-
Posts
258 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by Saieno
-
Mini Consoles Theme - RetroSai Nostalgia - Form over Function
Saieno commented on Saieno's file in Custom Themes
Also, as stated above, make sure you have in your configuration to NOT skip the Game Details Screen. This is required for the background audio to stop playing when you launch a game, otherwise the music would keep playing while your game is playing. Unfortunately I’m not able to resolve that any other way. -
Mini Consoles Theme - RetroSai Nostalgia - Form over Function
Saieno commented on Saieno's file in Custom Themes
So the Games Text View is specifically used for the Games Detail View that transitions from the main Horizontal Wheel 1 View. The only two valid views should be HorizontalWheel1View or CoverFlowView. Thats why I left a bolded note in the description above. “THIS IS IMPORTANT! The Game Details View Menu for each custom platform is technically hidden, to give the impression of starting the game or not.” -
Mini Consoles Theme - RetroSai Nostalgia - Form over Function
Saieno replied to Saieno's topic in Big Box Custom Themes
For any issues or comments, please feel free to use this thread instead of the WIP thread. Not sure how to close that other thread but thank you everyone for your feedback and suggestions when working on the theme. -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
I have submitted the theme which you can download here. Please let me know if you have any issues. -
Mini Consoles Theme - RetroSai Nostalgia - Form over Function View File The inception of this project was catalyzed by observing the theme presented by exodus_cl. Inspired, I set out to architect a theme that would not only epitomize the unique ethos, ambience, and distinctiveness of each gaming platform I personally had the experience of using, but also pay reverence to their original design principles. Delving deep, I recreated and sometimes re-imagined themes of official mini consoles. Concurrently, I envisioned and formulated how other platforms, not originally themed by their respective manufacturers, might have been conceived. A nuanced observation would reveal that each Atari platform, while retaining its distinct character, embodies a similar ambience. This pattern can be observed across platforms like Nintendo and SEGA. For contemporary consoles, my approach gravitated towards capturing the essence of their dashboards, trying to evoke a profound sense of nostalgia. Distinctive views have also been crafted for platforms like PS2 and Xbox, reminiscent of the Demo Disks prevalent during their era. Theme Features: Aesthetic Integrity: Each console view crafted is a celebration of its unique vibe, endeavoring to pay the highest tribute to its original design. Dashboard Designs: Faithful recreations of existing Mini-Console dashboards are accompanied by imaginative conceptions of those that remain uncharted by official designers. Nostalgic Inclusions: Optional views are available replicating the classic Demo Disks for platforms like PS2 and Xbox. Auditory Experience: Background music encapsulates either iconic tunes from system games or melodies crafted using the genuine hardware. Re-imaginative Themes: Mini console themes, including those for the original Playstation and Sega Genesis, have been re-envisioned to seamlessly blend with the overarching theme. Regional Nuances: Alternate views tailored for specific regions encompass platforms like Famicom, Super Famicom, and the Sega Mega Drive series, to name a few. Universal View: A generic default games view is present, suitable for any console devoid of a custom design. UI Recreation: Emulating the ethos of newer consoles, UIs like the Xbox 360 Blades, PS3 XMB, and the WiiU Gamepad have been faithfully recreated. Recommended Configuration: Startup View: Platforms Games List View: Horizontal Wheel 1 Platforms List View: Platform Wheel 1 View Consistency: Ensure separate views are maintained for each platform. Please refrain from bypassing the game details screen, as bespoke game details screens have been designed in alignment with the native console/platform system menus where pertinent. Critical Information: Within each custom platform, the Game Details View Menu is subtly concealed, simulating the initiation of a game. To reveal this concealed menu, one must navigate either up or down whilst in the Game Detail View. Specific View Instructions: The primary view for most platforms aligns with the Horizontal Wheel 1 view. However, specific cases are outlined as: Systems devoid of a custom view should adopt the CoverflowGamesView. For the Playstation 2 Demo Disk View, resort to the HorizontalWheel2GamesVIew. Platforms like the Microsoft Xbox One, Nintendo Wii, WiiU, and Playstation Vita are best represented by the WallGamesView. For the Microsoft Xbox Demo Disk, Playstation 3, and Playstation Portable, the WheelGamesView is recommended. To ensure the Sega Master System/Sega Mark III Card Games are displayed appropriately, annotate "Card Media." at the conclusion of the Metadata Notes section for each game. Navigational Caution: When interacting with the WiiU, restrict your navigation downwards to prevent the game title from overlapping with other games. Supported Platforms with Distinct Themes: Duplicate listings are for accommodating particular naming conventions. 