Jump to content
LaunchBox Community Forums

launchretrogirl2562

Members
  • Posts

    366
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by launchretrogirl2562

  1. Hi, I looked at the fixes in the upcoming version of launchbox 11.13 https://www.launchbox-app.com/about/changelog I did not see the bug I experience listed there on my running 11.12 version. Bug : On version 11.12, when I decide to download metadata and media and select the option 'YES, but do not replace any existing media'....it still replaces my existing media???? I discovered this because my theme does not like black colored clear logo's cause of my art background. So any clear logo's which already were linked in my games library, and which I changed to white (with photoshop)....did get changed to the original logo's which were downloaded through the download metadata. Even though they were already filled in the metadata and thus linked. Result...I had to change all my clear logo's one by one by deleting all clear logo's which I updated myself and which had been recently downloaded and updated even though I told it NOT to. Luckily it hadn't deleted my already changed logo's cause I didnt check the checkmark 'remove the roughly matched images' This issue can easily be reproduced by adding a game in launchbox with a logo which is downloaded by the metadata download. Then changing that logo with a custom color. Then running the metadata download option again, selecting everything, and choosing the option 'yes, but do not replace any existing media'. You will notice it just downloads the logo anyway and makes it primary. Thereby disregarding the logo I wanted it to show. Please fix cause I am now afraid to run the metadata download again to update my library. Thank you!
  2. it works like a charm !!! ApplicationFileNameWithoutExtension was the one I needed indeed. once again, many many thanks CMOSS! I'll however still be on the lookout for an update on your theme ?
  3. I've looked at it. Yes, I can get it to work like this. However...how do I change over 1700 images from the name of the zip which Mame uses to the launchbox database id of the game? How did you do that? Cause I assume you are using the same set of images as I am. Those images all have the mame/zipname .png
  4. COOL! Just what I was looking for ? Many thanks!!! ?? I will have a look at at and hopefully I can change my theme with your attached xaml as a baseline. Fingers crossed.
  5. How can I change the Wheel2GamesView.xaml in such a way that it points to my own arcade cabinets? My cabinet artwork is located in the default directory LaunchBox\Images\Arcade\Arcade - Cabinet\ I've downloaded all arcade cabinets from coinops Diamonds plus. (arcadecabinetscoinopsdiamonds.png) So for the game 3 Count Bout I would expect to see the arcade cabinet in my uploaded attachment 3countb.png I did try to change the xaml file myself by adding a binding to it and pointing it to ActiveGame.MarqueeImagePath but sadly without result. To show how it needs to look i've hardcoded the 3countb in the xaml, but this ofcourse needs to go automatically and change the cabinet with each different game. (3countbout.png) Any help would be much appreciated Wheel2GamesView.xaml
  6. Hi Jason, Love your theme. Much kudos for your work. On the other hand, I made a small adjustment myself. When selecting a platform I go to wheel 4 view. Which basically now shows the LOGO and video with a specific video border for each game. (1) I changed that to showing the game theme video with parameter stretchvideo= true So, now it always shows a game video fullscreen (minus the game wheel on the left) as opposed to the logo, background and the cartridge or disk art. After selecting a game I get to the game details screen from where I can launch a game. (2) That all works perfectly. However, what I wanted to know, at the screen (wheel4gamesview.xaml)....how can I change the xaml in such a way that when it doesnt find a game theme video OR regular game video...that it reverts to just showing the default view? With default I mean, the screen with a background, with the logo, with the small game video. Now when it doesnt find a video, it just shows a screenshot of the game. So, is there a way to code it in the xaml that based on what data is present, and if that data is empty, it reverts to the default view? Thanks for any answer
  7. nice vid, love the music and the style. Great job!
×
×
  • Create New...