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DeadVoivod

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Posts posted by DeadVoivod

  1. Depends on your hardware, I'm running it on a Intel NUC Hades Canyon and it runs absolutely fine, in my opinion. (Check my last post in the thread below). I have nothing installed on internal, only downside is, if a new version of LB is out, you have to fiddle around a bit, not to mess it up, so I do that manually. 

     

  2. A lot of PS3 PSN games have .edat or .rap files, not every single game, but many. Most of them are .edat, and like bundangdon mentioned, put them in said folder, after that games will run. 

  3. I would just overwrite the old set, as the game names remain exactly the same. Although from 209 to 219 more stuff could have changed. 
    I went through the whole set, mine is 210, and kept only the games I want, actually still quite many, and I won’t change anymore, don’t really bother if some game has been added or updated, as they all work fine. Messing around can unfortunately cause problems, problems that I don’t necessarily have the time for to fix ?

  4. Thought so, as trying it on a monitor won’t do it. Will have to try on the beamer, see if it does it there too. But I don’t wanna fiddle around with the TV settings, as I would have to change it every time I wanna watch TV or movies or gaming because which video setting would that be? As it would probably change that in general. 
    But it also passes through my receiver first, perhaps there’s a setting for that specific channel. 

  5. Well this happend in both versions, standalone and RetroArch. When switching to fullscreen, MAME crops the top and the bottom, so that you only see half of your score at the top, and f.ex. only half of the Insert Coin at the bottom. 

    I tried several settings, but it doesn't change. Resolution is set to 1920x1080, and I'm using it on a TV (set to 1920x1080), and not a monitor. I tried IntegerScale and CropOverscan, changed resolutions, custom aspect ratios, but nothing works.

    Any ideas? Thanks. 

  6. I was using the standalone, but like I said, had big problems with the mapping, might give it another try, but it definitely reset the mapping even though the cfg file was set to read-only.

    Now I'm using it with RetroArch, and that seems to work fine, but like I said, I might try standalone version again with cfg set to read-only, only to be sure. 

  7. I’m using 2 of the same 8BitDo SN30 Pro Plus controllers, thus Bluetooth. 
    Setting the mappings configuration file to read only was one of the first things I tried, but strangely that didn’t work either. 
    Does MAME use the default.cfg file from the cfg folder, or from the MAME root folder? I’m also quite happy with the RetroArch version, only this one little problem that prevents me from gaming. 

  8. I decided to eventually use the RetroArch MAME core for MAME as I only have huge problems with the standalone MAME build, always deleting my controller mappings, didn't find any solution in the end. 

    Here it runs fine, the only little problem I have, is the on controller 1, when pushing the A button, it does the action it should, but it also opens me the MAME config menu at the same time. I don't find where this binding of that key is, searched everywhere, only thing I find is that the config menu is bind to L3, which on the other hand does NOT work. So basically games are unplayable, as pressing A pops up the menu over and over again. 

  9. I don't know what's the file limit for maxcso if you just drag&drop the files onto it, but there is one. I use following batch file:

    @ECHO OFF
    FOR %%I IN (*.iso) DO (
      maxcso "%%I"
      DEL "%%I"
    )

    Just pay attention, as this one also deletes the .iso files after converting.

  10. I also prefer to do some stuff manually, as I don’t always fully trust LB. I only used combine f.ex. on disc based games like for PS, GC or DC.

    The clean up media being my worst fear always, although it works quite fine I think, but I’m always afraid that some stuff I need gets deleted by mistake, but perhaps that’s also just me ?

    I’m currently creating my Amiga LB entry, still have to go through the set to narrow down a bit. But I thought LB would cut out the stuff written between brackets thus not getting those long names? Then again, I’m using 95% of WHDLoad, where the names are not correct, could get messed up. Is it not that you can also import just the configurations instead?

  11. Just do a "normal" import ROM, then choose the single files, it will then add only the ones chosen. 

    If you right click on a game in LB, it shows you if it's 2,3,4... discs, or if you have the game in EU, US or JP f.ex. 

    If you import an already existing game, it doesn't show it, that could be what happened when you scan for added ROMs, as f.ex. Aero Fighters is the same game as Sonic Wings in Japan, it will only import it once, but you will see it with a right click, where it shows you then the option to then launch either version of it. 

  12. I tried and liked the new Retro Console Theme quite much, but I'm fiddling around to get the correct pictures to be shown desperately. 

    It will not automatically override the user's existing platform clear logo images when this theme is in use if put in the Clear Logo folder of the theme, I still get the older ones. Is that perhaps a bug, I even deleted the older pictures from everywhere, but BigBox still displays them. I was searching for them in any folder, but as far as I can see, they're completely gone. 

    I tried several folders for the Clear Logo pictures, in the themes folder, in the individual platforms folder of LB, in the Clear Logo folder of the platforms folder under images in LB, nothing works. 

    Is there a BigBox reset button? 

  13. Well how to explain, the wheel isn't visible, only when turning it pops up and you can see it, the moment you stop, it vanishes straight away. I'm using the Unified Redux theme and in the video you can see it, as soon as the boxart pops up on the right hand screen, the wheel disappears. 

  14. 3 hours ago, Retro808 said:

    I know there is no option for it as it should not be doing that. I do see this happen on slower systems that have trouble loading images quickly or on a good system with a platform with a large library. On one of my low end builds it will do this until after a full spin through all the games. Then once it has loaded all the clear logos for the games it does not happen.

    That’s not my problem, I just would like to see the wheel longer, like 3-5 seconds, instead of it disappearing straight away after 1 second. Looks nicer to me. 

  15. Btw, the wheel spin turns transparent or completely off straight away after 1 second, is there an option to delay that, or make it constantly visible?

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