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Saieno

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Everything posted by Saieno

  1. It does not, it has the same behavior.
  2. Bump. Can I get any help on this please?
  3. You can configure this via a batch script that launches VLC to play the video, and add it as an Additional App that runs 'before' the main application for each game.
  4. Just wanted to follow up on this, see if anyone had any ideas. Thanks!
  5. I'll need to keep this in mind! Being a Linux user of 15 years I often forget Anti-Virus is a thing. Glad you got it rectified!
  6. I can concur that some really good UI improvements have been done with caching and dashboard media loading in (I believe) 12.12 and further improvements in 12.14, so 12.15 may help you with the performance.
  7. For me, when things were initializing it would trigger the video to close midway. Not sure what kind of signal is sent usually for BigBox to close it and continue, but it seems fairly sensitive. Glad you were able to get it resolved!
  8. Have you tried reverting to 12.14? Do you still have the issue there?
  9. I'll be honest, I've been looking at these freaking xaml files for days and I can't tell which section would be specifically for the time and which would be specifically for the date. The sections are clearly defined but nothing sticks out to be as obviously 'THIS IS THE CLOCK'. The following is the main section I've been trying to work with cause that seems like the obvious section but I honestly can't tell anymore lol. <!-- DATE AND TIME --> <Viewbox x:Name="DateTimeWeather" Grid.Row="0" Grid.Column="2" > <DockPanel Height="45" Width="385" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" > <TextBlock Text="{Binding CurrentTime}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" DockPanel.Dock="Right" FontSize="37" Foreground="Aqua" /> <TextBlock Text=" " FontFamily="{StaticResource FontBebasNeue}" FontSize="37" VerticalAlignment="Center" DockPanel.Dock="Right" /> <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="DeepSkyBlue" /> <TextBlock Text=" " FontFamily="{StaticResource FontBebasNeue}" FontSize="37" VerticalAlignment="Center" DockPanel.Dock="Right" /> </DockPanel> <Viewbox.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Viewbox.RenderTransform> </Viewbox> </Grid> Looks like this would be it, but its exactly what was suggested earlier in the thread by C-Beats, and its identical in the Platform View versus the Game View, but Game View functions correctly and Platform View doesn't. <TextBlock Text="{Binding CurrentTime}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" DockPanel.Dock="Right" FontSize="37" Foreground="Aqua" />
  10. Here you are Faeran, thanks! PlatformWheel2FiltersView.xaml Wheel3GamesView.xaml
  11. No worries, I'm watching this thread so whenever you get to it!
  12. Can you provide a little more information on how you have LaunchBox and BigBox installed and configured? For example, do you have a single drive with everything installed on it? Network drives? Which operating system/device is this for? Have you tried any troubleshooting such as reinstalling over your current install?
  13. I might be able to help then! Can you provide your batch script you're using to launch BigBox? Might be able to help with reformatting it to something similar to mine.
  14. So I adjusted the Binding as suggested, didn't change the String format as I still do want the date and time, but as before I'm getting the same behavior. The game view updates time, the Platform view does not. Note the system clock compared to the Dashboard clock. Here's the Platform View: Here's the Game View: Any suggestions would be fantastic for resolving this. I can also provide the entire xaml files as reference but it is just the Unified theme as mentioned.
  15. I'll try out the CurrentDateTime and see if that resolves the issue. I am displaying the date, and the time, so that makes sense with the stringformat for the date, but I assumed the binding for DateTime.Today was displaying the time as I couldn't find a solid reference of where that was being called from. Thanks! I'll follow up if that resolved the issue!
  16. So I'm having trouble following. I'm looking through https://learn.microsoft.com/en-us/dotnet/api/system.datetime?view=net-6.0 For the documentation on the Structs but I'm not finding 'CurrentTime'. I'm assuming the code in question that needs to be adjusted is the following but I'm not sure what the source syntax or string format should be as a reference. Do you have a link to a reference or example? {Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}
  17. To be clear, this has functioned (and continues to function) for the game views, but does not for the Platform views. I can provide the full files if it will help track down where the issue is for the platform views. This is the Unified theme just to note. Or if there is a specific suggestion for what to change I can try to get it working as it should. Appreciate the reply!
  18. I also have this issue, however my configuration might be a little different than yours so my solution might not work for you exactly. Essentially I have BigBix configured to load up at boot, via a batch file which kicks off KioskBox and a couple commands to hide my task bar and other misc things. By changing how this batch file is executed, the full intro video appears to play for me now. Granted I'm on 12.14 and ran into this same issue, but as a test, if you load up BigBox, exit it, then load it up again, does the full intro video play for you? You won't want to reboot, just load up BigBox, close it, then load it up again. I noticed on the initial load it'll cut off the video, but on subsequent loads it plays the intro in its entirety.
  19. I'd like to dig this up cause I've noticed this being a problem since 12.14: Here is the xaml information for some of the theme files that display clocks that I use: ./Views/PlatformWheel1FiltersView.xaml:171: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="Gold" /> ./Views/PlatformWheel2FiltersView.xaml:160: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="DeepSkyBlue" /> ./Views/TextGamesView.xaml:191: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="Gold" /> ./Views/Wheel1GamesView.xaml:283: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="DeepSkyBlue" /> You'll see that each uses the same exact code, however the Game views all update the clock correctly, while Platform Views do not change the clock at all. The clock stays at the same time as the view was first loaded, and from what I can tell it never really gets unloaded though I don't think that's part of the issue. I've tried different variations of the DateTime Struct (such as Now, etc), however the time still never updates on Platform views and only on the Game views. If you can provide a fix that doesn't require me to update, that would be fantastic. My setup is finally perfectly configured, the only issue is the clock on the platform views. Everytime I update, some other aspect breaks (12.15 for example broke VLC as a video renderer for me so I'd like to stick on 12.14) Thanks
  20. Yep that fixed it, thanks for the help Faeran!
  21. Hey C-Beats, So the issue is the entire on-screen keyboard layout has changed with the UI update on 12.14. When going to 'Search' within a specific platform the on-screen keyboard turns into what looks like a touch specific keyboard, and does not respond to any controller input. Moving it back to 12.12 gave the previous on-screen keyboard which was much more compact and usable via controller. The controller I'm using is an Xbox One controller, and setting the "Use All Game Controllers" to on or off has no change with the on-screen keyboard that is displayed or its functionality. Here's attached screenshots to show the difference.
  22. Looks like the new BigBox Interface broke the On-Screen Keyboard. Ended up just downgrading back to 12.12
  23. Hello all. I recently updated Launchbox to 12.14 and I've noticed a number of issues in BigBox mode. For example, pop-up lists like when changing a view does not scroll. And the on-screen keyboard when searching for a game isn't controllable via controller. Any suggestions or ideas on how to resolve either of these issues? Any help would be really appreciated, cause right now its a bit of a show stopper when using BigBox with a controller
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