3DO Interactive Multiplayer Arcade Atari 2600 Atari 5200 Atari 7800 Atari Jaguar CD Atari Jaguar Atari Lynx Bandai WonderSwan Color Bandai WonderSwan ColecoVision Commodore 64 Commodore Amiga CD32 Commodore Amiga MAME Mattel Intellivision Microsoft Windows Microsoft Xbox 360 Microsoft Xbox One Microsoft Xbox MS-DOS NEC PC Engine CD NEC PC Engine NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Famicom Disk System Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo Game Boy Nintendo GameCube Nintendo Super Game Boy Nintendo Switch (Longbox Alt View) Nintendo Virtual Boy Nintendo VirtualBoy Nintendo Wii U Nintendo Wii Nokia N-Gage Panasonic 3DO Panasonic 3DO Interactive Multiplayer Philips CD-i PC Games SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color SNK Neo Geo Pocket Sega 32X Sega CD (Longbox Alt View) Sega Dreamcast Sega Game Gear Sega Genesis Sega Mark III Sega Master System Sega Mega CD JP Sega Mega CD Sega Mega Drive 32X Sega Mega Drive JP Sega Mega Drive Sega Saturn JP Sega Saturn (Longbox Alt View) Sega Super 32X Sony PSP Sony Playstation 2 Sony Playstation 3 Sony Playstation 4 Sony Playstation Portable Sony Playstation Vita Sony Playstation Steam Super Famicom/Nintendo Super Famicom Super Game Boy Super Game Boy 2 Super Nintendo/Super Nintendo EU Super Nintendo Entertainment System Windows WonderSwan Color WonderSwan Xbox 360 (Metro Theme) Regional Specificities: Ensure the naming convention for region-specific views aligns precisely with the following: Sega Mark III Sega Mega Drive Sega Mega Drive JP Sega Mega CD Sega Mega CD JP Sega Mega Drive 32X Sega Super 32X Sega Saturn JP Nintendo Famicom Super Famicom or Nintendo Super Famicom Super Game Boy Super Game Boy 2 Super Nintendo or Super Nintendo EU NEC PC Engine NEC PC Engine CD Sony PlayStation Regional Specificities: Your PlayStation game cases will automatically adjust based on the region you've specified in LaunchBox North America: Set region to North America Japan: Set region to Japan (This is the default setting) PAL: Set region to Europe DreamCast Regional Specificities: Your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox North America White: Set region to North America (This is the default setting) North America Black: Set region to North America Alt European: Set region to Europe Japan White: Set region to Japan Japan Black: Set region to Japan Alt Nintendo Switch Advisory: Every effort has been expended to ensure standard box art is visually appealing. Nonetheless, for an optimized aesthetic, please download the Square Switch Game Library Images and supersede your existing Front - Box Art. Platform selection Generic GameList View Supported Platforms Mini View (This one is Sega Saturn) Region Alternate Platforms Mini View (This one is Sega Saturn JP) Alternate Demo Disk View (This one is Playstation 2) ----------------------------------------------------- Added Nokia N-Gage Platform View Video Demonstration Nokia N-Gage Platform Theme.mp4 ----------------------------------------------------- Added Sega CD alternate view, Horizontal View 2, which features North American Longboxes. Make sure to set your region for the game correctly for the box art you have. North America region will show Long Boxes. Mega CD does not have this alternate view. Added new Platform View for long requested Philips CD-i. It's based on the Philips CD-i 1.0 Shell As usual, pushing up or down while in the Game Details screen will show additional details and the Game Details menu. If a game has a video, it will automatically fade in while in the Game Details screen. Video Demonstration MiniConsoleTheme222.mp4 ----------------------------------------------------- Added new Xbox 360 Metro Style Theme Note: "Microsoft Xbox 360" is Blades, "Xbox 360" is Metro. Name your Platform accordingly. The Platform Logo Intro no longer replays when exiting from the Game Details Screen back to the Dashboard. It will reset if you exit the Dashboard back to the Platforms View, so it will play again when entering the same platform again. Added a generic Wall view that can be used for all platforms. Note: Nintendo Wii is using Wall View 2 for the alternate Video view. Additionally, the Game Details Screen will be the same themed one you'd usually see for each platform that has one. Video Demonstration MiniConsoleTheme221.mp4 ----------------------------------------------------- Updated code base for