SiriusVI
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Posts posted by SiriusVI
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Hey there,
I've recently tried converting .gdi files to .chd files using chdman.exe. However, the problem was, that if game consisted of a .gdi and several .bin files (Tracks), I would get one chd file for each of the .bin tracks. So let's say that a game consists of one .gdi and 10 bin files , I will get 10 .chd files named after each of the bin files.
How can I make it so that I will only get one .chd files? Does anyone have an idea?
Thanks! -
Nothing changes if I try the command: "cdimono1 -cdrm". I had already tried that earlier.
I haven't tried mame standalone, however, I would really very much like to use RetroArch, since many people seem to be able to launch CD-i games using RetroArch.
EDIT: If I use the "cdimono2", I get a black screen and I hear music playing.
EDIT 2: I found this tutorial, which I will try out later: https://forums.libretro.com/t/guide-play-non-arcade-systems-with-mame-or-mess/17728 -
Hey everyone,
I'm urrently trying to launch Cd-i games in retroarch using the mame core. I've seen many examples of people onkine getting it to work and explaining how, but somehow I can't get it to work.
Ths is my Setup:
1. I have .chd files in my games/Philips CDi - folder
2. Inside the same folder I have copied the cdimono1.zip
3. I've configured the mame core using this tutorial: https://forums.libretro.com/t/run-philips-cd-i-games-in-retroarch-mame-libretro-via-rocketlauncher/8672
When I try to launch a game in Launchbox, retroarch just crashes.When I add the commandline "cdimono1" in the emulation options for retroarch, the bios boots, I get a light blue screen and after some seconds I am inside the philips cdi bios. When I click "play", the light blue screen comes back and I'm stuck.
Can anyone tell me what I'm doing wrong? -
So here is the situation,
I mainly play games on my TV in the living room. However, sometimes, my girlfriend wants to watch TV and I have to retreat to my office and play games there. So I go to my office, launch BigBox and.... it launches on the TV, because that's what I'd told it to do when I last played in the living room. The problem is that I cannot access the option to change the monitor BigBox uses to my Display in my office, because BigBox is only visible on the TV screen. So I have to go to the living room, change the screen there, interrupt my girlfriend watching her show in the process, and then finally I can go to back to playing games.
Needless to say, this is not ideal. So my question is this: is there any way to make BigBox launch on what is set to be my primary display in windows? Kind of what RetroArch lets me do when I set the option to "auto"?
Thanks for your help, everyone. -
OK wow, that was pretty easy. Thank you so much. I just hid all my wii remotes from retroarch and now only my Xbox controllers will be recognized by it.
This is a very simple, but insanely useful tool. -
Hey there,
I it doesn't work anymore. Seems like the changes from the Beta have now been implemented into the stable version of Steam. =(- 1
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Thanks guyverjay, that might be what I was looking for. I'll try get it to work =).
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Hey there,
doesn't anyone have a similar problem? I cannot be the only one wanting to use two different controllers... =/
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Hey everyone,
Since my list of standalone emulators has been growing out of proportion, I've recently made the switch to RetroArch. I got it working fine, but there is one problem with my controllers.
I have 4 Xbox one controllers which pair automatically, when I launch RetroArch. However, I do also have 2 real wiimotes which I use to play Wii games in Dolphin (stanalone). Now, when I launch Retroarch, while the Wiimote is connected to my PC via bluetooth, the wiimote always takes the spot of User 1 in RetroArch. I then have to F1 out of the game, go to controller config and change User 1 from wiimote to Xbox One / Xinput.
I'd prefer if the wiimote didn't auto connect to RetroArch at all, since I only use it in Dolphin anyway. Does anyone of you guys know an easy workaround for this problem?Thanks!
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Thx for the program, however, it doesn't work for me. When I try to launch a rom through snes9x, Launchbox starts the steamlauncherproxy and after some time of waiting it just kills the process and the game does not start. The debug file says:
2019-05-11 15:36:20 [INFO] [SteamShortcutManager] [AssignShortcutProperties] - 'Donkey Kong Country (Super Nintendo Entertainment System)' ShortcutID resolved to: 13164476238636515328
2019-05-11 15:36:20 [INFO] [ProxyEmulator] [StartProcessWatcher] - Starting ProcessWatcher on 'snes9x-x64.exe'.
2019-05-11 15:36:20 [INFO] [ProcessWatcher] [.ctor] - Instantiated ProcessWatcher for file 'snes9x-x64.exe' (WaitForStartTimeout: 10s).
2019-05-11 15:36:20 [INFO] [ProcessWatcher] [Start] - EventWatcher enabled.
2019-05-11 15:36:20 [INFO] [ProcessWatcher] [ScheduleProcessStartTimeoutCheck] - Scheduling Process Start Timeout Check.
2019-05-11 15:36:20 [INFO] [SteamShortcutManager] [LaunchShortcut] - Starting Steam shortcut: steam://rungameid/13164476238636515328
2019-05-11 15:36:30 [INFO] [ProcessWatcher] [ScheduleProcessStartTimeoutCheck] - ProcessWatcher timeout triggered (process did not start in allotted time).
2019-05-11 15:36:30 [INFO] [ProcessWatcher] [OnProcessStatusUpdated] - Invoking 'StatusUpdatedEventHandler' for event type 'WaitForStartTimeout'.
2019-05-11 15:36:30 [INFO] [ProxyEmulator] [ProcessWatcherOnStatusUpdated] - Timed out waiting for 'snes9x-x64.exe'.
2019-05-11 15:36:30 [INFO] [ProxyEmulator] [DisposeProxyEmulator] - Disposing ProxyEmulator.
2019-05-11 15:36:30 [INFO] [ProxyEmulator] [ProcWatcher] - Disposing previous ProcessWatcher instance.
2019-05-11 15:36:30 [INFO] [ProcessWatcher] [Stop] - EventWatcher disabled.
2019-05-11 15:36:30 [INFO] [ProxyEmulator] [KillProxyProcesses] - Killing SteamLaunchProxy ProcID '10356'...
2019-05-11 15:36:30 [INFO] [GameLaunchingPlugin] [OnGameExited] - GameLaunchingPlugin:OnGameExited()
2019-05-11 15:36:30 [INFO] [ProxyEmulator] [DisposeProxyEmulator] - Disposing ProxyEmulator.
any ideas?
Convert .cue/.gdi/.bin to CHD with chdman
in Emulation
Posted
Thank you sooo much, this works perfectly =D.