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Saieno

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Everything posted by Saieno

  1. Heya @okamigen108! So I just finished up the region specific game cases for PlayStation 1 and should be releasing them shortly! Here's a sneak peek! Default/Japan North America Europe And a shot of it all within the theme! I'm doing some last minute testing but should have it released shortly! Thanks again for letting me know!
  2. Thanks @zartan13! Please do let me know if you notice a performance improvement when browsing through your games in different platforms. I've done essentially all of the optimization I can without drastically changing the structural components of the theme.
  3. Oooo thats interesting! I didn't realize there might be regional style cases aside from the box art! I can make a variation for the wheelbox to use something similar with games that are PAL or European region no problem! I'll work on that later today or tomorrow
  4. That's correct. The theme hasn't been submitted to be included in the BigBox theme manager download directly yet, its not quite complete enough for that just yet.
  5. Hello @okamigen108! As requested, in the latest release, v1.1.2, this is now an option! Please let me know if you have any issues!
  6. Just to confirm, have you go through the setup suggestions within the file description?
  7. For those that were curious, unfortunately bomb650jrr's LaunchBox install corrupted, or the drive is failing, but we were able to get the theme working for them and isolated it to the specific install.
  8. Alrighty I'll reach out in a DM and see if we can't get this resolved for you! Apologies for the trouble you're seeing
  9. Thanks for providing that! Everything checks out as expected. Which version of LaunchBox are you using and are you incorporating this theme with any others by chance? If you can describe the setup a little more that can help. Are you having any issues with any other platforms or just these?
  10. So the platforms look to be identified correctly, however the Wheel Boxes aren't displaying as they should. And Microsoft Xbox 360 isn't showing up at all as that looks like the Horizontal Wheel 2 View instead of Horizontal Wheel 1 View. Can you provide a screenshot from within Launchbox of how the Platforms are named?
  11. That's a little strange but happy to help! Can you provide the current naming conventions you're using for each Platform? The Nintendo Wii, Nintendo WiiU, and Sony Playstation Vita should use the Wall view. Microsoft Xbox 360 and Nintendo 3DS should use the Horizontal Wheel View, and each platform should be named as I displayed here. If all of that checks out as configured correctly, can you provide some screenshots of the issue you're seeing?
  12. Well I'll keep moving forward with it. (Thanks!) 😉
  13. Well you kinda spoiled it! But yes thats what I was planning for Windows. Its still in the works but is that something you'd like to see?
  14. New theme features video out now, and updated in the file description!
  15. Updated video with all of the current themes and views.
  16. Fantastic to hear! Thanks so much for taking the time to test and hope you enjoy the update!
  17. Hello @EggBirds8432 with the most recent release of v1.1.1 this should have all of the performance improvements I've been working towards. Please give it a try and let me know if you notice any improvements; if you can name specific platforms you've seen improvements on and any problem platforms that would be very helpful. Thanks! Hello @NOMAD0P! As requested the A500 Mini and The C64 Mini console dashboards have been adapted and implemented for Commodore 64 and Commodore Amiga, as well as Commodore Amiga CD32 platforms in the most recent release, v1.1.1. Feel free to check them out and let me know what you think!
  18. This should be resolved in v1.1.1, just released.
  19. Thanks for reporting the issue! I’ll go through and double check the views and release an update shortly if needed. Let me know if you come across any other issues. Thanks!
  20. New version is released. Full release notes on the file, but here's a summary: Performance: Enhanced navigation performance, especially for NES, SNES, N64, GB, GBC, etc. Optimizations: Updated code-base and optimized views for all platforms. Sprites: Transitioned to Launchbox sprites in Platform View. New Platform Themes: Added for Atari Jaguar CD, Commodore 64, Commodore Amiga, Commodore Amiga CD32, and SNK Neo Geo CD. New Regional View: Introduced Sega Mark III (Japanese version of Sega Master System). Note: Version updated to 1.1.0 due to optimizations and improvements. Feedback and suggestions are always welcome!
  21. New version is released. Full release notes on the file, but here's a summary: Performance: Enhanced navigation performance, especially for NES, SNES, N64, GB, GBC, etc. Optimizations: Updated code-base and optimized views for all platforms. Sprites: Transitioned to Launchbox sprites in Platform View. New Platform Themes: Added for Atari Jaguar CD, Commodore 64, Commodore Amiga, Commodore Amiga CD32, and SNK Neo Geo CD. New Regional View: Introduced Sega Mark III (Japanese version of Sega Master System). Note: Version updated to 1.1.0 due to optimizations and improvements. Feedback and suggestions are always welcome!
  22. That's a great question. When it comes to the long-term vision for the theme, I've got a clear roadmap in mind. First and foremost, I'm committed to adding regional variations to the existing platform views. This is to ensure that users from different parts of the world can get a more personalized and relevant experience. Alongside this, a key objective is to continuously refine and optimize the performance of the UI. I believe that a seamless user experience is crucial, so I'm always on the lookout for ways to enhance its speed and responsiveness. Now, zooming out a bit to the broader ideas, I've got some long term changes planned. I really want to breathe new life into the Platform view. The goal is not just to tweak it, but to completely revamp it so that it has a distinctive identity that stands out. Parallel to that, there's the Arcade view. Rather than using just recycled elements from the Unified design, I'm aiming to create an Arcade view that truly feels original and nostalgic, something I'd be genuinely proud to present. So, to wrap things up, my immediate priorities revolve around optimizing performance, integrating more platforms, and introducing regional variants. However, in the longer run, my sights are set on entirely redesigning both the Platform and Arcade views to with a unique charm, identity, and nostalgia.
  23. Small update on some things I've been working on. First, I've been working to optimize the performance for a number of platforms; namely the Nintendo ones as they tended to have a lot of slow downs with thousands of titles in the library. I think I've done as good as I can in this regard, so look forward to that in the next release. I've also been hard at work on a number of new platforms that have been requested. Here are a few sneak peeks. Atari Jaguar CD Commodore 64 (The C64 Mini) Commodore Amiga (The Amiga500 Mini) And a few more that are still early in development but coming along. Look forward to these in the next release.
  24. Hello @okamigen108, glad you're enjoying the theme! I can understand that having the "EU" or "JP" in a system title can be annoying, especially if you're from Europe or Japan. I myself am from America so apologies if those are the variants that I put priority on. But as you stated, you should be able to rename the Super Nintendo EU file to Super Nintendo Entertainment System and have it show the European version of the view instead while having the name you prefer. Hopefully that's okay, as I'm not sure of another way around that particular issue.
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