latest version of LaunchBox (13.12) Updated Nintendo Wii View to feature Screenshots by default. Added Nintendo Wii alternate view, Wall 2, which features videos for the games. WARNING! The alternate Wii View (Wall 2) requires a high-spec PC. Performance WILL be diminished. Video Demonstration MiniConsoleTheme220.mp4 ----------------------------------------------------- Nintendo Famicom Disk System Demo Video NintendoFamicomDiskSystem.mp4 Screenshots ----------------------------------------------------- Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art. ----------------------------------------------------- Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself. North America - Long Plastic Jewel Case Europe - Black Edge Long Cardboard Box Japan - Small Jewel Case ----------------------------------------------------- MS-DOS View: ----------------------------------------------------- Platform View Demo: Redesign_Mini_Console_Theme.mp4 The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos. The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience. ----------------------------------------------------- Audio Adjustment Script: To assist with adjusting the volume of the Background Music for the theme, I've created a PowerShell script which will allow you to adjust the volume however you like! Feel free to check out the post here: ----------------------------------------------------- Nintendo Game Boy View: A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view. This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy. Nintendo Super Game Boy Views: As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced: North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience. PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup. Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience. ----------------------------------------------------- Default Coverflow View and Default Game Details View Revamp: In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign. These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform. ----------------------------------------------------- Arcade/Steam/Intellivision/Dreamcast Case Video Demo Version-2.0.0-Overview.mp4 Arcade/MAME View: Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time. Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past. Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche. Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin. Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay. Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos. Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre. If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to: "Arika" "Atari Corporation" "Atari Games" "Atari" "Bally Midway" "Capcom Co., Ltd." "Capcom" "Cave (AMI license)" "Cave (Atlus license)" "Cave (Capcom license)" "Cave (Nihon System license)" "Cave" "Data East Corporation" "Data East" "Irem Corp." "Irem" "Konami Industry Co. Ltd." "Konami" "Midway Games" "Midway" "Namco" "Nintendo R&D3" "Nintendo" "SNK Corporation" (This is the red SNK cabinet) "SNK" (This is the MVS cabinet) "Sega AM1" "Sega AM2" "Sega AM3 R&D Division" "Sega Enterprises Ltd." "Sega" "Taito America Corporation" (Black Buttons) "Taito Corporation Japan" (Red Buttons) "Taito Corporation" (Red Buttons) "Taito" (Black Buttons) "Williams Entertainment" "Williams" Steam/PC Games/Windows/Microsoft Windows View: Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see. Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS. Library View: A seamless browsing experience to navigate through your games. Game Details View: Get all the information you need about a game with a visually appealing presentation. Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle. Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back. Mattel Intellivision View: This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood. Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center. Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available. Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth! "My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme. Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata. Dreamcast Region Specific Game Cases: Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases: North America White: Set region to North America (This is the default setting) North America Black: Set region to North America Alt European: Set region to Europe Japan White: Set region to Japan Japan Black: Set region to Japan Alt Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them. Supported Views (Switch View key may need to be mapped in BigBox): To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed. Note: Supported Views allows for BigBox wide Search, results will just need to be set to Fullscreen CoverFlow. