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eXo

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eXo last won the day on January 8

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About eXo

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  1. eXo

    ExoDos

    That's an old link. V5 is out now. Our discord has pinned posts on how to merge eXoDOS with existing LB installs.
  2. eXo

    eXoDOS v5

    Shaders are somewhat dependent on the version of dosbox being used, and there is no version of dosbox that can universally play every game. That said, you would have to manually edit all the conf files if you wanted to set a shader for every game. I allow you to set shaders on a per game basis, but not a universal basis.
  3. eXo

    eXoDOS v5

    They can't afford me
  4. eXo

    eXoDOS v5

    On the discord I had to post a new "update.bat" file, as the one that was packed in at release ended up having issues (even though it tested for me fine before release... ugh). Please take the attached update.bat file (extract it) and overwrite the file in your .\eXo\Update\ folder update.bat.zip
  5. eXo

    eXoDOS v5

    It was time for a new thread since a new version was out. And since the last one got locked due to ridiculousness, here is a new thread for the current version. For those with eXoDOS v5, an update is due out this month. Selecting the eXoDOS game (first in the list), right clicking, and choosing to run the updater will auto reach out and pull all of this in. A changelog is being maintained and will be posted when the update goes live. In the mean time, enjoy.
  6. eXo

    eXoDOS v4

    Don't cry about being judged for what others are saying to me about your project while simultaneously accusing me of "riling up my goons". No one here is stupid enough to fall for that double sided bullshit. The keytojoypad project doesn't "happen to share a discord" with eXoDOS. It is a subset of my project that two of my staff members have been working on. As far as being a "target for mockery", Jesus man, did you just log into the internet yesterday? You are going to have a really hard time working on a pubic project with skin that thin. Before Pure was released and it was ju
  7. eXo

    eXoDOS v4

    Keep in mind that my response above was directly to someone who was asking me if I would be supporting it. It doesn't bother me if people use it. I was just explaining why it doesn't work for my project. Ever since it's first hype video I've gotten *dozens* of pm's acting as though I can toss out everything else and this will be the only DOSBox I'll every need. I was getting messages like that before it had even released, when it was just a hype video. And if I point out features it doesn't have, I'm either told "he is adding them" or "I don't use those anyways". So when I
  8. eXo

    eXoDOS v4

    People love to try 5 or 6 popular games and decide that since those worked, the other 7,194 must work as well. Spend 12 years setting up every game in the pack and then come tell me with confidence that Pure handles all the games just fine. This isn't a debate. Pure is hyped up shit. It's not open source. It's missing tons of features. And it encourages game rips, which fucks over preservation. I will not support it. I already gave the long winded reasonable statement. I'm not going to bother arguing it with people. I will not support that piece of shit port in any way. It
  9. eXo

    eXoDOS v4

    I'll look into it and see about adding them. Nothing says I can't make an exception sometimes. Maybe I'll replace the bullfrog games with the individual releases.
  10. eXo

    eXoDOS v4

    Pure is currently missing many features that I rely on. Keep in mind that I am currently using vanilla 0.74, svn daum, ece (an older version because they regressed pixel perfect functionality from it), and dosbox x. Then, I have another 6-10 custom builds designed for one off game compatibility. Such as MS Flight Sim 1, which does not run properly on any other version. The reasons I use all these versions are highly varied. DOSbox X for example handles games that use the DAC on pc speaker to play tones. This allowed games without a sound card to sound much better than standard beeps
  11. eXo

    eXoDOS v4

    I understand your thought process, but using your examples, there is no benefit to tomb raider and tomb raider gold both being in the pack. Gold was the definitive release. For the same reason I don't put multiple versions of DOOM in the pack, i try to stick with final releases. If there was content on the original Tomb Raider disk that had been removed from the Gold version, then I would consider adding it. Magic Carpet is similar. The main difference being that the add on for it was released as a separate commercial download. For bullfrog games such as this and syndicate, it made sense
  12. eXo

    eXoDOS v4

    the portable part is important from a distribution objective. If I am going to have a torrent that requires client side software, then guess what happens? My entire discord and email turns into tech support central. I already get enough questions from people who can't be bothered to read the included readme or just download the entire package and run "setup". They go and download a single game file and wonder why it doesn't unpack itself and run. I simply don't have the resources to support client side installs, nor is it good for preservation. As the software I rely on will eventui
  13. eXo

    eXoDOS v4

    most of those solutions don't emulate sound or video cards very well, if at all (in my experience). So you can get the game running, but no hardware acceleration, limited if any sound, limited if any networking, and usually the performance isn't great. Unless something has majorly changes since the last time I played with it. Also, those solutions typically require client side software installed - so they aren't exactly portable solutions.
  14. eXo

    eXoDOS v4

    I've spent a lot of time looking at a Win9x project. The primary difficulty right now is a portable solution that runs reliably. While it's possible to run 9x in dosbox or pcem, it is far from reliable when it comes to gaming. Each game also needs to be set up in it's own virtual drive, as it makes no sense to have hundreds or thousands of games on the same virtual drive. To do that, the primary technical hurdles is the need for a: 1: parent\child relationship for the images (a base c:\ with win9x installed and child images that also load as a c drive, but only contains diffs) 2: dyna
  15. eXo

    eXoDOS v4

    when you run setup it will ask you if you want adult games. If you say yes, you get the MS-DOS.XML file from the xml folder. If you say no, you get the DOSFAMILY.xml file renamed to MS-DOS.XML and copied over instead. It sounds like your problem was you either didn't let setup finish or you tried doing stuff yourself before it had finished.
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