Vader
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How to get daphne emulator to play on launch box for android.
Vader replied to ActionBackPack's topic in Android
Ok, I have managed to get dahpne running on android in past, but it is very tedious to setup and there are limitations. First I would recommend that you view this video : Know that you will have to use retroarch and an unofficial daphne core to get things running. The video will explain which website you will have to go to, to get that core and how to install it on retroarch. For a bit of background, at one time, someone was working on a retroarch core for daphne, but after 2 updates they stopped development, and the core was abandoned. The official core that was left behind had major bugs and was deemed unusable (most notably there were issue with the game audio not playing). However, the first update of the core worked fine with only some minor limitations, as result, someone was able to find that original core later on and posted it to the website noted on the video. Because of this, make sure that once you have the core installed that you disable core updates for that one core or else retroarch will try to update it to the 2nd update which will break functionality. On another note, there is another core being worked on for daphne called dirksimple. This core is a much simpler setup than the daphne core, however it is my understanding that it only plays dragons lair, while the daphne core mentioned above should play other daphne game such as dragrons lair two, space ace etc. Though I will admit that I did not test any other game with the daphne core except dragons lair. The one issue that I did have was that the core would not exit properly and would just hang at a blank screen. Hope this helps -
How to get daphne emulator to play on launch box for android.
Vader replied to ActionBackPack's topic in Android
@ActionBackPack Do you already have Daphne running on your phone or do you need help with that as well? -
Thats probably what I will do. Thanks for your help.
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Yea, that is what I noticed. I was just experimenting to see how LB works with regards to clones and merged roms as I am trying to find ways to reduce the size of my mame roms. Especially since a full mame rom set can be over 70 gigs in size. Thank for your help
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@Retro808 Thanks for your reply. What I am attempting to do, is import one merged mame rom, which has the clones imbedded within the zip file. However, LB does not seem to be able to pick up clones within the zip file on an individual basis. However, like you mentioned, If I use split roms of the same game and select each clone individually along with the parent rom, then the clones will be imported without issue. I was kind of hoping that LB for windows would work similarly to LB on Android, as LB for Android does pick up clones within a merged rom, when imported individually. Hopefully this makes sense.
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@Jason Carr Not sure if this is a bug or just how lauchbox is supposed to work but I did notice something weird about how Mame rom files are imported. For example, right now I am using a full merged Mame rom set. If I import this whole set, launchbox will import clones appropriately without issue. However, If I try to install one game individually from this same set using the import rom file option, clones for that particular game will not import, no matter what options I select at import. Alternatively, if i use a split rom version of this same game, then the clones will import properly. Please advise.
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I can confirm that the recents list issue on BigBox seems to have been fixed with this update. So far, no additional random games are being added to the recents list. However, there seems to be a small issue in that games that were added to the list prior to this update, cannot be deleted via the reset recent games option. As a result, only games added after this update can be deleted. Therefore, Is there another way to remove these games, so I can start fresh? Thanks
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I did check, and as far as I can tell I have no hidden games, and none of the hide game selections are on. I only have one platform installed at the moment which is mame.
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Great update, however, I am still having issues with the last played list and most played game sections on big box. Regarding the last played section, it seems that the last game listed is not the last game played, in addition it seems that the list is populating random games and is not keeping an accurate list of previously played games. Regarding the most played game section, the name of the game listed does not represent the most played game. This does seem to be accurate on Launchbox, though. Thanks
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Issue with recent games list on default BigBox theme
Vader replied to Vader's topic in Troubleshooting
Hey @chrispitude Thanks for submitting the bug, hopefully they will fix this issue, by the next update. It's kind of annoying . For now I am contemplating removing the last played list until it is fixed. Vader -
Issue with recent games list on default BigBox theme
Vader replied to Vader's topic in Troubleshooting
As a second follow-up, I also noticed that the platform information between launchbox and bigbox is different. If you look at the screenshots, you will see a difference on the most played game and play count data. Are these supposed to be independent between launchbox and bigbox or is an issue. Please advise. Thanks -
Issue with recent games list on default BigBox theme
Vader replied to Vader's topic in Troubleshooting
As a follow up to my post, I have noticed that this issue also occurs with other themes, as well. Hopefully, @Jason Carr can look into this. Thanks Vader -
Hello everyone. I am in the process of setting up my bigbox build and just imported a full mame romset. I am still tweaking things here and there and have not played any games yet. However, I have noticed that the recent games section on the platform view seems to be populating by itself. There are games shown on the list i.e. high impact football, Jr. Pac-Man, etc, but I have not played any those games, (yet). In another instance, I noticed that a game I was checking out (viewing metadata, etc), showed up on the list, even though I didn't play that game. Don't know if this is an issue or not, but would like some guidance. I have also tried looking for a way to reset this list but have not been able to find that option. Thank for your help
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Hey @Jason Carr I installed launchbox for windows on a micro SD card on my pc and when I tried to run it, I noticed that launchbox was running very slow and laggy. The card I was using is a Samsung Evo 512gb micro sd card. Are you aware of any issues running Launchbox off a micro SD card? FYI.... Once I installed it on my PC's hard drive, it seemed to work better. Thanks for your help.
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Android development seems to slowed to crawl. Hopefully, this means that there is a big update on the horizon. Thanks @Jason Carr for your hard work.
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Thanks for your help. I figured out the issue. My license had expired. I just renewed it and all is good.
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@Lordmonkus My apologies. I didn't research the topic properly. Won't happen again.
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@Jason Carr. Can you please check my license file for me. I tried to import it into a new device and it said an error occurred. Here is my license
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Hey @Jason Carr You can download it from this link: basic_Daphne_v3.zip - Google Drive. This is where I got it. However, this core is not without issues. The biggest is that retroarch will crash when trying to exit out of a game. So, you will have to force close retroarch in order to get back to Launchbox. Also, I have heard that some Daphne games might not work with this core. But since this core is no longer being worked on, I think this is a case of something is better than nothing. Thanks Vadar
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For clairifcation, I am using the "unoffical" core which supports sound.
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Hey @Jason Carr would it be possible to add the daphne core to the retroarch arcade cores list? I got it working last night and would like to setup daphne games on Launchbox for Android. It's not perfect, because the core is not being updated, but from what i've seen so far, it seems to work ok. Only issue i've come across, so far, is that retroarch crashes when you try to exit the game. Also I've only tested with dragons lair, but I hope to try out other laser disk games soon. Below are some screen shots. The core would be: daphne_libretro_android.so One last thing, for whatever reason, it only seems to work with retroarch 32bit, I was not able to get it working with retroarch 64bit. Thanks Vader
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@Jason Carr Everything seems to be working well now. I will let you know if any other issues come up. Thanks for being on top of these issues.
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@Jason Carr Yes and no. I was able to add an additional version and it saved. It is also visable on the metadata screen. However when I go to the game options screen, it does not show the new game that I added as an additional verson. Look at the screenshots below. Almost there but not quite. Thanks for keeping up with these issues.
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@Jason Carr Thanks. Keep up the great work.