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc ----------------------------------------------------- Acknowledgments and Credits: I wish to express my profound gratitude and acknowledgment to the following individuals and entities for their invaluable contributions and inspirations that greatly enriched this project: Files and Design Elements: y2guru: For their always impressive and incredibly helpful Community Theme Creator application. faeran: I am grateful for his provision of the Unified CTC files, which were instrumental in shaping the Coverflow view with its accompanying backgrounds. viking: For the base arcade cabinets from the COLORFUL Hardware CAD designs, and for the inspiration from the COLORFUL theme! Dan Whelan: For allowing me to use their remastered N-Gage Boot Animation WIP for the animated background, and their enthusiasm for remastering N-Gage assets and UI elements. Music Contributions: VinsCool: For his original piece "Voyager 1" rendered on Atari TIA and recorded using genuine hardware. RushJet1: For the evocative track "5-bit Thief," crafted on Atari 2600 TIA. BlueElectric05: Contributed the unique "Bytey" track, created on Atari 2600 TIA and classified under originals. newcoleco: For "ColecoVision - Original Music 1," which enlivened the project with its nostalgic tones. I extend my warmest appreciation to all the contributors for their dedication, talent, and passion that have immensely enriched this endeavor. Submitter Saieno Submitted 06/26/2023 Category Custom Themes
-
Version 2.2.5
4,310 downloads
The inception of this project was catalyzed by observing the theme presented by exodus_cl. Inspired, I set out to architect a theme that would not only epitomize the unique ethos, ambience, and distinctiveness of each gaming platform I personally had the experience of using, but also pay reverence to their original design principles. Delving deep, I recreated and sometimes re-imagined themes of official mini consoles. Concurrently, I envisioned and formulated how other platforms, not originally themed by their respective manufacturers, might have been conceived. A nuanced observation would reveal that each Atari platform, while retaining its distinct character, embodies a similar ambience. This pattern can be observed across platforms like Nintendo and SEGA. For contemporary consoles, my approach gravitated towards capturing the essence of their dashboards, trying to evoke a profound sense of nostalgia. Distinctive views have also been crafted for platforms like PS2 and Xbox, reminiscent of the Demo Disks prevalent during their era. Theme Features: Aesthetic Integrity: Each console view crafted is a celebration of its unique vibe, endeavoring to pay the highest tribute to its original design. Dashboard Designs: Faithful recreations of existing Mini-Console dashboards are accompanied by imaginative conceptions of those that remain uncharted by official designers. Nostalgic Inclusions: Optional views are available replicating the classic Demo Disks for platforms like PS2 and Xbox. Auditory Experience: Background music encapsulates either iconic tunes from system games or melodies crafted using the genuine hardware. Re-imaginative Themes: Mini console themes, including those for the original Playstation and Sega Genesis, have been re-envisioned to seamlessly blend with the overarching theme. Regional Nuances: Alternate views tailored for specific regions encompass platforms like Famicom, Super Famicom, and the Sega Mega Drive series, to name a few. Universal View: A generic default games view is present, suitable for any console devoid of a custom design. UI Recreation: Emulating the ethos of newer consoles, UIs like the Xbox 360 Blades, PS3 XMB, and the WiiU Gamepad have been faithfully recreated. Recommended Configuration: Startup View: Platforms Games List View: Horizontal Wheel 1 Platforms List View: Platform Wheel 1 View Consistency: Ensure separate views are maintained for each platform. Please refrain from bypassing the game details screen, as bespoke game details screens have been designed in alignment with the native console/platform system menus where pertinent. Critical Information: Within each custom platform, the Game Details View Menu is subtly concealed, simulating the initiation of a game. To reveal this concealed menu, one must navigate either up or down whilst in the Game Detail View. Specific View Instructions: The primary view for most platforms aligns with the Horizontal Wheel 1 view. However, specific cases are outlined as: Systems devoid of a custom view should adopt the CoverflowGamesView. For the Playstation 2 Demo Disk View, resort to the HorizontalWheel2GamesVIew. Platforms like the Microsoft Xbox One, Nintendo Wii, WiiU, and Playstation Vita are best represented by the WallGamesView. For the Microsoft Xbox Demo Disk, Playstation 3, and Playstation Portable, the WheelGamesView is recommended. To ensure the Sega Master System/Sega Mark III/Sega SG-1000 Card Games are displayed appropriately, annotate "Card Media." at the conclusion of the Metadata Notes section for each game. Navigational Caution: When interacting with the WiiU, restrict your navigation downwards to prevent the game title from overlapping with other games. Supported Platforms with Distinct Themes: Duplicate listings are for accommodating particular naming conventions. 