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eXo

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eXo last won the day on June 7 2018

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About eXo

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  1. eXo

    eXoDOS v4

    the portable part is important from a distribution objective. If I am going to have a torrent that requires client side software, then guess what happens? My entire discord and email turns into tech support central. I already get enough questions from people who can't be bothered to read the included readme or just download the entire package and run "setup". They go and download a single game file and wonder why it doesn't unpack itself and run. I simply don't have the resources to support client side installs, nor is it good for preservation. As the software I rely on will eventuially stop running in windows. What if the thin client I rely on is dropped in windows 11? 12? Now I've spent years archiving things into software that is dead. Dosbox isn't as big of a concern because there are so many forks and ports. I don't see it going away just because of base changes to the OS.
  2. eXo

    eXoDOS v4

    most of those solutions don't emulate sound or video cards very well, if at all (in my experience). So you can get the game running, but no hardware acceleration, limited if any sound, limited if any networking, and usually the performance isn't great. Unless something has majorly changes since the last time I played with it. Also, those solutions typically require client side software installed - so they aren't exactly portable solutions.
  3. eXo

    eXoDOS v4

    I've spent a lot of time looking at a Win9x project. The primary difficulty right now is a portable solution that runs reliably. While it's possible to run 9x in dosbox or pcem, it is far from reliable when it comes to gaming. Each game also needs to be set up in it's own virtual drive, as it makes no sense to have hundreds or thousands of games on the same virtual drive. To do that, the primary technical hurdles is the need for a: 1: parent\child relationship for the images (a base c:\ with win9x installed and child images that also load as a c drive, but only contains diffs) 2: dynamic resizing VHD's. Need to be able to set the VHD up with a max size, but only have it take up as much space on the disc as it contains. Both of these technologies already exist, but are not integrated into dosbox or pcem yet.
  4. eXo

    eXoDOS v4

    when you run setup it will ask you if you want adult games. If you say yes, you get the MS-DOS.XML file from the xml folder. If you say no, you get the DOSFAMILY.xml file renamed to MS-DOS.XML and copied over instead. It sounds like your problem was you either didn't let setup finish or you tried doing stuff yourself before it had finished.
  5. eXo

    eXoDOS v4

    you can put the entire exodos folder on a different drive, and then use symlinks to make the computer treat it like a local directory.
  6. eXo

    eXoDOS v4

    I don't believe any of the games in eXoDOS have MSX compatible files in the folders. If a game looks like an MSX title, it is an IBM PC port of an MSX title. Not an actual MSX title. Which means it wouldn't run in an MSX emulator.
  7. eXo

    eXoDOS v4

    🤘
  8. did you maintain the folder structure or try just dumping it all into the same folder? because it doesn't work like that.
  9. eXo

    eXoDOS v4

    That process will break games that have sound options, like mt32 and sound canvas, or all my special launch options like pixel perfect. And my next release has ipx networking for multiplayer and curved crt shaders, which would also be broken doing this.
  10. eXo

    eXoDOS v4

    The next release will have a build with a download on demand feature for those who don't want to grab the entire thing. Essentially, the front end will show every game, but doesn't actually download a game until you try to run it for the first time. For the current project, to do this is more difficult. You need all of the files in the project except for the ones in the games folder. Then, at that point, you just place the games you want in that folder. After you run setup, the front end will show every game, but only launch the ones you actually have. Currently there is no way to make launchbox detect the games that are downloaded and only display those.
  11. eXo

    eXoDOS v4

    merge your xml with my xml?
  12. eXo

    eXoDOS v4

    I will be releasing an updated Win3x collection in the next year or two that is compatible with launchbox. Getting the games imported in isn't too hard, but having all of the manuals, covers, images, metadata, etc all in launchbox took me a while to do for the existing games. And now I'm working on adding new games.
  13. Looks interesting. I'm looking forward to checking it out.
  14. eXo

    eXoDOS v4

    Then you did something else as well, because my conf files don't try and mount those folders. Looks like you tried to edit the confs or run different ones. At no point would it be trying to mount the 'extras' folder as the C: in any conf I included in the project.
  15. eXo

    eXoDOS v4

    No, it doesn't run through retroarch. Retroarch doesn't use the same versions of dosbox that I use. As far as your display goes, do you have any kind of hardware acceleration for your video card turned on? Is it a laptop with integrated graphics? Is it a desktop with an nvidia card running an agent? The problem is not with the collection, it is with the way your video card is handling it, as all of those games display fine for most folks.
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