all the SNES Roms from the no-intro set and have found issues with some games as mentioned (unlicensed, prototypes, etc). Regarding your questions, I will answer what happened with previous versions: Are you refreshing your images after using the tool? Yes, no changes Do the images you are attempting to download show up in the edit screen after? No Are they in your images folder and NOT in LaunchBox? Can't check anymore after update Do you have the LB ID for one of the games you are having issues with? Some of the troublesome games were "Metal Warriors" (LB ID 3849) and "Mick and Mack as the Global Gladiators" (LB ID 142867) Are you seeing any errors when downloading? No errors were shown Have tried with the Master System set (for testing purposes, same options as before) and everything went smoothly. Will try to import more sets and if the problem persists, now I know how to summon you. Thanks a lot and keep up the great work!
  11. Will check and get back to you, not on my main computer right now and can't provide the requested answers. Thank you very much!
  12. Let's hope this gets some visibility from the devs and hopefuly they can fix it!
  13. Wish I knew! Still no solution I'm afraid...
  14. I was never able to solve it. Purchased the license on the last Black Friday sales but still haven't found a while to do some testing. Maybe the newer versions fix it?
  15. dominikabra

    eXoDOS v4

    First of all, a HUGE thank you goes to eXo for starting this project, and to all those who have volunteered to help and make 4.0 possible as a team effort. I've been trying to do something like this for AGES and in a way lesser extension (so far configured 500ish games) and it's taken me forever. It's just something I've come to accept I will never be able to finish. All this goes to say I perfectly understand the sheer amount of effort required to do it, and by so, the true gratitude I'm trying to convey. On a second note, from my experience, "openglnb" has always been the best option both for pixel accuracy and lack of dithering as well as for achieving a full screen with correct aspect ratio presentation. I really can't stand those filters that dither the graphics, they grind my gears. Keep up the AWESOME work!
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