3DO Interactive Multiplayer Arcade Atari 2600 Atari 5200 Atari 7800 Atari Jaguar CD Atari Jaguar Atari Lynx Bandai WonderSwan Color Bandai WonderSwan ColecoVision Commodore 64 Commodore Amiga CD32 Commodore Amiga MAME Mattel Intellivision Microsoft Windows Microsoft Xbox 360 Microsoft Xbox One Microsoft Xbox MS-DOS NEC PC Engine CD NEC PC Engine NEC PC-FX NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Famicom Disk System Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo Game Boy Nintendo GameCube Nintendo Super Game Boy Nintendo Switch (Longbox Alt View) Nintendo Virtual Boy Nintendo VirtualBoy Nintendo Wii U Nintendo Wii Nokia N-Gage Panasonic 3DO Panasonic 3DO Interactive Multiplayer Philips CD-i PC Games SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color SNK Neo Geo Pocket Sega 32X Sega CD (Longbox Alt View) Sega Dreamcast Sega Game Gear Sega Genesis Sega Mark III Sega Master System Sega Mega CD JP Sega Mega CD Sega Mega Drive 32X Sega Mega Drive JP Sega Mega Drive Sega Saturn JP Sega Saturn (Longbox Alt View) Sega SG-1000 Sega Super 32X Sony PSP Sony Playstation 2 Sony Playstation 3 Sony Playstation 4 Sony Playstation Portable Sony Playstation Vita Sony Playstation Steam Super Famicom/Nintendo Super Famicom Super Game Boy Super Game Boy 2 Super Nintendo/Super Nintendo EU Super Nintendo Entertainment System Windows WonderSwan Color WonderSwan Xbox 360 (Metro Theme) Regional Specificities: Ensure the naming convention for region-specific views aligns precisely with the following: Sega Mark III Sega Mega Drive Sega Mega Drive JP Sega Mega CD Sega Mega CD JP Sega Mega Drive 32X Sega Super 32X Sega Saturn JP Nintendo Famicom Super Famicom or Nintendo Super Famicom Super Game Boy Super Game Boy 2 Super Nintendo or Super Nintendo EU NEC PC Engine NEC PC Engine CD Sony PlayStation Regional Specificities: Your PlayStation game cases will automatically adjust based on the region you've specified in LaunchBox North America: Set region to North America Japan: Set region to Japan (This is the default setting) PAL: Set region to Europe DreamCast Regional Specificities: Your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox North America White: Set region to North America (This is the default setting) North America Black: Set region to North America Alt European: Set region to Europe Japan White: Set region to Japan Japan Black: Set region to Japan Alt Nintendo Switch Advisory: Every effort has been expended to ensure standard box art is visually appealing. Nonetheless, for an optimized aesthetic, please download the Square Switch Game Library Images and supersede your existing Front - Box Art. Platform selection Generic GameList View Supported Platforms Mini View (This one is Sega Saturn) Region Alternate Platforms Mini View (This one is Sega Saturn JP) Alternate Demo Disk View (This one is Playstation 2) ----------------------------------------------------- Added Nokia N-Gage Platform View Video Demonstration Nokia N-Gage Platform Theme.mp4 ----------------------------------------------------- Added Sega CD alternate view, Horizontal View 2, which features North American Longboxes. Make sure to set your region for the game correctly for the box art you have. North America region will show Long Boxes. Mega CD does not have this alternate view. Added new Platform View for long requested Philips CD-i. It's based on the Philips CD-i 1.0 Shell As usual, pushing up or down while in the Game Details screen will show additional details and the Game Details menu. If a game has a video, it will automatically fade in while in the Game Details screen. Video Demonstration MiniConsoleTheme222.mp4 ----------------------------------------------------- Added new Xbox 360 Metro Style Theme Note: "Microsoft Xbox 360" is Blades, "Xbox 360" is Metro. Name your Platform accordingly. The Platform Logo Intro no longer replays when exiting from the Game Details Screen back to the Dashboard. It will reset if you exit the Dashboard back to the Platforms View, so it will play again when entering the same platform again. Added a generic Wall view that can be used for all platforms. Note: Nintendo Wii is using Wall View 2 for the alternate Video view. Additionally, the Game Details Screen will be the same themed one you'd usually see for each platform that has one. Video Demonstration MiniConsoleTheme221.mp4 ----------------------------------------------------- Updated code base for latest version of LaunchBox (13.12) Updated Nintendo Wii View to feature