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rmonic79

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Everything posted by rmonic79

  1. ah by the way i made two fresh install and copied configuration to solve it ( first reinstall doesn’t work either) another thing that i remember is that when i was inside the problem sometimes retroarch doesn’t see cores and after all it behave like it doesn’t have cores.
  2. after added a new system, retroarch stop launching, pc engine, nes, snes, sfamicom, gb, gba, megadrive, master system, game gear and c64. msx 1 and 2 and lbalpha still working. Play around to solve the problem i received the error above, now it works but i reimported retroarch and overwrited some system i don’t use like wonderswan and it seems to work fine now, the problem is that from now on, i’ll have terror to add new system
  3. i resetup everything in retroarch, trying to replace system with i use different emulator and seems to work until now. What i’m wandering is if there’s a limit to platforms can be added to retroarch, cause all the mess was triggered by adding a new system.
  4. No plug in, what i did before stopped working is add a new system and add it to retroarch, meantime LB asked for update and i refused cause i was scraping. Strange thing msx 1 and 2 work, so cdi an mame. I ‘ve also, updated launchbox, removed retroarch from emulator and added again, first time works than at last system added gives me error again.
  5. it's a couple of hour that i'm trying to understand what's happened, but, i after added a new system to retroarch all become a mess, doesn't recognize core and after reinstalling everything it works fine for some time losing some system, then i received this error, any help? I don't like the idea to re-setup everything. Thanks Index non compreso nell'intervallo. Richiesto valore non negativo e minore della dimensione della raccolta. Parameter name: index App: LaunchBox Version: 9.5 Type: System.ArgumentOutOfRangeException Site: System.Object get_Item(Int32) Source: mscorlib at System.Collections.ArrayList.get_Item(Int32 index) at System.Windows.Forms.DataGridViewRowCollection.SharedRow(Int32 rowIndex) at System.Windows.Forms.DataGridViewRowCollection.get_Item(Int32 index) at (EmulatorForm , Object , DataGridViewCellEventArgs ) at Unbroken.LaunchBox.Desktop.Forms.EmulatorForm.PlatformsDataGridView_CellContentClick(Object sender, DataGridViewCellEventArgs e) at System.Windows.Forms.DataGridView.OnCellContentClick(DataGridViewCellEventArgs e) at System.Windows.Forms.DataGridView.OnCommonCellContentClick(Int32 columnIndex, Int32 rowIndex, Boolean doubleClick) at System.Windows.Forms.DataGridViewCell.OnMouseUpInternal(DataGridViewCellMouseEventArgs e) at System.Windows.Forms.DataGridView.OnCellMouseUp(DataGridViewCellMouseEventArgs e) at System.Windows.Forms.DataGridView.OnMouseUp(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Recent Log: 02:13:24 Music.Play Empty Music Path 02:13:24 Music.NotifyTrackList Start 02:13:24 Music.NotifyTrackList Invoke WPF 02:13:37 Music.Pause Start 02:13:37 Music.Pause Start 02:13:37 Music.Play Start 02:13:37 Music.Kill Start 02:13:37 Music.Kill Finished 02:13:37 Music.Play Empty Music Path 02:13:37 Music.NotifyTrackList Start 02:13:37 Music.NotifyTrackList Invoke WPF 02:13:38 Music.Pause Start 02:13:38 Music.Pause Start 02:14:25 Music.Pause Start 02:14:25 Music.Pause Start 02:14:26 Music.Pause Start 02:14:26 Music.Pause Start 02:14:27 Music.Play Start 02:14:27 Music.Kill Start 02:14:27 Music.Kill Finished 02:14:27 Music.Play Empty Music Path 02:14:27 Music.NotifyTrackList Start 02:14:27 Music.NotifyTrackList Invoke WPF 02:14:34 Music.Play Start 02:14:34 Music.Kill Start 02:14:34 Music.Kill Finished 02:14:34 Music.Play Empty Music Path 02:14:34 Music.NotifyTrackList Start 02:14:34 Music.NotifyTrackList Invoke WPF 02:14:36 Music.Pause Start 02:14:36 Music.Pause Start 02:14:36 Music.Pause Start 02:14:36 Music.Prepare Start 02:14:36 Music.Kill Start 02:14:36 Music.Kill Finished 02:14:36 Music.NotifyTrackList Start 02:14:36 Music.NotifyTrackList Invoke WPF 02:14:37 Music.Pause Start 02:14:37 Music.Pause Start 02:14:37 Music.Pause Start 02:14:37 Music.Prepare Start 02:14:37 Music.Kill Start 02:14:37 Music.Kill Finished 02:14:37 Music.NotifyTrackList Start 02:14:37 Music.NotifyTrackList Invoke WPF 02:15:05 Music.Pause Start 02:15:05 Music.Pause Start 02:15:05 Music.Pause Start 02:15:05 Music.Prepare Start 02:15:05 Music.Kill Start 02:15:05 Music.Kill Finished 02:15:05 Music.NotifyTrackList Start 02:15:05 Music.NotifyTrackList Invoke WPF 02:15:07 Music.Pause Start 02:15:07 Music.Pause Start 02:15:09 Music.Pause Start 02:15:09 Music.Pause Start 02:15:09 Music.Pause Start 02:15:09 Music.Prepare Start 02:15:09 Music.Kill Start 02:15:09 Music.Kill Finished 02:15:09 Music.NotifyTrackList Start 02:15:09 Music.NotifyTrackList Invoke WPF 02:15:11 Music.Play Start 02:15:11 Music.Kill Start 02:15:11 Music.Kill Finished 02:15:11 Music.Play Empty Music Path 02:15:11 Music.NotifyTrackList Start 02:15:11 Music.NotifyTrackList Invoke WPF 02:15:12 Music.Pause Start 02:15:12 Music.Pause Start 02:15:12 Music.Pause Start 02:15:12 Music.Prepare Start 02:15:12 Music.Kill Start 02:15:12 Music.Kill Finished 02:15:12 Music.NotifyTrackList Start 02:15:12 Music.NotifyTrackList Invoke WPF 02:15:13 Music.Pause Start 02:15:13 Music.Pause Start 02:15:13 Music.Pause Start 02:15:13 Music.Prepare Start 02:15:13 Music.Kill Start 02:15:13 Music.Kill Finished 02:15:13 Music.NotifyTrackList Start 02:15:13 Music.NotifyTrackList Invoke WPF 02:15:26 Exception
  6. Sorry for silly question guys and good morning. As i understand from the video, the built in configuration should be recognized automatically inside launchbox with fsuae launcher. But i can't have multiple disks, every game i launch, whload or adf, doesn't recognize more than one disk. Any help? (by the way, inside fsuae everything works fine)
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