SiriusVI
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File Comments posted by SiriusVI
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Just a quick info. the new Version of your importer gives me a warning that My Flashpoint Version is not 10.1, even though I downloaded 10.1. I don't know why this occurs. When I start Flashpoint it clearly says it's 10.1. I didn't use the updater tool, I completely redownloaded 10.1 and replaced 10.0.
The import process seems to have worked anyway. -
I'm stupid. I just found out that Retroarch allows for rescaling and moving overlays. So I got it to work. ?
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13 hours ago, Mr. RetroLust said:
No sorry bro I'm too busy with other projects.
Ah, too bad. Not sure, what I'll do about the shaders then. Maybe Ieave them off for GBA and other handhelds then... I really want to stick to your overlays...
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Hey @Mr. RetroLust I've been testing out some shaders recently and have noticed that the screens for your amazing overlays in most cases don't work well with integer scale in retroarch enabled. However, integer scale is needed for many shaders to work properly (when scanlines or dots are used). This is especially noticeable in some handheld systems. Whereas your GB and GBC bezels do work with integer scaling, GBA does not. 5x5 is too large and 4x4 is too small for your bezel. I've found other GBA bezels that work with integer scaling, but these do not nearly look as good as your bezels.
Are there any plans to update the bezels so that they fit an integer scale in the future? -
These are the absolute best most atmospheric bezels I have ever seen. Simply amazing. Hopring for many more systems added =).
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This would be great, but the flashing background is killing me, I just can't stare at my screen with all of this going on. Would be better without it.
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Thank you for the effort! It's just easier if I know what values you use =).
Do you have a 1080p display or 4K? I'm guessing your settings only work for 4K displays. They don't work right on mine -
11 minutes ago, Mr. RetroLust said:
Thanks glad you like, I don't have a link atm but do a search on video scaling in retroarch and you'll find it.
Yeah they are absolutely amazing. I know how to change the settings in retroarch. I was just wondering if there is a tutorial on what exact values I need for, say bsnes, so the game screen fits the bezel. I can do it myself, but think it would be great if.people knew which settings they need instead of figuring that out on your own.
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These look amazing, but where can I find which video settings I have to use so the game screen fits each bezel? Is there a tutorial?
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Flashpoint Importer for Launchers
in Third-party Apps and Plugins
Posted