Screenshots by default. Added Nintendo Wii alternate view, Wall 2, which features videos for the games. WARNING! The alternate Wii View (Wall 2) requires a high-spec PC. Performance WILL be diminished. Video Demonstration MiniConsoleTheme220.mp4 ----------------------------------------------------- Nintendo Famicom Disk System Demo Video NintendoFamicomDiskSystem.mp4 Screenshots ----------------------------------------------------- Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art. ----------------------------------------------------- Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself. North America - Long Plastic Jewel Case Europe - Black Edge Long Cardboard Box Japan - Small Jewel Case ----------------------------------------------------- MS-DOS View: ----------------------------------------------------- Platform View Demo: Redesign_Mini_Console_Theme.mp4 The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos. The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience. ----------------------------------------------------- Audio Adjustment Script: To assist with adjusting the volume of the Background Music for the theme, I've created a PowerShell script which will allow you to adjust the volume however you like! Feel free to check out the post here: ----------------------------------------------------- Nintendo Game Boy View: A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view. This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy. Nintendo Super Game Boy Views: As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced: North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience. PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup. Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience. ----------------------------------------------------- Default Coverflow View and Default Game Details View Revamp: In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign. These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform. ----------------------------------------------------- Arcade/Steam/Intellivision/Dreamcast Case Video Demo Version-2.0.0-Overview.mp4 Arcade/MAME View: Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time. Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past. Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche. Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin. Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay. Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos. Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre. If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to: "Arika" "Atari Corporation" "Atari Games" "Atari" "Bally Midway" "Capcom Co., Ltd." "Capcom" "Cave (AMI license)" "Cave (Atlus license)" "Cave (Capcom license)" "Cave (Nihon System license)" "Cave" "Data East Corporation" "Data East" "Irem Corp." "Irem" "Konami Industry Co. Ltd." "Konami" "Midway Games" "Midway" "Namco" "Nintendo R&D3" "Nintendo" "SNK Corporation" (This is the red SNK cabinet) "SNK" (This is the MVS cabinet) "Sega AM1" "Sega AM2" "Sega AM3 R&D Division" "Sega Enterprises Ltd." "Sega" "Taito America Corporation" (Black Buttons) "Taito Corporation Japan" (Red Buttons) "Taito Corporation" (Red Buttons) "Taito" (Black Buttons) "Williams Entertainment" "Williams" Steam/PC Games/Windows/Microsoft Windows View: Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see. Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS. Library View: A seamless browsing experience to navigate through your games. Game Details View: Get all the information you need about a game with a visually appealing presentation. Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle. Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back. Mattel Intellivision View: This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood. Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center. Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available. Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth! "My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme. Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata. Dreamcast Region Specific Game Cases: Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases: North America White: Set region to North America (This is the default setting) North America Black: Set region to North America Alt European: Set region to Europe Japan White: Set region to Japan Japan Black: Set region to Japan Alt Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them. Supported Views (Switch View key may need to be mapped in BigBox): To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed. Note: Supported Views allows for BigBox wide Search, results will just need to be set to Fullscreen CoverFlow. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc ----------------------------------------------------- Acknowledgments and Credits: I wish to express my profound gratitude and acknowledgment to the following individuals and entities for their invaluable contributions and inspirations that greatly enriched this project: Files and Design Elements: y2guru: For their always impressive and incredibly helpful Community Theme Creator application. faeran: I am grateful for his provision of the Unified CTC files, which were instrumental in shaping the Coverflow view with its accompanying backgrounds. viking: For the base arcade cabinets from the COLORFUL Hardware CAD designs, and for the inspiration from the COLORFUL theme! Dan Whelan: For allowing me to use their remastered N-Gage Boot Animation WIP for the animated background, and their enthusiasm for remastering N-Gage assets and UI elements. Music Contributions: VinsCool: For his original piece "Voyager 1" rendered on Atari TIA and recorded using genuine hardware. RushJet1: For the evocative track "5-bit Thief," crafted on Atari 2600 TIA. BlueElectric05: Contributed the unique "Bytey" track, created on Atari 2600 TIA and classified under originals. newcoleco: For "ColecoVision - Original Music 1," which enlivened the project with its nostalgic tones. I extend my warmest appreciation to all the contributors for their dedication, talent, and passion that have immensely enriched this endeavor. -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
Hopefully you won't have to wait much longer, just trying to make sure its as complete as it can be but obviously while keeping it to the original purpose for why I wanted to make it. For our European and Japanese fans, here are the alternate region system views for NES, SNES (Still need to do the player count controllers so they are absent at the moment), Genesis, Sega CD, Sega 32X, and Sega Saturn: -
Version 1.0.2-1
446 downloads
This is a collection of over 10,000 Nintendo Switch Game Library Images, to make Switch-like themes feel more accurate. Unfortunately because of the number of files they are not named or ready for simply dragging and dropping into LaunchBox, but it does contain every game release icon within the archive so you can manually replace media where needed. -
Thanks @C-Beats! Always there to answer my questions in a timely manner! I figured that might be the situation but I'm not versed enough in XAML to figure it out unfortunately. I have a type of solution, though its not great, but it will serve my needs. Thanks again!
-
This might be an odd question, but is there a way to have a platform specific video play when selecting it from within BigBox? If I wanted to select a platform and then have a video play as a type of transition is that possible? Thanks
-
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
Alrighty so I went ahead and made a platform view, and stylized it with custom sprites (most made by Grim from Sprite Database, along with some of my own) for the following platforms: For all others I have the usual Platform images that you might see in most themes, but here's how it looks with the appropriate images. I also made a Default Coverflow View that changes the background based on the Platform to give it some personality, utilizing the Background library from the Unified theme, so every platform should be accounted for if I didn't make a custom view for it. For example: -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
-
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
Heya @darkseekerliu that theme was actually the reason I wanted to make my own since the project files weren't available. The actual implementation and functionality is very different from that one, especially if you've used it before or watched the theme demo at the top. I haven't thought of anything yet for some views, so I'm not sure how I'll tackle that. -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
Quick update as well. WonderSwan and WonderSwan Color, as well as WiiU are done. Wonderswans (Detail view is the same, just Wonderswan in Black and White) WiiU -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
I think I have Sega Genesis and derivitives all fixed as well, just not overly happy with Nintendo Switch. Essentially I can make it look good with normal box art but some games just have app style icons. For example: And I can get one or the other to look decent, but not both. -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
-
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
Woo! Okay so I think I have Nintendo 3DS in as good a spot as I can with boxart and clipping, etc. Let me know what you think! (There's a weird issue where in CTC it looks correct but in bigbox the size is completely off and the mask doesn't interact as I expect so this was really tricky to nail down). For Switch I really dunno what to do. This was the best I could do. -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
You're absolutely right about the artwork being cut-off and needing to manipulate it in odd ways. For example with Sega Saturn I had to treat NA boxes differently than EU/JP, and tried to dynamically use the boxart and logos to make a sudo box art essentially. Was thinking or trying to use the width and height to see if I can trigger off that but still working on it for sure. With the 3DS one, you're correct and I'm having a strange issue with that particular wheelbox so I'll be revisiting that one and making it better, but for the Switch, Sega Genesis, and Sega 32X, there are drastically different boxart shapes that are giving me a headache lol. For example, some 3DS games aren't in physical boxes but are app icons instead, same for Nintendo Switch. For Sega gensis and 32X, some box art has the hanger tab on the art and others are just basic art, and I'm attempted to make all examples fit as well as possible. If there's a better way to do this I would love to know a better approach cause its difficult to work around hahaha. -
Mini Console Nostalgia - Form over Function (WIP)
Saieno replied to Saieno's topic in Big Box Custom Themes
Thank you! I'm a little hesitant to make a generic version as I personally feel like the default theme really fits those needs. Ultimately I'd love to make a theme for every platform that makes sense tho obviously there are a lot of very obscure platforms. If I did do a generic platform view it would probably be based on my custom emulation system and I don't think it would be something many would want to use. Or I suppose I could make a kind of generic console looking view though I customize everything specifically for the platform so I'm not sure how well that would fit. I do intend on doing PS Vita, WiiU, Wonderswans, and Colecovision currently. And maybe CD-I. Thank you! So I did take into consideration other regions platforms, so I do have Famicom, Super Famicom, Mega Drive, Mega CD, Mega 32X, etc made (just incase). In regards to the Nintendo DS controls on the bottom, I do agree tho I did want it to somewhat fit with the other Nintendo handhelds as well. Although the design is more accurate to the actual DS UI, I still wanted to think what Nintendo might do if they had made a mini console for it I suppose. Of course its all subjective but still really good feedback. I know its a long video but there's a lot of little details that I dunno would be worth covering in an actual release video once the theme is more complete, mainly to show where certain aspects are and how the theme is expected to work. Regardless thank you for the great feedback and if you notice anything else that can be improved please feel free to let me know! -
Hello all! This is my first theme I've created and I'm still working on aspects of it. For the most part I wanted to create themes for each platform I personally use and make them based on the mini consoles that have been released so far. I then envisioned what other mini consoles might look like, as well as what each company might do differently to represent their consoles. For newer consoles (PS3/Xbox 360, etc) I based the themes off of their user interfaces and dashboards to try and mimic their look and feel. For PS2 and Xbox I made alternative views that mimic the demo disks of the time as I know I personally used a bunch of demo disks around that time and remember those fondly. I dunno if anyone else would be interested in a theme like this (its mainly for the platform views specifically at the moment). Please excuse any performance issues you see in the video, this was recorded in a virtual machine for development purposes (works great on my emulation system when testing). If anyone would be interested in a theme like this, I'll release it once its completed but figured I'd get some ideas/feedback/thoughts on it. Thanks!
-
Yep can confirm, works for me now as well with the newest update! Thanks!
-
It does not. To clarify my earlier post, I believe it might be a situation with user sessions, though I'm not sure. I only have one user, but when entering a remote desktop session it works, and when leaving the remote desktop session it no longer works. Very strange.
-
This is the same for me as well. Using VLC, but also tested with Windows Media Player and no change under normal use. However, and maybe this might provide some kind of clue @faeran but I did a RDP session to my system running BigBox and.....its working correctly in that RDP session. Not when using BigBox normally for whatever reason, but I thought I would mention it cause I wasn't expecting that (was doing some remote maintenance on the system and noticed it working as expected but its not really usable in a RDP session of course)
-
I still have this issue as well @Kimjongilist but I've given up on there being a fix.
-
I'm on 12.14, because VLC playback was broken on 12.15 for me. Windows 10 21H1. The patform view does not update time, game views do.